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In a drunken haze I purchased a PS3 and from that fateful Sunday have invested a sinful amount of time in GTAIV. I’m quite sure many other people are maxing out that awesome little addiction stat right now, so I won’t spoil anything. I just watched the credits roll and I from this experience I can say that Rockstar have created something truly sublime. GTAIV is easily the best in the series, mixing up the formula that I felt was stagnating somewhat in San Andreas. A new engine, new innovations and what may just be a new focus all contribute to what is undeniably an excellent game. By far my favorite thing about the game is the scripting. Whilst the story is good, the conversations really blew me away. Questions of morality, criminality, ethics and a cross section of the American Dream feature prominently in a game that has been labeled as evil by certain members of society. I could go on all day. But GTAIV is very, very good, and people have hoes that need killing.
It is, however, not perfect. Seeing as I know better than an entire studio of experienced developers with a multimillion dollar budget, I have found it necessary to write a personal wishlist of crap to appear in the next GTA. And yes, I have seen other lists. But they suck. Anyways. MOAR POLISH, MOAR DETAIL GTA is an audacious game. Or perhaps I should say GTA is many audacious games. It is a driving sim, an RPG, a shooter; all rolled into a sandbox crim sim. GTAIV has come much closer than any other game to nailing all of the above. But trying to simulate reality is no easy task. A bit more detail, like in-car view and more building interiors would be welcome additions. Furthermore, just a little more animation smoothing and model polishing, however difficult, would be nice to see. MOAR REALISTIC CAR DAMAGE Being thrown from the car and fatal NPC car crashes have been bought in. Damage looks better than ever before. But vehicles are a bit too tough, and the collisions a bit unrealistic. I want to see engine blocks ripped out and wheels flying off. Passengers decapitated. I demand blood on the bitumen, baby. MOAR MISSION VARIETY Missions are kind of repetitive. It’s all drugs, driving and killing, again and again. Normally, I wouldn’t complain, but mixing up the story mode a bit with other less linear aspects of the game may help remedy the grind-feeling you get in the final stages of GTAIVs story mode. MOAR LESS DUPLICATING CARS I know that this particular subtitle makes little or no sense, but I picked a theme so I’m going to run with it. The bug where every car that appears is the same as the one you are driving seems to have jumped across to the new engine. If a bug it is at all. Regardless, seeing about a dozen Infernos parked in Broker after picking up the first and only one you have ever seen kind of suspends the reality effect. MOAR THINGS TO SQUISH I know it’s not really necessary, but I want to run over children and pets. Am I sick? In a word, very. Fox News would have a field day, but I guess it’s a line Rockstar will have to cross one day. MOAR PETTY CRIME Crime is not always glamorous. I like the idea of starting from the bottom. I’d happily do small time muggings, drug peddling, and hold-ups, working my way up to the big time. I wouldn’t even mind prostituting myself. MOAR RPG ELEMENTS The decision missions in GTAIV are an extremely welcome addition in my book. The level of character customization in San Andreas was also very cool. I’d like the next GTA to take these really to the next level. MOAR DIFFICULTY/REALISM What I mean by this is not necessarily related to the combat system, which I think is actually pretty good. I’d like to see more realism and difficulty for things like committing crimes fundamental to the game. A hotwiring mini-game, similar to what Rockstar did throughout the Warriors, would be ideal. Expensive cars with immobilizers which require electronic disabling, so that the early stages of the game force a player to use older vehicles. Cops, I feel, also need a rejig. I want police who remember you if you don’t change clothes or car. I want to become wanted, a fugitive and an escapee if need be. I want them to be smarter all around. MOAR FPS In GTAIV, the FPS gets a little stutter on occasion. That is all. MOAR PHYSICS Let’s be honest. The strippers really need more realistic breasts. MOAR MULTIPLAYER Multiplayer is an excellent addition and is largely quite fun. It is perhaps a little bit clunky, though. A smoother experience including less annoying wait times would make the future GTA so much better. MOAR AMMUNATION What happened to Ammunation? I want my Ammunation. MOAR GOOD SONGS The soundtrack to GTAIV isn’t nearly as compelling as any of the previous entries. The talkback is great, don’t get me wrong, but where are the real gems like Bark at the Moon and er… She’s on Fire. MOAR AREA More area doesn’t necessarily mean more fun, as many instances in San Andreas proved. Personally, I don’t really mind a denser, more interesting area like the one found in GTAIV. But driving down highways and exploring the countryside represents a pleasant change of pace and promotes a good feeling of freedom. I guess that more area implemented correctly should be involved in the next GTA. MOAR MELEE FIGHTS Fist fighting in GTAIV, what little of it I have done, seems pretty good. Different kind of attacks mapped to different buttons means it is deeper than ever before. However, I fought with my fists once during the entire game. Furthermore, the melee weapons suck pretty bad. It is far too difficult to hit a running target or even a target on the ground for that matter. Use it or lose it, make me happy. MOAR GANGS What happened to the gangs in GTAIV? Where are the lackeys driving around, protecting their turf? The crime families in the game don’t really seem to have any of the control they did in the previous titles. And I really do miss Yakuza Stingers. MOAR PERSISTENCE I want to have more effect on the world. If I want to park a car somewhere, I expect it to stay there. And so on. MOAR OF THE EXCELLENT DIALOGUE AND SCRIPTING It’s pretty fucking good. The characters you like and hate, feel sympathy and empathy. Characters are even pretty god damn funny. The satires on the media outlets are hillarious. Please don’t go back to the older titles. I will never cease despising Tommy “Dicks, you’re all dicks!” Vercetti. MOAR CLAUDE SPEED What the fuck is with this guy anyway? Whatever, he’s awesome. MOAR LESS PENISES I get it. You guys at Rockstar like toilet humour. I mostly laughed, because genitals are pretty amusing. But for Christ’s sake, tone it down a bit.
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And as for melee weapons, youre doing it wrong. Obviously the true use for the baseball bat is to hit people off bikes. Its very satisfying.
I agree it is kind of strange that there is not a child or a pet in sight of Liberty City and they should be in the game, but to kill them? I don't know.
Penis JOKE! WHAT!
:P
where can i get this sex cake?
Where are the bicycles from San Andreas? Does no one in Liberty City exercise at all? Remove the 20ft bunny hop ability, fine, but all bikes period? No thanks.
I also miss car customization. I'm about 40% through the game and have yet to find an opportunity to pimp either of my cars. WTF? Maybe they could never get around the system glitch in SA where garages ate customized cars. I dunno, but work it out. I wanna play like Xzibit, damn it.
Speaking of customization, why can't I work out and change my hair style and tat myself up and stuff? It was awesome in SA to be all thugged out one moment and get all suave and debonair for a new mission the next. Lame, Rockstar.
I also would like to see an aiming system more akin to Crackdown's where when locked-on you can more easily tell which body part you are aiming for. I want to shoot guns out of people's hands and blast gas tanks on cars. Make the system time-oriented where you have to keep a steady shot for it to zoom in and give you a better chance, I want it to be somewhat realistic, but give me the chance for some big fun explosions as cars race away from me, please.
I also want better side missions like in Saint's Row. The fact you could walk in and rob stores at night or hold up stores by pointing guns at clerks was awesome in and of itself, let alone Insurance Fraud.
Scarface also had a neat system where you had to launder your money through banks and could buy businesses as fronts and you needed to defend them from rivals. This should be implemented to take the place of SA's gang territories. Plus it'd give you quicker access to funds. I thought they were gonna do it in IV with Roman's cab service but that didn't happen, sadly.
That is all I can think of for now.
Lets start off with an example that most people seem to make a big deal about: the ability to enter every building in Liberty City. Are you kidding? Do they not realize the kind of work that would take. I bet it would take 2-3 years to just model the interiors of every single building in the game, let alone design the rest of the game. Then people would complain that the game has been in development for to long.
Another one is having kids in the game. Are you kidding me? GTA has enough attention to it already from Fox News and Jack Thompson. There is no way they would ever include kids in the game. And if you want to run over kids in a video game, well then you have something messed up with you. That is messed up.
Then there is more realism. Seriously, do you realize that GTA is a video game? While we all like realism, I don't think people would realize the amount of programming it would take to make the game realistic. Like you mention you want cars to remain parked where you park them. Yeah, that would be cool, but that would be insanely hard. Grand Theft Auto is not a simulation of real life, it is only a parody.
Sorry if I sound like a douche, but I just want to point out that yes, we all want more from GTA, but if you look at it realistically, there would be like 10 years between each GTA game. I'm personally fine with what we got in GTA IV.
I agree with most things, but combining realistic damage and in-car view would be a death wish unless you like obeying the road rules.
Also, I would love to have one mission late in the game where the guy tells you it will be something simple, and it actually is. That would totally throw me off.
As with the children, i maintain that they will have to cross that line one day! By the way, its not like I'm running down real children. Just insignifigant ambiguous digital representations of children. Doesnt mean anything, or rather, it shouldnt.
But, the point that bmdubya made that "Grand Theft Auto is not a simulation of real life, it is only a parody" is very interesting indeed. Maybe it is...
I can honestly say this is the best game i have played since the era of Ocarina of time, and Metal Gear Solid. Many of us will say those games were the best games of all time, and i think GTA4 should be added to the list.
Now i know what triG is saying and i agree with some points, like slightly more weaker cars; but i reckon the rest are quite subjective. I felt San Andreas put too much stuff in at the neglect of story-line....cos i really couldn't give a rats ass about the main protagonist or his dumb friends. I am happy to see rockstar stripping some bells and whistles to make the central gameplay better....i mean i never rode bikes in SA anyway, no sleep lost here.
Lastly, as to the lack of player customization (hairstyle and the such), there is a perfectly good reason for this:
People from the Balkans are created perfect anyway. :P
but seriously find me one serb with a afro and not wearing Adidas trackies and ill give you my PS3