Quantcast
Destructoid - thefil's Community Blog




About Me
Networks
thefil (XBL)
thefil (PSN)
therealfil (Twitter)
thefil (Backloggery)
Wicked! Sweet! Radical! (my blog)

Currently Playing
See Backloggery
Gamer Profile
3DS friend code:
Steam: thefil
Battle:
PSN: thefil
Mii: omoiphobia@gmail.com
Gamertag: thefil
Following (15)
BenHaskett
Char Aznable
Chris Carter
Clance
Crunshii
EternalDeathSlayer
Funktastic
Josh Tolentino
nilcam
PKN
SilverDragon1979
thefil
Tubatic
Vanor
Y0j1mb0
The Problem With WoW: Lonely Levelling
thefil | 11:06 AM on 07.10.2008 7 comments


[This is sort of a continuation of thought from what I wrote yesterday, which you can find here. Don't feel like you have to read it though.]


Solo solo solo.

One thing World of Warcraft did for MMOs was introduce the quest system. Of course whenever a change is made for the better, it's inevitable that something negative happen as well, and in this case the game “lost” party play. A typical WoW player will spend many more hours traversing the world themselves than they will in any organized group. At high levels there are more instances and raids, but the leveling experience is downright lonely.

Other MMORPGs don’t have this problem. They’re harder, slower, and more challenging, but because of that you get to go every step of the way in a party – from level 1. The quest system of WoW doesn’t encourage these players, it’s built to take in people who are happy to wander alone through a multiplayer world.

The people who play these other games do exist in WoW. They are the raiders who stick with the game for years. The goals are very similar to the gameplay found in older game: to work with other people to defeat a particularly challenging computer controlled foe. The difference is that in World of Warcraft this experience comes after a long leveling period, when it really should begin at level 1. World of Warcraft’s hand-holding quest system takes the “multi” out of multiplayer.

In fact, grouping is discouraged. Finding members who happen to have the same quest log as you requires leveling with them from the beginning. Grouping also tends to yield slower experience. When the grouping and questing systems do mesh, it usually lasts only until the quest is complete - often not even until it is handed in. Most players progress faster by skipping early instances rather than spending the time to find the correct class makeup.

Warhammer Online offers a potentially better solution. Mixing quests and parties, the game offers public quests. Everyone in an area has the quest running in the background, tallying a global number of foozles to kill. This encourages working together even outside of a party, and doesn’t require one each of tank, healer and DPS.

"The game starts at 70" is a popular line for Warcraft elite. Only at the highest level does the gameplay shift to a point where it is mainly group-based. Eventually, most players reach 70 or give up. Here is where they spend most of their time, and where the real game begins. Why is this the case? Shouldn’t the game encourage partying from the beginning, rather than spitting out selfish solo players into the high level group-based community? Does the quest system really have to mean the end of partying?



Attached photos:

Photo

Is this post awesome? Vote it up!

0



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

7 comments | showing # 1 to 7
prev next

kohelhunter's Avatar - Comment posted on 07/10/2008 11:41
kohelhunter
i agree thats why i recently returned to ffxi. Its all group or nothing lol.
Cataract's Avatar - Comment posted on 07/10/2008 11:47
Cataract
Definitely agree. I'm playing a Night-Elf Hunter on Drak-thul server, and it's just depressing trying to level on your own or playing without anyone else. Even worse, it seems like most guilds rarely accept anyone that isn't 70, which results in a bunch of players in guilds who have no clue what they're doing. As much as I do enjoy the game, it could use a serious overhaul of core gameplay mechanics.
groebo's Avatar - Comment posted on 07/10/2008 11:56
groebo
WoW sucks...
EQ2 is better...
MUD 4 life =)...
king3vbo's Avatar - Comment posted on 07/10/2008 12:11
king3vbo
Public quests in Warhammer look like the ultimate fix to boring solo grinds. I've played WOW since beta, and Warhammer Online looks to be what will finally get me to quit WOW for good
BigPopaGamer's Avatar - Comment posted on 07/10/2008 12:55
BigPopaGamer
Same here King. Definitely looking forward to Warhammer.

Well, looking forward to anything but WoW.
Demtor's Avatar - Comment posted on 07/10/2008 14:54
Demtor
All MMOs will bow before Warhammer, mark these words.
Harukai's Avatar - Comment posted on 07/31/2008 15:42
Harukai
@ Kohelhunter Yes Yes YES! That is exactly my sentiment, since both MMOs came out I've switched between them every 6 months because there at the opposite extremes (FFXI is my fave but dear god I don't have enough time) WoW is an empty game that doesn't need to be online and FFXI has a great group system going it just takes too long to level after 50 so they could have used a bit of quest implementation inbetween to keep the gameplay exciting.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!