Quantcast
Destructoid - thomasa's Community Blog




About Me
I enjoy a wide variety of genres, including platformer, point and click, rhythm, first person shooters, and pretty much any game with a good solid story. Or Zombies.
Gamer Profile
3DS friend code:
Steam:
Battle:
PSN:
Mii:
Gamertag: Thomasaur
Following (2)
Colette Bennett
P3T3Y
Futura and Rapture: How Typography helped make Bioshock
thomasa | 1:39 PM on 01.09.2008 14 comments


BIOSHOCK is probably my favorite game of 2007. The engaging combat, interesting
characters, and above all the spectactular city of Rapture. The leaking, almost post
modern metaphor of the decaying forgotten city of Rapture and its maniacle citizens,
aimlessy roaming the flooded halls. The immense detail put into the environment leaks like
the sea from the walls. Being a designer, I always take note of things like posters and
typography, and most of the time its standard Times New Roman fair. But one of biggest
contributing factors to the enviroment in Bioshock is the extensive use of graphic design to
contribute to the atmosphere. The first thing I noticed where the picket signs littered
around the bathysphere chamber. Simple white signs, with all uppercase Futura lettering.
Futura as a typeface is extremely prominent in Bioshock. Hell, its even in the logo. The
significance of this however, is what Futura Represents.

Futura is a geometric sans serif typeface designed in 1927 by Paul Renner. Although
Renner was not associated with the Bauhaus, he shared many of its idioms and believed
that a modern typeface should express modern models, rather than be a revival of a
previous design.

Isnt that what Rapture is? A modern, new model of society, rather than a revival of a an
old one? Granted, it all went to hell, but one can easily imagine the mindset of the graphic
designers in Rapture, and the desires of there clients. Its important to note other very 50's
and 60's esque typefaces are occurant as well.

Covering the walls throughout the game are the smart, realistic posters of Plasmids and
Places. They are appropriate, understandable and examine a realistic chunk of a society
once obsessed with free expression and scientific exploration. While 50's design isn't my
favorite, it is signature of the era, and its ideals are expressed in full when they are used
in the games atmosphere.

So did typography help make the atmosphere in Bioshock? I think so.



Attached photos:

Photo Photo

Is this post awesome? Vote it up!

0



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

13 comments | showing # 1 to 13
prev next

BlindsideDork's Avatar - Comment posted on 01/09/2008 13:49
BlindsideDork
Intelligent right up with the CORRECT usage of typeface instead of fonts and what not and then spelling issues with appropriate make me frown. You have to be perfect to blog! Right?

Indentation/line spacing for the win? But you could probably argue that something else made this game and this just contributed to it.

But lots of time was put into the game and probably this, I think...
Kiimu's Avatar - Comment posted on 01/09/2008 13:51
Kiimu
At least it wasn't Helvetica!
ZargonX's Avatar - Comment posted on 01/09/2008 14:02
ZargonX
Totally agree. Typography is one of those things that can really make or break an atmosphere in ways you don't even realize.
Colette Bennett's Avatar - Comment posted on 01/09/2008 14:08
Colette Bennett
I love your posts. Keep writing. :)
Gangles's Avatar - Comment posted on 01/09/2008 14:36
Gangles
What I read:
[i]Simple white signs, with all uppercase Futurama lettering.
Futurama as a typeface is extremely prominent in Bioshock. Hell, its even in the logo. The significance of this is however, is what Futurama represents.[/i]

Joking aside, great post! Way to take something most people see as somewhat intangible (atmosphere) and explain it out logically.
Eschatos's Avatar - Comment posted on 01/09/2008 15:43
Eschatos
I'm pretty sure the game would have been just as awesome no matter what typeface they used.
Spartacus's Avatar - Comment posted on 01/09/2008 15:57
Spartacus
That was an awesome read. One of my favorite parts of Bioshock is are all the posters and advertisements everywhere-without them, you're in a...facility, not a real place where people once lived.
king3vbo's Avatar - Comment posted on 01/09/2008 16:19
king3vbo
As long as it wasnt Comic Sans MS, Im happy
wardrox's Avatar - Comment posted on 01/09/2008 17:58
wardrox
Good read, I'm always a fan of good design, but I know little about this kind of stuff, keep it up!
Phist's Avatar - Comment posted on 01/09/2008 23:30
Phist
You font nerd. (Vigorously reads Font Magazine while watching Helvetica documentary.)

Nice post. I second Colette's suggestion.
thomasa's Avatar - Comment posted on 01/10/2008 09:25
thomasa
^ That was an awesome documentary :P
matcmyk's Avatar - Comment posted on 11/05/2009 16:31
matcmyk
I just came across your post and since this is from a while ago, no one will ever see it. Oh well. Anyway, you are posting misinformation here. I'm sorry to say this, but you are wrong about Bioshock using Futura.

The typeface featured is indeed Century Gothic. Century Gothic 100% with variation use of regular and bold.

To your credit though, the fonts are similar, but if you look closely Futura does not match. Sorry!
Natali Alinskaya's Avatar - Comment posted on 06/21/2011 09:51
Natali Alinskaya
Hello friends,this is a nice site and I wanted to post a note to let you know, good job! Thanks
Best regards, Natali, CEO of mp3 free download
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!