What? Rationality? But Sony copied... Okay, can't go on with that "joke."
The ideal situation for me is as follows:
>Sir Dan is in the game
>The game is successful
>Everyone loves Sir Dan
>Sony finally makes me a MediEvil 3
Great, tempered look at what will hopefully be a lovely game. Wonder if Capcom or...whoever publishes MK might be inclined to lend any iconic characters, given the inclusion of Sony characters in their recent fighting games.
The ideal situation for me is as follows:
>Sir Dan is in the game
>The game is successful
>Everyone loves Sir Dan
>Sony finally makes me a MediEvil 3
Great, tempered look at what will hopefully be a lovely game. Wonder if Capcom or...whoever publishes MK might be inclined to lend any iconic characters, given the inclusion of Sony characters in their recent fighting games.
@Steven Hansen
Thanks man, appreciate the comments/faps.
I definitely wouldn't put it past Sony to include Sir Dan. MediEvil sold very well and was a highly-acclaimed game, receiving many awards.
I certainly wouldn't have believed we would ever see a Kid Icarus game again, but they included Pit in Brawl and he became popular enough that it was an inevitability. Same could be said of the Fire Emblem characters in Melee and how their popularity eventually led to us finally getting Fire Emblem characters here.
So yeah, it's definitely within the realm of possibilities. It's happened before, after all.
Thanks man, appreciate the comments/faps.
I definitely wouldn't put it past Sony to include Sir Dan. MediEvil sold very well and was a highly-acclaimed game, receiving many awards.
I certainly wouldn't have believed we would ever see a Kid Icarus game again, but they included Pit in Brawl and he became popular enough that it was an inevitability. Same could be said of the Fire Emblem characters in Melee and how their popularity eventually led to us finally getting Fire Emblem characters here.
So yeah, it's definitely within the realm of possibilities. It's happened before, after all.
The whole "diehard Competitive community" member thing is a marketing gimmick that Capcom has already milked to irrelevance with how many problems MVC3 and SFXT have had. Having those guys on-board may have actually made things more skewed than more balanced. After all, they're the ones that create the tiers so many people mindlessly follow.
The fact that Sony had to work as hard as they did to piece together the initial roster kinda shows you how complicated Sony's "ownership" of these characters are. Sony's properties were created by second parties, some of which are no longer part of Sony, but Sony still owns the IP and has to pay out royalties for its their use.
The only characters on Nintendo's roster technically not created by Nintendo are Fox and Falco. Every other character was internially created, so these are easy IPs to tap.
I really wouldn't expect any Final Fantasy characters in this, not when SE could just make an HD version of their own brawler, Dissidia, and make more money off that. Expanding the audience for that would probably also be more successful thank PASBR for similar reasons to SSB.
Dissida and SSB, even MVC3 just feel more organic overall, this feels forced like MK vs. DC Universe felt forced.
The fact that Sony had to work as hard as they did to piece together the initial roster kinda shows you how complicated Sony's "ownership" of these characters are. Sony's properties were created by second parties, some of which are no longer part of Sony, but Sony still owns the IP and has to pay out royalties for its their use.
The only characters on Nintendo's roster technically not created by Nintendo are Fox and Falco. Every other character was internially created, so these are easy IPs to tap.
I really wouldn't expect any Final Fantasy characters in this, not when SE could just make an HD version of their own brawler, Dissidia, and make more money off that. Expanding the audience for that would probably also be more successful thank PASBR for similar reasons to SSB.
Dissida and SSB, even MVC3 just feel more organic overall, this feels forced like MK vs. DC Universe felt forced.
To clarify, I should have said "Most of Sony's IPs are created by second parties."
Sony has acquired more second party IPs than they've ever created IPs internally like Capcom, SE or Nintendo have. Sony might legally own those second party IPs, but it still feels kinda fake to say they own them.
Sony has acquired more second party IPs than they've ever created IPs internally like Capcom, SE or Nintendo have. Sony might legally own those second party IPs, but it still feels kinda fake to say they own them.
@The Silent Protag
To each their own, although Smash Bros on the 64 felt very forced to a lot of people, too. Seeing 'wholesome' characters like Mario, Pikachu and Kirby beat the tar out of each other was something that didn't feel right to a lot of people at the time. Of course, it grew on them with time, and now we don't even question it.
MvC3 and SFxT did NOT have professional players involved in their creation. The only Pro-Player who was at all involved is Seth Killian, and he's nothing more than the corporate scape goat who takes all the blame when something goes wrong. Skullgirls did have pro-players involved, and that game does have some problems, but the developers have also pledged to fix those problems.
As for second-parties, I think a lot of crossover games deal with this sort of stuff. HAL Laboratory itself was not owned by Nintendo, I thought. Heck, Brawl had a pretty large mix of developers involved in it's creation. Strider Hiryu isn't even wholly owned by Capcom.
You have a point on Square Enix... however, Square Enix seems to be one of those developers that prefers not to take risks on HD consoles, instead preferring the handheld market.
And really, the problem with MK v DC wasn't that it was forced. It's that it was a bad game.
To each their own, although Smash Bros on the 64 felt very forced to a lot of people, too. Seeing 'wholesome' characters like Mario, Pikachu and Kirby beat the tar out of each other was something that didn't feel right to a lot of people at the time. Of course, it grew on them with time, and now we don't even question it.
MvC3 and SFxT did NOT have professional players involved in their creation. The only Pro-Player who was at all involved is Seth Killian, and he's nothing more than the corporate scape goat who takes all the blame when something goes wrong. Skullgirls did have pro-players involved, and that game does have some problems, but the developers have also pledged to fix those problems.
As for second-parties, I think a lot of crossover games deal with this sort of stuff. HAL Laboratory itself was not owned by Nintendo, I thought. Heck, Brawl had a pretty large mix of developers involved in it's creation. Strider Hiryu isn't even wholly owned by Capcom.
You have a point on Square Enix... however, Square Enix seems to be one of those developers that prefers not to take risks on HD consoles, instead preferring the handheld market.
And really, the problem with MK v DC wasn't that it was forced. It's that it was a bad game.
No MK vs DC was forced. They were two IPs that couldn't have worked they way it was set up unless you ditched DC's heroes for every sociopath DC has to offer. But you'd be removing a lot of iconic villians from the DC roster, too, as they don't casually kill, either.
HAL has been a part of Nintendo since the late 80s.
HAL has been a part of Nintendo since the late 80s.
@Protag
I'm not saying MK v DC wasn't forced - I'm saying that wasn't the problem. The problem was that the game was a shoddy mess that had absolutely no play testing for balance.
I don't think this All-Stars game is going to have the same issue - or at the very least, it won't have it to the same degree.
I'm not saying MK v DC wasn't forced - I'm saying that wasn't the problem. The problem was that the game was a shoddy mess that had absolutely no play testing for balance.
I don't think this All-Stars game is going to have the same issue - or at the very least, it won't have it to the same degree.
"Sony might legally own those second party IPs, but it still feels kinda fake to say they own them."
If the characters are fun to play, and the game is solid, I couldn't care less about the technicalities surrounding PS: All Stars.
If the characters are fun to play, and the game is solid, I couldn't care less about the technicalities surrounding PS: All Stars.
Man i really hope all the characters you mentioned make it in, like smash bros, it'be cool if we saw more villains for playstation, like Liquid Ocelot, Cortex, Dracula, Ummm...mean looking sack boy. Really nice article.
I really don't think it matters too much whether the character is from a first-, second- or third-party game. It's about bringing "PlayStation" characters into a free-for-all battle. I mean if Sonic was in SSBB, a game celebrating all things Nintendo and basically making Sega out to look like the loser, than most of these suggestions fit. Actually most of those third-party characters I didn't even really think about and would make pretty great selections.
It's a video game about random characters from different games and genres coming together and beating the crap out of each other. It doesn't have to make sense.
It's a video game about random characters from different games and genres coming together and beating the crap out of each other. It doesn't have to make sense.
If Kat from Gravity Daze and Dart gets in this game, along with Jak and Ratchet of course, there is no way I won't buy this game. It may be boring as all heck, but I'd still buy it because I am that much of a sucker for mascot games.
As for viable choices, I think I'd be more willing to bet on Konami and Square than Activision. Activision is big enough that they don't have to pay homage to no console-exclusive game. Square probably has a good enough working relationship with Sony to lend them their characters, and Konami... well, they might need the money. I'd love to see Dante, but I'm not holding my thumbs for it... even if Kratos versus Dante would be totally incredible.
Also, why oh why oh WHY isn't Jorhan Sthral the one representing Killzone? Guy is easily the most awesome dude from that game! So dissapoint he and his nifty plasma-cannon won't show up and show the others you don't fuck with someone voiced by Malcolm McDowell.
As for viable choices, I think I'd be more willing to bet on Konami and Square than Activision. Activision is big enough that they don't have to pay homage to no console-exclusive game. Square probably has a good enough working relationship with Sony to lend them their characters, and Konami... well, they might need the money. I'd love to see Dante, but I'm not holding my thumbs for it... even if Kratos versus Dante would be totally incredible.
Also, why oh why oh WHY isn't Jorhan Sthral the one representing Killzone? Guy is easily the most awesome dude from that game! So dissapoint he and his nifty plasma-cannon won't show up and show the others you don't fuck with someone voiced by Malcolm McDowell.

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