Hey DTOID! th3deceased here again to offer you some recent news.
GameWager co-founder Thomas Marriott had the chance to interview
with "us" GameZombie, check out the website at gamewager.net.
Sign-up takes 10 seconds, and for winning various games and
scenarious you can win tokens and buy raffle tickets to win prizes.
When I began this edit, I didn't realize there was such a thing.
Therefore, I decided to join, and just for playing Counter Strike
Source and winning matches, I can turn those tokens in for drawings.
It's a great idea I think, so check out the video if you are curious to
learn more. But, it's free so check it out if you play the games they
award tokens for...
It has appeared that we have upset a few people with our content, and frankly, i understand why. For that i apologize. Let this blog be an introduction to why we are here, and what we are all about.
A few years ago GameZombie. starting making videos similar to the one you see below this paragraph. Well as demands have increased, fans have commented, and students in college have moved on...the medias we created began to change. GameZombie began to have a lot more involved students at Indiana University, and therefore the ideas came in left and right. Why not interview developers, why not critique games, why not make a television show, etc...etc. Therefore GameZombie began to create variety. Some examples will follow:
Here is what GameZombie began as:
Nothing more than people giving video reviews for new games. But then GameZombie realized that there was a tough market for the game reviews, and began to develop better ideas, more unique, and more centralized on GameZombie itself. Thus, the Round Table discussions came forth:
Finally! Something to be proud of, but we were still trying to succeed to a new level. Meanwhile, taking flights out to different states within the U.S. to interview gaming developers, and bring our viewers the word right from the main source, similarly found below:
And yet another example:
So as your beginning to realize, we are not here to promote and make money...that's not it at all, we simply want to give YOU, the viewer some awesome videos from critiques, viewers, and the producers. With all this in mind, we want you as the viewers, to be able to give structural critiques, tell us what you like, what you dont like, and overall just welcome us to destructoid. With this account actually belonging to me, I am simply sharing what we want to create with you guys and girls here at destructoid. We dont want to overwhelm your C-Blogs, in fact i personally love reading all the information and well informative blogs you all post, therefore whether its us putting up a new video, or talking about recent video game news, we want to be apart of the community, me specifically (th3deceased).
Just remember, we are a bunch of college kids (broke) college kids just wanting to give you all something cool! I mean its not everday that we get a chance to meet Cliff Bleszinski and share that with you all!
So for all those individuals we may have upset in the beginning, i am here to apologize, and ask you all to hopefully enjoy what i am bringing to the forums. For your viewing pleasure, here is our most recent work we have been working on:
ButtonMashers - Your Friendly Neighborhood Forum Lurkers!
And yes you may even note, we read everyone's blogs, so even your posts may be in our show, so check it out! Season 2 coming soon!
GameZombie.tv interviews Rocco from Mega64.
Where he lays down the skinny on how they started,
public access TV, working with Shigeru Miyamoto,
and the worst trouble they've ever gotten into while
making a video. Rocco is a cute, cuddly, lovable guy
but STOP ASKING FOR A HALO SKIT or he'll blow
your ass up!!
Creative Director & Executive Producer: Spencer
Striker, music by the legendary Chris Bates. Camera
work by Darrin Giggy and Gabe Goldstein. Produced
by Adrienne Thiery, Motion Graphics by Andrew
Benninghoff and J. Kyle Smith, VJ'd by Brandii Grace,
and edited by the bad and the bold J. Kyle Smith
TopWare Interactive's Jake Digennaro talks with GameZombie.tv
about the latest hack and slash game to hit the market, but
X-Blades isn't like all the rest. Pummeling through your enemies
builds rage points to unleash the sweetest of special moves while
a magic tree lets you branch out and customize your power ups.
Creative Director & Executive Producer: Spencer Striker, music
by the legendary Chris Bates. Camera work by Austin Reedy.
Produced by Adrienne Thiery, Motion Graphics by Andrew
Benninghoff, VJ'd by Brandii Grace, and edited by our favorite
Jessica Frasher of GameZombie.tv talks to D3
Publishers Josh Austin about Onechanbara Bikini
Samurai Squad (Xbox 360), and Bikini Zombie
Slayers (Wii), a popular mature-themed series from
Japan finally available in the United States. In this
blood-soaked hack and slash, you play in
single-player or split screen co-op as a pair of sexy
samurai sisters slaughtering zombies and horrific
mutant bosses across an infected city.
In this bordello of blood themed GameZombie exclusive,
D3s Austin reveals the designer's secret tips and tricks,
including how to best deploy rage mode, how to rip your
katana out when it gets stuck in an undead, and what to
do when your bikini clad babe gets coated in blood. This
budget title is sure to please people who hate zombies
and love all things made in Japan!
Creative Director & Executive Producer: Spencer Striker,
Produced by Adrienne Thiery, Music by the legendary
Chris Bates, Camera by Darrin Giggy and Gabe Goldstein,
Motion Graphics by Leetal Halamish and Andrew
Benninghoff, VJ'd by the feistylilasian, aka Jessica
Frasher, and edited by the king of sting, Jackson Terhorst.
Jessica Frasher of GameZombie.tv has a
fun chat with Seth Killian, the Community
Manager for the Street Fighter franchise! Seth
gives us the rundown on the behind the scenes
thinking with the fantastic new 3D artistic style of
Street Fighter IV, and a return to the classic
characters we all know and love, but don't be
surprised to see some fresh faces to boot!
Capcom intends to release new controllers and
joysticks specific for the game, and check out Seth
Killian's mad skills on the arcade at the end of our vid!
Creative Director & Executive Producer: Spencer
Striker, Produced by Adrienne Thiery, Music by the
legendary Chris Bates, Camera by Darrin Giggy and
Gabe Goldstein, Motion Graphics by Leetal Halamish
and Andrew Benninghoff, VJ'd by the feistylilasian, aka
Jessica Frasher, and edited by the brewmeister Scott