I was actually planning getting some more arcade games this weekend, since I'm buying a ton of points to catch up on RB DLC.
Not sure how I missed these articles of yours, but looking back I saw that you quoted me in your Rez HD writeup. ^_^
<3
Anyways, awesome writeups. Completely agree on N+ and Ikaruga. If Ikaruga didn't come out though I probably would've bought Omega 5 because I definitely liked it, but I'm glad I held out. I kind of liked Triggerheart Exelica, but not really enough to buy it. I Never tried poker Smash or Mr. Driller though.
<3
Anyways, awesome writeups. Completely agree on N+ and Ikaruga. If Ikaruga didn't come out though I probably would've bought Omega 5 because I definitely liked it, but I'm glad I held out. I kind of liked Triggerheart Exelica, but not really enough to buy it. I Never tried poker Smash or Mr. Driller though.
I was gonna get Ikaruga with my 800pts I had left, but that first level kicked my ass so badly. Plus, there's only 5 levels? That made me think it wasn't worth it, but I may go back to it later.
So instead, I got n+, and it kicked my ass too, but in a good way. That level editor should be mandatory for every arcade game coming out from now on, and watching those saved replays from the top of the leaderboards are almost as fun as playing it yourself. Well worth it
So instead, I got n+, and it kicked my ass too, but in a good way. That level editor should be mandatory for every arcade game coming out from now on, and watching those saved replays from the top of the leaderboards are almost as fun as playing it yourself. Well worth it
I really need to get a 360, but man, it is hard for me. Still, the good thing is that N+ will be at PSP and NDS.
Awesome write up Kit, as ever.
Awesome write up Kit, as ever.
When you mentioned that Poker Smash was like "Panel de Pon/Tetris Attack/Pokemon Puzzle Challenge/Planet Puzzle League", I immediately downloaded it. Thanks for the recommendation.
Also, Mr. Driller FTW.
Also, Mr. Driller FTW.
@TrailerParkJesus
Ikaruga is a game you play for the high score, not for the amount of levels. To get the best scores you need to put in a lot of time mastering and memorizing the levels so you can get perfect chains.
Ikaruga is a game you play for the high score, not for the amount of levels. To get the best scores you need to put in a lot of time mastering and memorizing the levels so you can get perfect chains.
@ScottyG
The thought of "bits in the middle" haunts me at night.
@TrailerParkJesus
What ScottyG said. Also, as you probably noticed, the game is FUCKING HARD, so five levels is a lot more than you would expect. I played the crap out of Ikaruga on the Dreamcast and never got past the third boss. :O
The thought of "bits in the middle" haunts me at night.
@TrailerParkJesus
What ScottyG said. Also, as you probably noticed, the game is FUCKING HARD, so five levels is a lot more than you would expect. I played the crap out of Ikaruga on the Dreamcast and never got past the third boss. :O
Tried Ikaruga for 5 minutes last night, really didn't enjoy it...
but I'm torn because EVERYONE seems to love it. I get the feeling I'm missing something here >.>
but I'm torn because EVERYONE seems to love it. I get the feeling I'm missing something here >.>
@ScottyG and tsunamikitsune
I guess for me, the whole "memorizing patterns" thing is a little off putting. My favorite shmup is Geometry Wars, where the enemy spawns are randomized. Now I don't know if that game really counts as a shmup or if it's a fair comparison since they're different games, but I liked how it'd have slightly different enemy spawns each time. Plus, it was simple.
The whole polarity thing is still kinda confusing, along with chaining combos. Are you supposed to shoot everything? Pick one color to shoot for chains? Does shooting the same color get you more/less points?
Maybe I didn't play it long enough, but of all the games on XBLA out right now, it's still up there on the list of my "might get."
I guess for me, the whole "memorizing patterns" thing is a little off putting. My favorite shmup is Geometry Wars, where the enemy spawns are randomized. Now I don't know if that game really counts as a shmup or if it's a fair comparison since they're different games, but I liked how it'd have slightly different enemy spawns each time. Plus, it was simple.
The whole polarity thing is still kinda confusing, along with chaining combos. Are you supposed to shoot everything? Pick one color to shoot for chains? Does shooting the same color get you more/less points?
Maybe I didn't play it long enough, but of all the games on XBLA out right now, it's still up there on the list of my "might get."
@TrailerParkJesus
I haven't played Geometry Wars, but isn't that game not supposed to end until you die? If that's the case, it's definitely a different game than Ikaruga.
The way chains work in Ikaruga is every time you destroy three enemies of one colour, it increases your chain by one. You can then shoot three more of the same colour or the other colour, but you have to keep it in groups of three or you'll lose your chain. So, you'd destroy three black in a row, then you can destroy three more black or three white, but if you destroy say a white then a black you'll lose your chain.
You might have noticed how enemies can usually be lumped into groups of three, which is done for these combos. There is nothing wrong with letting some enemies go if it means preserving a big chain.
A perfect example of this is the intro section of the first level (before you lose control and the ship flies to a different section). Proper chaining means the difference between 40K points and 400K points.
I haven't played Geometry Wars, but isn't that game not supposed to end until you die? If that's the case, it's definitely a different game than Ikaruga.
The way chains work in Ikaruga is every time you destroy three enemies of one colour, it increases your chain by one. You can then shoot three more of the same colour or the other colour, but you have to keep it in groups of three or you'll lose your chain. So, you'd destroy three black in a row, then you can destroy three more black or three white, but if you destroy say a white then a black you'll lose your chain.
You might have noticed how enemies can usually be lumped into groups of three, which is done for these combos. There is nothing wrong with letting some enemies go if it means preserving a big chain.
A perfect example of this is the intro section of the first level (before you lose control and the ship flies to a different section). Proper chaining means the difference between 40K points and 400K points.
@ScottyG
Ah, now it makes a little more sense. Thanks for clearing that up. I haven't deleted the demo yet, so I'll probably replay it a few more times.
And yeah, Geometry Wars Retro Evolved never ends until you die. It simply threw more and more enemies at you the higher your score went, while you just fly around in circles.
Ah, now it makes a little more sense. Thanks for clearing that up. I haven't deleted the demo yet, so I'll probably replay it a few more times.
And yeah, Geometry Wars Retro Evolved never ends until you die. It simply threw more and more enemies at you the higher your score went, while you just fly around in circles.
Wow, you had some fucking awesome games this round. Maybe when I get a my 360 (hopefully in like a month or so) I'll just download a shit ton of XBLA games for awhile before I buy an actual game. Ikaruga for the mother fucking win!
Also, I'm having a hard time finding Trigger Heart Excelica and Mr. Driller for the Dreamcast. You should let me know if you find a "copy" of those anywhere...
Also, I'm having a hard time finding Trigger Heart Excelica and Mr. Driller for the Dreamcast. You should let me know if you find a "copy" of those anywhere...

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