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About Me
Writings and reflections on video games.

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Currently playing my 360 when stationary, and DJ Max Portable when on manoeuvres.

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http://letusreview.blogspot.com/

CONTACT: TRIUMPHOFHEARTS (AT) GMAIL (DOT) COM

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REVIEW - Guitar Hero 3: Legends of Rock - Xbox 360 (Activision)
triumphofhearts | 7:31 PM on 12.20.2008 13 comments


It speaks volumes that a game with as streamlined and simple a concept as Guitar Hero takes well over a year to write about. As a series, Guitar Hero is a number of things: an excersise in Carpal Tunnel, an audio irritant, and one of the most potentially rewarding gaming experiences ever committed to disc.

It feels as if there is little point talking about a virtual trial with such superlatives, but since a momentous Expert FC (Full Combo) of Franz Ferdinand's 'Take Me Out' back in 2006, Guitar Hero has become synonymous with all encompassing video game addiction.

Guitar Hero was fun but flawed; for a newcomer to enter and be presented without any sort of practice mode outside of continuous trial and error was a massive design oversight, and the engine's unintuitive hammer ons and pull offs made Bark at the Moon and Cowboys from Hell near unplayable for any sub-deity. Guitar Hero 2 followed, refined to bleeding point tackling almost every fan issue, but now, with a change of development team, the verdict is still out, well over a year after its release, on whether or not Legends of Rock is worth a punt.

Neversoft, handpicked to take on the mantle of Harmonix the defectors, were forced to write from scratch an engine and game that were by and large, perfect. The result, is a larger timing window of strumming error, unnecesary mid-chug triplets and trills in unsure note charts, lashings of new 3 note chords, disgustingly cheap 'boss' battles and the stiffest drumming animation this side of that Gondry video where Meg White smashes out her signature 4/4 in Lego.

From a visual standpoint, the streak counter is a nice addition. The textual blast that flashes each 100 note milestone above the note highway is little more than a distraction, and the occasional 60fps frame stutter which befells occasional star-power activation is intolerable for something which relies so much on unblinking, silken concentration. Barring the lollypop stick and pva articulation of desperate dan behind the cans, everything looks nice.

The tracklist is pretty hit and miss, but the same can be said for the entirety of the genre. For every person baying for more of Slayer's thrash metal, there's an equal in a mirrored living room with fingers crossed for Pat Benetar DLC.

The achievements are unfair and broken. Reports online of a huge chunk of badges being unlockable by entering a simple button code cheapened the lofty goal of championing twenty songs on expert without missing a note, and the pain of scoring 750,000 points on a song twice in a row with no onomatopoeic 'blick-glock', just goes to show blatant, sloppy programming. On the reverse, Gamerscore leaping out of the blue midsong smacks of flakey playtesting, and the numbing request of beating the game on all difficulties rather then a stackable system of achievement (which wouldn't come until GH: Aerosmith) showed that Neversoft bit off more than they could chew taking on a franchise owned by a publisher who demands a yearly update. Legends of Rock is solid start and a good mortar mix for foundations, but sadly a shakey fall from the lofty heights of the pitch-perfect prequel. It is still the poster boy for addiction as two solid days of five star grinding Raining Blood can attest, it just feels as if it will take the Tony Hawk stalwarts a little time before fully understanding why the series itself became an overnight runaway success.

Neversoft would always struggle, especially in competition head-to-head with their own practiced predecessors, and although painful to peg a series that usually incites such amore as waivering, GH3 is at best, solidly average. A passable continuation for the hardcore with its ramped difficulty charge, an entertaining stumbling block for the new and a let down for Harmonix; a tear in the eye of the great innovators (read plagiarists) of the rhythm action rebirth.

(7/10)



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12 comments | showing # 1 to 12
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garison's Avatar - Comment posted on 12/20/2008 19:41
garison
I was so addictied to this game when it came out.

I finished the game on Expert, and still kept playing for months.
triumphofhearts's Avatar - Comment posted on 12/20/2008 19:44
triumphofhearts
I'm still, well over a year later, and even after it erased my save game, playing on. Guitar Hero as a series is just impossible for me to pass up. I hate Aerosmith, and yet happily played through the whole of GH:A, 5 starring all of Expert with the usual Guitar Grin on my face.

No other game rewards you with the same sense of achievement.
EternalDeathSlayer's Avatar - Comment posted on 12/20/2008 20:01
EternalDeathSlayer
I'd imagine learning the real guitar would reward you with a better sense of achievement.
MrSadistic's Avatar - Comment posted on 12/20/2008 20:08
MrSadistic
nuts to that, if I learned to play a real instrument I'd probably want to do blow right away. I'm good with my plastic guitar and gummi worms.
triumphofhearts's Avatar - Comment posted on 12/20/2008 20:09
triumphofhearts
But that's the thing - I've been playing guitar for far longer than Guitar Hero, but the creative skill that songwriting and performing provides is a totally different reward to that of a technical skill like GH. Perhaps most interestingly I've never enjoyed playing plastic guitar in a group, so it's got nothing to do with a social party atmosphere that World Tour and Rock Band do their best to promote. It's just a solo experience where you can watch, more than almost any other game, your gradual and assured progress.

..of course, my time could have been put to far better use, and if I'd chosen reality over the virtual I am sure I could have increased my playing ability in real life tenfold. But for now, I'm comfortable and reasonably proud with my wasted hours.
EternalDeathSlayer's Avatar - Comment posted on 12/20/2008 20:14
EternalDeathSlayer
I was only joking around, I get what you mean dude. No need to write another blog on it within your own comments.

Also, progress is not assured in these music games. Trust me, I've owned them all and continue, years later, to suck at them.

But good for you if you enjoy them.

Also, a bit of advice: In the future, try not to post 2 blogs or more in a row, as you may be pushing down other people's blogs. Otherwise, keep up the good work.
triumphofhearts's Avatar - Comment posted on 12/20/2008 20:21
triumphofhearts
Thanks for the heads up - I wasn't that sure about how the Community listings worked, and I'd hate to inadvertently 'hog the box'.

Thanks for the kind words.
EternalDeathSlayer's Avatar - Comment posted on 12/20/2008 20:25
EternalDeathSlayer
Start what heretic? I'm being nice to the guy. Chill out, it's fucking Christmas time. No need for conflict.
Zombutler's Avatar - Comment posted on 12/20/2008 21:03
Zombutler
ITS FUCKING CHRISTMAS TIME. BE FUCKING JOLLY
EternalDeathSlayer's Avatar - Comment posted on 12/20/2008 21:35
EternalDeathSlayer
Damn right.
Takeshi's Avatar - Comment posted on 12/20/2008 21:43
Takeshi
I JUST LOST MY JOB! MERRY CHRISTMAS. BE FUCKING JOLLY!

I'm not even kidding...
triumphofhearts's Avatar - Comment posted on 12/21/2008 03:23
triumphofhearts
I'm sorry to hear that Takeshi.
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