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RE5 Could Have Aimed Higher. Too Bad It Didn't.
Josh Tolentino | 2:25 PM on 03.13.2009 53 comments




I've said before that the crew at Crispy Gamer are probably the most dissatisfied game writers in the world. The silver lining is that they try their hardest to elevate the discourse to a higher level, something that needs to be done if we're ever going to expect games to be more culturally relevant. It's kind of disappointing to see their comment threads riddled with simpleminded accusations that they're just doing it for attention.

I write this in light of Scott Jones' evisceration of the game. It made me almost regret putting up this post, horny idiot that I am.

You should read the review for yourselves, but to provide context I'll summarize a bit here. Scott takes great issue with RE5's subhuman portrayal of Chris and Sheva's African enemies. The natives of Kijuju are constantly portrayed as exotic "others". Chris and even Sheva share almost no common context with them besides being in the same geographical space. Sheva barely looks like her fellows, having lighter skin, better equipment, and much more posh clothing.

Just by reading the above, you can tell that this isn't any common review. It touches on issues which will undoubtedly go unacknowledged by many, in favor of STFUAJPG. Of course, they aren't necessarily wrong to do so. A game is meant to be played, and as such can be enjoyed (or despised) on as many levels as its players are willing to do.

Then again, it's not as if Resident Evil games have tried to be anything more than simple entertainment. They were making a game, not a point, after all. But that's what the game isn't, not what it is. You can't really blame Capcom for not doing something it didn't want to do. I suppose I'm just sad that they didn't bother to try this time around, either.

However, I don't quite share in Scott's outrage over the game's use of Africans, in part because of the above, but also because I felt different emotions as I pumped ammunition into their faces.

Perhaps this is because I operate from a different perspective. I grew up in a racially homogeneous society, relatively free of the historical tensions that have shaped the relationships between Africa and the various colonial powers that have abused her.

All the same, I'd like to think I'm not stupid, and that people aren't stupid (not all of them at any rate). I don't think RE5 is actively trying to advance the agenda of any particular racial group. It merely manipulates its chosen stereotypes and exploits their exotic qualities. That might be bad enough as it is, but it's not done with malicious intent. I don't think anyone in their right mind would make assumptions about Africa or its people based on its portrayals in a videogame. Whether this speaks towards our favorite hobby's maturity as an artform is a different question entirely.

Resident Evil 5 was designed in ignorance of the emotional and historical subtexts that can be gleaned by its players. It seems that Capcom is championing the newly global nature of gaming more as a business decision than a creative one.



But rather than feel offended at how the game seems to portray the people of Kijuju (Kijujuans?) as less than human, I feel pity for them. I feel sad for the society that has been consumed in its entirety by La Plaga, its citizens robbed totally of their dignity and humanity, leaving them shells of meat (and tentacles) ugly and hostile. The jackass attitude of Chris and the disconnect between Sheva and those she ostensibly would connect with don't quite help with the empathy-building, but I feel the same things for these African zombies that I might feel towards a family left destitute thanks to Bernard Madoff (except without the "Oh Christ they're going to eat me," part).

Perhaps more selfishly, I also feel a kind of "sucks to be them" thankfulness. Being a well-equipped super-agent, it is a sort of callous self-pity. "Now I'm gonna have to shoot these poor bastards, them-or-me."

Is that attitude I've drawn any more or less offensive? To someone it probably is. Is this what Capcom was really going for when they put the game together? Somehow I doubt that. Our interpretations of meaning from games too often come as a side effect of our personal history and the filter through which we view life, rather than by intended design.

All things considered, I don't hold it against Resident Evil. And unlike Scott, I don't believe this ignorance is especially common to Japanese game design alone. There are more than enough games on both sides of the ocean to scupper that notion. Should we only make "PC" games, then? Are there subjects that are off-limits?

Of course not. The caveat, though, is that the onus is on developers and publishers to be aware of the wider cultural context into which they release a game, and if necessary, to make very clear their own intentions, particularly with such a sensitive topic.

This isn't absolutely necessary. Resident Evil 5's insensitivity won't make its set-piece battles less tension-filled or its play less exciting. Cultural ignorance won't make it a worse game, but it certainly damages any attempts to make it anything more than that.



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53 comments | showing # 51 to 53

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pedrovay2003's Destructoid Blog
@Redzie

You're buying Chinatown Wars, aren't you?
Jidai Geki's Destructoid Blog
Tubatic:

Not at all, it absolutely merits dicussion. I was saying, facetiously, who gives a damn about people getting offended by it and viewing it as a racist depiction of Africa? At the end of the day it's fictional, set in an alternate reality, and I don't remember anyone accusing 'V for Vendetta', for instance, of being a inaccurate and racist indictment of the British as repressive fascists.

There's a real double standard these days regarding black people- in much the same vein, a lot of criticism being levelled at the US government (like the recent furore over the chimp cartoon in a NY newspaper) is instantly labelled as "racist", because their president happens to be mixed-race. It's like everyone's fair game except black people, who have been put on a pedestal.

The problem with that is that it will simply perpetuate racism- black people are equal, and they don't deserve preferential or discriminatory treatment. If Spanish villagers are good enough to infect with Las Plagas, so are Africans.
Tubatic's Destructoid Blog
@Jidai Genki

I see what you're saying, and certainly, instances where black people are involved are often highlighted, both in the serious and comical sense of highlighting racism, with even the slightest indication of racial inequity getting some attention. I can see where this can be considered both troublesome and arbitrarily widespread.

I think its something that warrants that attention, though, if only because racism (real disenfranchsing/hateful and purposeful racism) for black people has centered around propaganda and media portrayal. From posters advertising slaves, to buffonish imagery that spilled over into even Tom and Jerry cartoons, to the first feature film "The Birth of a Nation" playing out hard racial imagery, media is tied in tight to racial issues for black people.

Certainly, there is satire of other cultures and races. I also think the hypervigilince stems, too, from a pretty standard academic pursuit of analyzing media for implied messages. This speaks to at least one academic school of thought wherein imagery is said to have an effect on defining a sense of self in minority groups (racial, cultural, gender, sexual orientation, etc).

Is it equitable that instances of black racial issues are highlighted so often? I'd say no and agree with you, I think. But, it does stem from a historic foundation of imagery playing a significant role in perception of black people.


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 about me

I'm Josh "unangbangkay" Tolentino, and this is my cry for attention.

I also write for Japanator. Come visit, and see me gush about things not directly related to video games. Or not. But hey, diversifying interest in me is definitely something I wouldn't mind.

My Portfolio Blog: Death by Eroge!

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-Resident Evil 5 isn't racist, just ignorant and unambitious
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-Don't Blame the Genre, Blame the Game: Why JRPGs Don't Intrinsically Suck
-Thoughts on The Escapist's Piracy Issue
-Sorry Doomsayers, Japan Isn't In (much) Development Danger.
-Can Critics Be Trusted When They Don't Trust Themselves?
-The Colorless Mask: Insult or Insight?
-Your Fate is in the Cards: "The Fool's Journey" in Persona 3
-Persona 3: The Rest of The Fool's Journey
-Thoughts on Piracy: Why My Eyelid is Twitching
-Persona should be called "Pimp-sona" and its heroes are enviable pimptastic jerks
-Truth and Reconciliation: Why Persona 4's ending is super awesome
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