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TimeShift = fail of the year award
twincannon | 7:50 PM on 08.31.2007 13 comments


There's nothing like playing an epic game like Bioshock and then playing something like... TimeShift. Wow. I guess there's a reason I completely missed the news post on this one. Full of rehashes (regenerating healthbar? exploding crossbow bolts? really?), an impossible-to-follow "objective system", gameplay situations that can only be solved after you've been killed by them once, and random suit messages as spoken by a depressed 10 year old girl. Or boy (it's kind of sad when I actually prefer the original half-life HEV suit messages to a game released a decade later).

The whole game screams of "doing what other games have done, only poorly". I think they even tried to go heavy on the saturation/color correction to get a "Gears feeling", but it was so washed out and bland that I could hardly even tell enemies apart from the environment, let alone friendlies. And on that note, why were they friendly, anyway? There was a distinct lack of something called story. If I was a bunch of half-life 2 style rebels being oppressed by the man and some guy in a crazy high tech suit started warping around, I'd probably shoot first and ask questions later.

Oh well. At least the trailer was cool.



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11 comments | showing # 1 to 11
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ConsFEARacy's Avatar - Comment posted on 08/31/2007 20:09
ConsFEARacy
I actually enjoyed the demo :( ...the voice was pretty annoying though.

I am really waiting for the multiplayer aspect of the game though. That's what I've been hearing good stuff about.

The actual "timeshifting" (See what I did there?) is something a little different though. I love stealing my enemies guns and then hiding from them!
twincannon's Avatar - Comment posted on 08/31/2007 20:19
twincannon
I found I never really had enough time to do anything with the "fun" time modes - pause and rewind, that is. And the fast forward one is only for making combat easier. All in all, I found FEAR did it much better, which isn't a very good thing since FEAR wasn't based on it.

It is neat to see some of the things like the rain going upwards, though.

Also, it's amusing that apparently time can stop electricity from flowing into your body, but it doesn't stop you from shooting the shit out of bad guys at full rate-of-fire. :)
SPJglitches's Avatar - Comment posted on 08/31/2007 20:26
SPJglitches
I was pretty disappointed with the demo, too. The only time I ever felt the need to use the time powers was when I needed to complete one of their contrived environmental puzzles. Other than that it was just generic FPS stuff the whole way through.

And that girl's voice was annoying as hell. Any suspense or surprise that could have been conveyed from the arrival of those huge mechs was completely ruined when that girl TOLD YOU IT WAS COMING.
ConsFEARacy's Avatar - Comment posted on 08/31/2007 20:27
ConsFEARacy
F.E.A.R. was just slow motion, I think. It's been a while since I played it, so I can't really compare.

I loved the part where that catwalk/hallway/whatever gets blown away and you have to reverse time!

I try not to think about all those space time distortion laws though...makes my brain hurt.
ConsFEARacy's Avatar - Comment posted on 08/31/2007 20:29
ConsFEARacy
I love generic FPS's though!

IMMINENT THREAT DETECTED....
SPJglitches's Avatar - Comment posted on 08/31/2007 20:37
SPJglitches
Haha EXACTLY.

"Thanks for telling me, you possessed freak of a child. I couldn't tell from the loud noises and the tall robot thing coming into view."
Neonie's Avatar - Comment posted on 08/31/2007 21:50
Neonie
I agree 100%
guy e's Avatar - Comment posted on 08/31/2007 22:24
guy e
yeah timeshift is insanely strange. like kind of good graphics but bad too? and yeah just isn't very fun. i had fun slowing down time and blasting a guy two feet away which was cool but then it wore off in 2 minutes.
itemforty's Avatar - Comment posted on 09/01/2007 02:24
itemforty
I thought it was delightfully brainless. I like watching slow motion cross-bow-giblets.
I was really frustrated, however, when I reversed time to save a resistance member from a kneeling execution, and the 4 shotgun blasts to the executioner's face did *nothing*.
Thank you, expectations. Thank you right to hell.
10BobMarleys's Avatar - Comment posted on 09/01/2007 06:35
10BobMarleys
At least the environment is dynamic. I couldnt find a single breakable wall in bioshock, btu there were bricks and glass flyin all over the place n timesift. Also, the areas are larger and there is a lot more happening on screen. Fuck Bioshock, Its good but overhyped. Timeshift looks like it could be good.
10BobMarleys's Avatar - Comment posted on 09/01/2007 06:36
10BobMarleys
@ItemForty: Even tho i likethe demo, that pissed me off too. I hope tey fix that before the final build.
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