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Gran Turismo PSP: My Two Cents
vexed alex | 11:47 PM on 10.08.2009 15 comments


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Eight hundred cars, thirty-five tracks, and some of the most breath taking graphics the PSP has ever seen running at a consistent sixty frames per second -- it really did sound like an instant winner. That was the truth until the Polyphony began trickling down more information. You get no career mode, no performance upgrades, no visual upgrades, only three other cars are allowed to race against you, and you’re only allowed to tune a total of thirty vehicles. Total downer, right?

I don’t really understand what came over me. I convinced myself that the game was not worth it if I wasn’t going to get half of what made me fall in love with Gran Turismo 2. I went ahead and bought it despite myself, and I’ve come bearing good news. It’s the best racing game I’ve played on the PSP, or any handheld device, and this isn’t hyperbole.

The cars look incredible, and Polyphony has surprisingly managed to make them feel distinct. Though it isn’t the best simulation (it is better than Shift‘s), you can tell when you’re driving an all-wheel drive vehicle versus a rear-wheel drive or front-wheel drive car.

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It’s unfortunate that the only way to play this game is digitally. You can try using the analogue stick, but it’s more trouble than it is useful. My difficulty comes from being used to having precise throttle, braking, and steering control on an XBOX 360 controller, and to a lesser extent on the PS3 controller. The throttle and braking control in Gran Turismo PSP is either off or on. It’s not good when you’re trying to slowly and smoothly brake into a turn, or ease out of a corner for that matter. Your driving becomes aggressive all the time as a result.

The way you buy cars is a bit unusual, but I believe it works incredibly well as motivation to keep you racing and possibly even trading cars. You’re only allowed to choose from four car manufacturers all with a limited number of cars. The cars change between each racing day and each day seems to last around 2 races. I imagine it may suck for some of you, but I thought it gave the game some nice pacing to battle against the lack of any career mode.

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On the one hand, I’m glad I can grab any car I want and race in any track I like without having to worry about any power or car type restrictions, but I do miss feeling of progression. Perhaps a hybrid of both career and “do it yourself” would have worked better. They may have tried to do just that with the “Driving Challenge” tests, but they work more like the license tests in Gran Turismo 2. They try to incentivize you with money and unlocking custom soundtracks.

I’d unlock the custom soundtracks feature as quickly as possible. Gran Turismo has always had a history with me of having an outstanding soundtrack. Gran Turismo PSP breaks the trend with an unbearable mix of bad techno. Fortunately you can just mute the game’s music and enjoy the sweet engine sounds if that‘s too much work. They aren’t the best, but you can tell that at least some recording was done -- a rarity for a PSP racing game, and something that‘s very important to me and perhaps most car enthusiasts.

If you’re planning on getting a few buddies together for a few races you’re out of luck if neither of you are in the same room. Apparently Polyphony are afraid of the internet and have made sure that it doesn‘t hurt you by excluding it from another Gran Turismo release. Thanks, guys.

Gran Turismo PSP could have been miles better, but as it stands it is a very competent racer. I went from completely hating it to loving it. I’m not afraid to say that I was relentlessly cruel to it. Ignore all of that old drivel. Gran Turismo was forty dollars well spent.



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15 comments | showing # 1 to 15

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CelicaCrazed's Destructoid Blog
Eh good write up. I was really excited when I heard this game was coming out but all the details they were dropping really turned off my ignition. It didn't help that most reviewers were giving it bad reviews, which may just be a victim of their dense review schedules and not able to take their time to really enjoy a game.

Glad you liked it though. It gives me hope that I too will enjoy whenever I get my own PSP.
10BobMarleys's Destructoid Blog
No career mode makes me sad. I returned it.
Magnalon's Destructoid Blog
I'm really sad there's no career mode. They really could have half assed it, and I would have borderline bought a PSP for it.

Glad you liked it!
DaedHead8's Destructoid Blog
No career mode is still bullshit in my mind but this blog at least softened my view of GT PSP enough that I'll probably buy it now when I see it for $25 or less.
Qraze's Destructoid Blog
dammit. i'm betting sony put the hammer down to get it out for pspgo launch.
vexed alex's Destructoid Blog
It sort of is a half-assed career mode. It isn't structured, but you're still earning money per races that you must set up.
grafkhun's Destructoid Blog
If I had a PSP I'd consider it, but it's been a long time since I played any racing sim, don't think I can get back into the genre anymore after being addicted to Burnout's hyper kinetic nature.
brainderailment's Destructoid Blog
I don't think I could get passed the lack of analogue throttle and brake. The ps2/ps3 GT games allow you to gas and brake on the right analogue stick, didn't they implement that into the stick on the psp? If not, fail.
vexed alex's Destructoid Blog
@brainderailment: You can edit your controls to an extent. The analogue stick can't be edited, but everyone else can. It wouldn't make a difference if you could, though. It would just make playing the game extremely awkward.

I would suggest that you edit your up and down shifting buttons to L and R. It's set as up and down on the d-pad by default. You'll find yourself accidentally shifting gears if you don't.

I mean, as far as being a pocket sized sim racer, it works. If you don't care for racing on the go then you should just stick to the console games.
Carlton Banks's Destructoid Blog
It's always best to play games BEFORE you shit talk them. Just makes you look like a poser. And hypocrite. And little kid. FYI.
Elsa's Destructoid Blog
Nice write up... though it's disappointing that so few PSP games include internet multiplayer because I always found that the PSP did exceptionally well in this (I spent many evenings playing SOCOM FTB2 online!)

This sounds an ideal game for online play!
vexed alex's Destructoid Blog
@Carlton Banks: You never cease to amaze me. I have never seen a post written by you that isn't flame bait. Way to be consistently douchy.

And I can shit talk a game before I've played it. I can shoot down ideas, and I still believe that Polyphony has made poor ones with Gran Turismo. As it stands, I'm enjoying it because I enjoy sim racers.

Furthermore...did you really just call me a poser? I didn't hallucinate that, right? A grown man just called me a poser.

@Elsa: Polyphony isn't as enthusiastic about online as they should be. Even with Gran Turismo 5 they've practically said nothing other than "it's there". Prologue 5's online was bare bones. It had very limited racing options.
Carlton Banks's Destructoid Blog
Haha. Lemme guess, you skateboard. So poser fits, right? I guess anyone without "-teen" in their age is a grown man. Do what you like. I'll call you out on it.
DaedHead8's Destructoid Blog
@Carlton Banks

Way to prove Alex's first point. Everything you post is flame bait.
Dexter345's Destructoid Blog
Nice write up. I'd do the thing where people say, "Oh, maybe I will check it out on your recommendation," but truthfully, I never planned to, and I still don't. Still, good to know they didn't completely screw the pooch on this one.


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 about me



Alex Carrillo
Age: 19
Location: Southern California
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. Daft Punk - Alive 2007

. The Mars Volta - The Bedlam in Goliath

. DangerDoom - The Mouse and the Mask

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These are subject to change.







Frank Miller's Robocop
Frank Millar - Steven Grant - Juan Jose Ryp
Avatar Press

The original Robocop was fantastic. It was funny, violent, and it had some things to say about society (though not intelligently). The movie bordered on a thin line of acceptable ridiculousness, and was rather enjoyable cyberpunk flick. Robocop 2 and 3 on the other hand, were awful pieces of shit.

Everyone seems to place the blame on poor old Frank Miller for the dreadful sequels, but he says otherwise. According to him, Hollywood took his screenplay and made drastic changes. Producers of the film claimed that most Miller’s vision was “unfilmable”. Nevertheless, it left a bad taste in his mouth. Miller wasn’t too happy with the way Hollywood worked.

From 2003 to 2006 Avatar Press published nine issues of Frank Miller’s Robocop, now deemed to be the real Robocop sequels by nerds across the globe. The book follows Miller’s original Robocop 2 script, and bit off of Robocop 3 as well. He didn’t write it though. The adaptation was written by Steven Grant, but was looked over by Frank Miller.

With all that said, I don’t know if what Miller had written in his original script was worth all of the drama. The outlining story is practically the same. Detroit is still shitty, OCP still replaces the cops with a private military of criminals, and there is still a “Robocop 2” that Robocop has to battle.

I won’t tell you what differences there are between the movie and comic specifically. What I will say is that they make very little difference towards the end quality. Lewis still has no character, as well as everyone else in the book. Nothing is explored -- a generic and tired formula that begs to be ignored.

Grant does inject a bit of that satire found in the original film, and while it isn’t as good, he still manages to land a few on the bullseye. What is landing one hundred percent is the violence. Some of you could have fun with watching a woman’s burning, melting corpse slam against a wall.

The art was a tad difficult for me to review. While I can’t say it’s necessarily bad, it sure is “busy” (for lack of a better term). Too busy. Many times I’ve had to take a while to figure out what I was looking at. The detail work was somewhat impressive. In a way, it sort of channels that sense of chaos that comes from this universe’s version of Detroit. You can take it either way.

I can’t recommend this to everyone. I can’t even recommend it to most Robocop fans. You gain nothing from reading it. If you’re looking for something violent, or just want to rinse out some of what you saw in Robocop 2 and 3, then this could be for you. Everyone else should just…



Got a comment for one my comic reviews? Think it sucked? Found some errors? Check these links for its community blog post.

Older reviews:
Shooting War
Coward - Criminal Vol 1.
Frank Miller's Robocop
Fell: Feral City - Vol 1.
Wormwood: Gentleman Corpse - Vol 1.
Batman Death Mask
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Preacher Vol. 1
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