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The Greatest Adventures Ever Played #5: Oblivion
thefil | 6:57 AM on 07.24.2008 10 comments


When we were kids, we were all told stories about heroes of pure and undoubted spirit who braved dangerous evils to do good deeds. We watched movies or television shows that depicted the same. Most of all, we imagined ourselves in similar situations. Since then many of us have turned to video games, a medium which beyond any others really allows us to experience that adventure ourselves. Some games do so better than others.



Today's entry at rank 5: The Elder Scrolls IV: Oblivion. The game opened with your character in a prison; certainly not the most adventurous of locales, but quickly made up for it by introducing the player to the King. King Septim provided a backdrop for the tutorial of the game, as well as instilled a sense of one of the most important facets of a great adventure: destiny. Soon after this you exited the dank underground and entered into the wide open world of Cyrodil, and the adventure began.

From the moment I first saw the light clear the mountains in the distance and the light and the exploratory music filled the background, I was pulled into the world. There was a goal, certainly. Find the King's son! Save the kingdom! Stop the invasion of hell! All very traditional, important points in the adventure. But beyond that there was sense of freedom. I, armed with sword, bow or spell, could do anything.

It was the world, however, that set this game apart. While many games in the modern day tout an open world, Oblivion's masterfully crafted province filled with lush forests and mountains of content have not been emulated in the two years since its release. In every corner of the world there was something to be discovered:

The People



In the middle of your adventure, at any time, you could come across a small village. The people there might have quests for you or they might not. Their simple presence lent an air of adventure and immersion to the world of Cyrodil. It wasn't just a world of dungeons and temples; people lived there too and it was your job to save them.

Side-quests



Certainly Oblivion had a massive amount of content in the form of structured quest lines. Between the main quests and the guilds a player could easily have sunk a hundred hours into the world of Cyrodil. But fantastically hidden were the Daedric statues, places where the player could obtain a quest from one of the Daedric lords and in return receive an artifact of great power. Every time the player comes across one of these it's an exciting moment.

The Secrets



This may seem a little cliche, but in a game as steeped in high fantasy as Oblivion it is forgivable. Coming across this hidden unicorn was yet another small addition to the player's great adventure. Where the unicorn lived was never explicitly told; much like the rest of the game, it was a matter of exploring, wandering, and accidentely finding something utterly fantastic.

These were just a few of the things I delighted in on my adventure. From the frozen north to the swampy south Cyrodil begged to be explored. Who could say no? Oblivion is one of the greatest adventures available to gamers, and completely worthy of this list

Honorable Mention: Morrowind
I would technically argue that Morrowind is a better game than Oblivion. It has a better plot, better customization, more quests and a more believable world. What it doesn't have is the high fantasy and epic feel of Oblivion. Certainly Morrowind is a great quest and journey, if not a true adventure.



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8 comments | showing # 1 to 8
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kepler's Avatar - Comment posted on 07/24/2008 07:44
kepler
I absolutely adore Oblivion and agree with everything you said. I also think Morrowind was the better of the two, but not necessarily by a huge margin - it just seemed to have slightly more depth. Whether you are a fan of the Elder Scrolls series or not, it is impossible not to realise that these are outstanding games in their particular genre, and I can't think of any other games that have successfully emulated the same kind of feel that Bethesda have achieved with the Elder Scrolls series (with exception to Diablo, but even then it’s hard to recognise them as being the same kind of game as the Elder Scrolls, as they are arguably designed to be more linear).
CountingConflict's Avatar - Comment posted on 07/24/2008 07:49
CountingConflict
Morrowind would be 8 times better than this game if it had Oblivion's graphics. Oblivion seemed limited in scope compared to Morrowind. However, I must agree with anyone who would put an Elder Scrolls game on their list. Well played sir.
Y0j1mb0's Avatar - Comment posted on 07/24/2008 08:36
Y0j1mb0
What Counting Conflict said.
Char Aznable's Avatar - Comment posted on 07/24/2008 08:39
Char Aznable
This was my first Elder Scrolls game, and I was blown away by the attention to detail and the sense of immersion I felt while playing it. The game has its flaws, no doubt - you hear the same voices over and over, loading screens pop up every two minutes - but it's an incredible experience. You really feel like people are living in this world, which I can only say for a handful of games.

Stepping out of that prison in the beginning was a crazy experience, and I nearly panicked because of the open-ended nature of the game. I was thinking something along the lines of "WHAT THE HELL DO I DO?!"

I went back and started playing it this week, because I felt guilty for not spending more time with this game and going through all of the main quests/guild ranks. Still loving it. I had to force myself to stick to the quests and ignore everything and everyone else, because I was just starting countless quests without accomplishing anything.
Phantom Spaceman's Avatar - Comment posted on 07/24/2008 10:40
Phantom Spaceman
Speaking of the Unicorn, he's involved in the best experience I had while playiing Oblivion. I was doing some quest between Cheydinhal and Bravil and being chased by a bear. I run into the Unicorn and the first that pops into my head is "OMG I hope these fuckers fight each other!". Sure enough, I turn around, and they're going at it. Freaking epic. You haven't really lived until you've seen a grizzly bear fight a unicorn.
king3vbo's Avatar - Comment posted on 07/24/2008 10:45
king3vbo
I think most Elder Scrolls nerds, myself included, would say that overall Morrowind was better. I have give Oblivion it's due though; it improved on Morrowind's biggest weakness, combat. However, Morrowind's world, immersion, and story were much better.

I can remember spending a good month of my summer waking up, playing Morrowind for a few hours, going to work, and then coming home and playing Morrowind until I went to bed. Wash rinse and repeat.
Gyrael's Avatar - Comment posted on 07/24/2008 13:12
Gyrael
I never liked Oblivion's excessive open endedness. It made me feel like there was no story for some reason. Like I was just there and had nothing to do. And I hated the leveling system, where you never really got stronger.

But I do know that it's a fantastic game. Tremendous amounts of effort were put into it.
david5094's Avatar - Comment posted on 08/10/2008 23:32
david5094
When I first did the Painter quest, that was pretty cool.
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