I’ll admit it. I was waiting for this game all night before it’s release. I even stayed up all night wondering if it was worth it to go out and pick it up on it’s midnight release. If it wasn’t for a few complications I probably would have stood outside my Best Buy with the rest of the losers and grabbed my copy there. The thing about my hype was that I already knew what this game was going to be. I knew it was going to be a sequel. I know it was going to be Halo 2 with a few game-play tweaks. That’s what sequels usually do.
I think what lead to Halo’s wide spread hatred was the fact that people made a big deal out of it and it annoyed the more pretentious crowd. Now, I’m not saying that you can’t dislike Halo. The game has flaws, but it also shines in many ways. I’ll admit it. In comparison to Bioshock, and all the story driven games in the Orange Box, Halo’s story falls incredibly flat.
The characters are generic, nothing is really explained for any of the newcomers, and the in-game cinematics are severely lacking. I think that’s what made Call of Duty 4 so damn immersive. It wasn’t the fact that it had an incredible story, it’s the fact that it was put together so well. It felt like every footstep you took was planned and thought out.
This isn’t to say I didn’t enjoy Halo’s single player campaign (I wouldn‘t be a Halo fag if I didn‘t). Most of the fun for me was the game-play itself. I also came in with something extra. I came in with a wealth of knowledge of the Halo universe. Every book that was released I devoured. It gave me background information. I knew deep inside that space armor Master Chief was a character other than what was shown in the game. In the books he isn’t a silent, armored piece of meat who gives cheesy one-liners.
I think half the fun for me was finding all these little links to what I had read. Every now and then I’d find some little bit of information that Bungie sprinkled in. I’ll even admit to getting chills when I heard Bungie had a new ARG (before it was hacked away by Microsoft).
I’ve invested quite a bit of time into this universe. Some people may call that incredibly nerdy as they play Final Fantasy VII for the eighteenth consecutive time and drawing Cloud fan art during those magical cut scenes. I say to each his own.
Halo 3 also came with it’s multiplayer game, and I think I’ve sunk more time in that part of the game than I have with anything this generation.
Many people overlook how good of a job Bungie did with multiplayer. It’s the first game to incorporate a level editor system, screenshots, video recording, and was able to make it so that people could share all of it with ease. I’m sort of hoping that last video Bungie released was a tease for an actual level creator. That would certainly give the game legs.
Like I said, I’m a fan of the gameplay, and that’s what ultimately keeps this game spinning in my XBOX. I can’t really say anything else. It also looks good, and because of it’s art style, this game will age fairly well unlike Call of Duty 4 that tries to go for that gray and brown, real life look.
I’m a fan, but I’m level headed enough to understand that this game has flaws. I understand and respect people’s opinions when they say they thought the game was “meh” and wasn’t as big of a deal as people made it out to be. That’s perfectly reasonable. I wouldn’t go up to people and say it’s an evolution in story telling (like the MGS4 fans). I just personally loved it.
I think a lot of us enjoy games that the public views as average. “Hey, are you going to buy Smash Brothers Brawl? A.K.A. Smash Brothers Melee 1.5?” A game that’s usually hyped up will get that extra negative attention over something that comes out of nowhere and is in the 7 to 8 review score range. I think reviewing something after feeling let down it didn’t fulfill the hype is slightly biased. You’re going into your review with an agenda, and not reviewing it for what it is, not for what you were told it was going to be.
So, what’s the point to my incredibly long digression? Go into games with no expectation and you may find yourself enjoying games a lot more than you used to.
Con amor, Alex
I think the big key for me is always....how much did I pay for this? I got the CE Halo 3 for $20, so I was thrilled. If I had payed $70 like original, I'd be ticked.
True. I bought CoD4 out of no idea knowing what it was or what it had to offer. I didn't even look at the back of the box. I took my chances and boooooooy DID I ENJOY THAT GAME. Until I fixed my computer and reinstalled Counter Strike Source.
CSS > CoD4 (aka Console Counter-Stike).
/useless rant
But I was disappointed with Halo 3. The polish and what it had to offer was amazing but the story was lacking.
Unfortunately for me, they didn't deliver what they promised with the single player game.Too say I was disappointed would be an understatement. So that left the multiplayer, which to be fair, is excellent. But getting online was like joining a KKK rally and the most idiotic kid gamers in the world. Again not the game's fault but tied to it nevertheless.
Good read, Alex. Keep up the blogging. Your writing skills are growing.
Gameplay wise, Halo 3 delivered an enjoyable experience. What more could you ask for? Not a thing. ;-)
Thankfully DTOID decided let me be the lucky winner of a new 360 and I can finally "finish the fight".
I know a lot of people talk shit about this game.. but that happens usually when its an exclusive game thats really good. I look forward to play it.
I am one of those gamers who loved the first one on PC, and since i don´t own an xbox, I haven´t been abble to play the sequels.
I know the second one has a PC release, but I don´t know why it just won´t run on my PC.
If I wasn´t a Kingdom Hearts fan (making me buy the BS3 and not the 360) I would be playing Halo 3.
I got the legendary giant helmet edition. And when my old xbox scratched the disk. I bought a new regular disk to replace it. It now spends all of its time in the disk tray.
Agreed on the story, you really do need to read the novels and immerse yourself into the universe to truly understand it.
And the multi is indeed great, its the only multi game I still play everyday(or most days), the weapons are very well balanced, the maps are great.
I only have a few complaints about it.
1. I hate having to play the same map over and over, there's just no rhyme or reason to the matchmaking system, I had one night where out of 5 games, 3 of them where Valhalla covies, 2 days ago I played 4 matches in a row in Rat's nest.
2. The spawns, before the last update, you spawned near teammates, now for some reason I can't understand, Bungie made the spawns static and all this does is make spawn camping easier and leads to some really shitty spawns, nothing sucks more than getting assasinated because some guy spawned behind you or spawning and being greeted by 4 guys in the other team shooting the shit out of you.
3. Matchmaking splitting us up.
If I got into BTB with a full team, I WANT TO PLAY WITH MY TEAM, nothing, not even these other issues piss me off more than getting split up, one time we had 8 and it found 2 and started the match, I've made it a habit of quitting everytime this happens.
The first issue is minor but the 2nd one is killing my enjoyment of the game, the weird way it handles match restarts is kinda goofy as well, yesterday we had someone quit, match restart and just before it happened, I was near the gravity hammer on sandtrap shooting a warthog with a brute shot, once I spawned after my screen went black, I was back at elephant spawn near the big middle structure and dead, 6 other guys where dead the other team was up by 8 when previously we where up by 5. I don't get that.
I've had some great fun with H3 multiplayer, but mostly in Legendary cooperative to be honest. The story-arc is far from amazing across the three Halo games, but enough to keep you interested; being able to play through Halo 3 with three of my friends was hilariously good fun and we still go back every now and then for some of our favourite levels (the assault on the huge walkers mainly). The public servers are where the whole thing falls down for me, sadly.
If you play Ranked, you HAVE to play the shitty game-types (Shotty Snipers, looking your way) to advance. Playing unranked is fine, but a tad under-populated (everyone must be 733T Majors before they die I suppose). ALL public games are heaving with foul-mouthed teenage retards = PASS from me. I prefer slightly more intelligent opposition, if I play online at all anymore.
There are a few technical issues with the multiplayer that sometimes get annoying. Not enough to break the game for me, but they're there.
Hopefully the new system update and matchmaking update will fix a few of these.
My feelings toward Halo's multiplayer are a little strange, though. I like CoD4 more, but I still find myself playing Halo more than anything.
On that note I enjoyed Halo 3's campaign the most. Some of the big battles were awesome fun. Fighting the scarabs was particularly fun. Also, finding the skulls was very entertaining, and their effects were great.
Multiplayer wise, i seriously think Halo 3 is the best multiplayer game available... in theory. It certainly has the most robust gametype system ive ever seen (coming from a pc gamer...) - you can set up your game in just about any way you want it. I want every game to have those options! The level editor is nice and easy to use, and the fact that it automatically records everything is brilliant.
Its online play where all of that falls flat. People play the same old gametypes on the same old maps over and over, and everyone (nearly) is an asshole. I think its actually at the point where even the decent people just go on and be assholes, since they're only doing it to other assholes.
So for me, ill leave my online play to TF2 (pc of course). But if its a lan/system link situation, Halo 3 all the way!
Honestly -- and with all due respect -- I feel like I've just matured past the Halo series. Once I was exposed to the Half-Life games and Team Fortress 2, I felt like my eyes had been opened to a world of superior gameplay and design. I still respect Halo for what it is, but "what it is" is no longer an OMG SO AWESOME game series, but a meh, it's all right, fun sometimes shooter. And honestly, I hate the multiplayer. Co-op is decent, though.
I think Bungie crafted a good mythos. I just wish the fandom wasn't so pathetic.
Honestly, I think Halo 2 did multiplayer better than the other two. That's something I'm almost tempted to go back to.
Your mileage may vary, but TF2 has much more complexity. The team dynamic, and the need for strategy and a knowledge of the way the game works, is built into the fundamentals of the game. A team that knows what it needs and knows what each member has to do, will always have the advantage over a team that just charges in Halo-style. I think that also makes itself evident in the fact that there is no deathmatch mode.
Not trying to give you a hard time, I'm just saying where I've ended up. If I wanted to give you a hard time, I'd call Halo "Counterstrike For Retards." :D
The thing is, you can say there's not as much strategy in most games when comparing them to Team Fortress 2. TF2 was built around team work and really only works for that. It doesn't games like CoD4 and Unreal Tournament III are less fun or don't do things right.
You can find strategy in anything as long as you're playing with people you know. You don't even have to be hardcore. You just communicate and back one another up.