Quantcast
Destructoid - taiki's Community Blog



About Me
Gamer Profile
3DS friend code:
Steam:
Battle:
PSN:
Mii:
Gamertag:
Following ()
Small question about a big problem in gaming.
taiki | 5:45 PM on 11.17.2009 14 comments


Here's a small question.

How can EA close down Pandemic when EA is making more money than Jesus on Madden and The Saboteur is looking to be a AAA title?

Addendum.

The bigger point i wanted to pose, was the big question of "Is the Western gaming model sustainable?"

My answer is, a huge resounding ... No.

EA has turned into the GM of gaming at some point in the last 10 years. EA West, East, Montreal, etc. etc. Not to mention gobbling up studios like Westwood(the last of whom are being fired when C&C4 is released), Maxis and Pandemic. I wondered when it will be that EA will gobble up Valve, but seeing as how Valve is probably doing much better than any given EA studio is right now, or even EA as a whole, not fucking likely(besides, if Valve's involved, the only gobbling being done is going to be done by Gabe Newell).

These extensions of their company is bleeding them dry, particularly during a period of time when their stock value dropped to 1/5th of what it was before October 2008. It lost something like, 40 points. Having to pay for overhead, marketing, support, distribution... EA can sell all the games they want, they can put out all the original, most thoughtful IP out there, but in the end, it's going to be economics that ends them, and probably Madden that's going to keep them afloat.

Ubisoft is similarly extended with offices everywhere short of Narnia and the Moon.

It's not just western development studios doing this. Square Enix also happens to own Taito and Eidos who also owns Crystal Dynamics and IO Interactive. Square Enix's approach to extension isn't going anywhere nearly as fast as EA is though, and that may be better for them in the long run, but who knows if the overall strategy of expansion is good?



Is this post awesome? Vote it up!

2

Those who have fapped:  RAB  


Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

12 comments | showing # 1 to 12
prev next

Jon B's Avatar - Comment posted on 11/17/2009 17:55
Jon B
Because Forums.
Diverse's Avatar - Comment posted on 11/17/2009 17:59
Diverse
Jesus never had any money.
Xzyliac's Avatar - Comment posted on 11/17/2009 18:03
Xzyliac
Blame it on Activision. It's cool.
Tony Ponce's Avatar - Comment posted on 11/17/2009 18:42
Tony Ponce
Because you touch yourself at night.
Holyetheline's Avatar - Comment posted on 11/17/2009 18:48
Holyetheline
I think it's because they didn't release The Saboteur soon enough? That game better make a big splash in the ocean of game sales.
Bugsport's Avatar - Comment posted on 11/17/2009 19:30
Bugsport
1: This should be a forum question
2: Because they can.
tijames's Avatar - Comment posted on 11/17/2009 20:21
tijames
Because Pandemic makes games that are actually original and unique. Sure you can say you've played them all before, but they were the first to make games like Full Spectrum, Destroy All Humans, and Mercenaries. Even Star Wars Battlefront was original when it first came out, good times... So what I'm saying is that EA can't allow creativity to live. They need money, not unique high risk games (even though most of those games sold well from what I remember). Though, it's also a case of Pandemic holding out for years and shifting studios to get these projects like The Saboteur released, a game that I will probably never play because of my lack of interest in it... Yeah that should sum it up for ya.
RIMoonlight's Avatar - Comment posted on 11/17/2009 23:30
RIMoonlight
Rumours =/= valid information.
Keep the declaring of EA as the corporate devil to a minimum until Pandemic is confirmed dissolved.
taiki's Avatar - Comment posted on 11/18/2009 03:42
taiki
@RIMoonlight

There are no rumors in that post. Everything there is pretty much factual or speculation, but not rumor. There's a difference between the two.
Tubatic's Avatar - Comment posted on 11/18/2009 14:25
Tubatic
Its strange, I agree.Bugsport brought up an interesting aspect of market speculation in his most recent blog. I'd wager that's a part of it: alot of EA's new IP stuff (Dead Space, Mirror's Edge I'm looking at you guys) hasn't really panned out the way they'd expected. Couple that with the Fall thin out,and I'm guess quarter earning have freaked out the market.

If I had to guess it, its reactionary and skittish. But I guess that's what you'd have to do to be #2?
BulletTrain's Avatar - Comment posted on 11/18/2009 19:06
BulletTrain
I don't think the act of acquiring subsidiaries with excess capital is a "Western" business model.

Aside from that speculation into anything carries risks. These companies were buying up studios when they had excess capital to burn, because it had the potential to be a profit making venture.

As for closing down one studio when they make money hand over fist from other areas in the company? Its because the business doesn't work as one big communal profit bucket that everyone pours into and dips out of. Its more than likely broken up into business units to track things like overhead/salary costs, versus profits generated. That allows you to track which units are profitable and which are not.

Its the goal of a stock providing company to make its shareholders a profit. If one business unit is not profitable, then it costs the company money to keep that studio alive. They have to take from the overall bottom line to keep afloat a business that doesn't make money. That's bad business, so when it comes to it, the only thing to do drop that business unit.

There is no sentimentality in business. It doesn't matter if you made the best games of all times. If you don't KEEP making the next best thing, then you can kiss your ass goodbye. It sucks, but that's the way ALL big business works.
taiki's Avatar - Comment posted on 11/19/2009 17:09
taiki
@BulletTrain

Thanks for the fucking Econ 101 class.

Acquiring and expanding has been something that's been unique to West in terms of the Gaming market. Aside from Square-Enix, I can't name another Japanese development and publishing firm that's gone as nuts as EA and Activision has in terms of expanding their corporate empire.

You're confusing profitability with sustainability, which is a huge mistake. Being consistent and *in business* is good for the stock holders, not maximizing profits in the short run. Short term, profits and marketshare thinking is pretty destructive. It's not sustainable. It's what put the #1 Car maker in the *world* into bankruptcy, GM. Cutting now, means that you won't have what you'll need later, even if you run huge deficits going the alternate route. Loss of workforce, loss of creative talent, loss of ability to produce anything.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!