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Dtoid seems to be configured to scale all in-post images up/down to 468 pixels wide, but for whatever reason the gallery images up/down to 620 pixels wide, and just plugs in a "full resolution" link at the bottom of the image page.
Strangely the C-blogs aren't displaying the "front-page scale" version (468) but the "gallery preview" version (620 pixels), even when C-blogs are set to a 468-wide format.
I hope this gets fixed, because we need to view poor Kanji, who got cut off in my JRPG post :(
Niero, I choose you!
Of course I already did that before this problem started happening...
Personally, I don't mind if the game's 6 hours long because I can beat RE4 in about 4, so this is already longer. :P
THANKS JAPAN!
My dream girl...wtf Capcom?
fap
Almost makes me wanna buy Resident Evil 5.
Almost.
And here I thought Capcom actually had a competent female sidekick in the game. I was shocked to see that she wasn't made to be a sex object. Well so much for that thought.
Thanks for reinforcing the horny loser nerd stereotype Capcom!
Thanks Capcom!
Just to clarify, me and my GF are far from that stage. It's only been two months people.
Capcom just pisses me off by doing this. Sheva is not a stripper or former prostitute that I'm aware of. Therefore, what is the point of this costume?
Here you have an action/horror game that is being marketed like a big budget movie. You have two highly specialized soldiers taking on bloodthirsty zombies. Why include the perverted dress-up? It is quite easy to find a picture of a rea woman in a bikini.
This game is rated M, therefore the 13 year old boys who get excited by polygonal T&A are not the audience for the game.
It's insulting to me, because it serves no purpose in the game or storyline and it perpetuates a stereotype that most of us do not belong to.