I'm Josh "unangbangkay" Tolentino, and this is my cry for attention.
I'm also the News EditorJapanator. Come visit, and see me gush about things not directly related to video games. Or not. But hey, diversifying your interest in me is definitely something I would encourage.
In the grand tradition of "oh hay, I haven't posted anything in a while let's just put this thing up," I regurgitate the Atlus newsletter and let you know that they've launched an official Demon' Souls blog to prep the faithful for the pain.
The first entry is mostly general info that I or anyone who's read my blogs or reviews will know, but as always Atlus PR wizard Aram Jabbari (aka AtlusARAM) put out a great line:
"Gamers who want to step up to a real challenge will find exactly what they crave. Some fans who followed the game’s E3 coverage seemed to conclude that the difficulty of the game had been toned down in some way, that Atlus was of the mindset of making the game easier. Not going to happen. We get off on your tears, so expect Demon’s Souls to be exactly as soul-crushingly hard as it was when it was released overseas."
Family fun!
Anyway, doing my part, here's the intro, which is different from the CG trailers. The voice acting is cute, and the naming conventions adorably Japanese.
Honestly, though, I wish I could make a thread on the Atlus board, but I get error messages for some reason... I just want to see if they could possibly change the save system, since no version of the game lets you back your saves up right now.
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I don't know if I should laugh , cry or fap ...
Thanks for the update! I was able to get my hands on it at E3 and loved it.
Honestly, though, I wish I could make a thread on the Atlus board, but I get error messages for some reason... I just want to see if they could possibly change the save system, since no version of the game lets you back your saves up right now.
AHHAHAHAHA AWESOME!
Well, considering this is coming out on a console I don't own, they can keep those tears.