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Prototype - Quick Review
t0pc0w | 8:34 AM on 06.19.2009 10 comments




Let me start by saying that Prototype turned out the be EXACTLY what I expected of it, and your satisfaction may vary based on your preconceptions. In case you don't know, Prototype is a sandbox type game, a variation of the formula that GTA introduced. The game is extremely similar to another of Radical Entertainment's other outings, that being The Incredible Hulk: Ultimate Destruction.I'm not a big fan of the long winded review, so I'll just touch on a few of my likes and dislikes and give a quick summary.
*Disclaimer - I still have about 10 or so events left, and haven't played the game on Hard yet - but feel that completing the story mode and 75% of events is enough for a fair shake.

Likes:

+ Sense of freedom and speed is fantastic, never gets old.
+ Missions design is interesting.
+ Visuals are a bit dated, but fit the game well and allows the frame rate to stay solid.
+ Upgrades are interesting, powers are fun and varied.
+ Vehicles are reasonably easy to drive.
+ Event system (side missions) are optional, and allow the game to be easily played in short spurts.
+ Web of Intrigue is a great idea, makes you feel actively involved in progression of story.
+ Stealth system shows flashes of brilliance, and can be intensely satisfying.

Disikes:

- Wonky controls at times, can be incredibly frustrating on timed events.
- Story is ridiculous and contrived, almost non-existent.
- Missions and events become very repetitive.
- Devastators (supers) are near useless later in game, as the require a charge that is always interrupted.
- Difficulty varies wildly from mission to mission.
- Boss fights are uninspired and feel tacked on.
- Stealth system is quirky, sometimes too easy and often useless.



Conclusion

Prototype is again exactly what I expected from it: a solid action title with a non-existent story. The controls are a bit frustrating at times, but those shortcomings are only glaringly apparently in the optional timed events. The stealth system feels a bit lacking. but is fantastic when it actually works. I almost get the feeling that Radical ran out of good ideas about 3/4ths of the way through development, and just rehashed much of the earlier portions of the game in order to get it out the door.

Overall Score: 7.0-- Good (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)



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9 comments | showing # 1 to 9
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PhazonYoshi's Avatar - Comment posted on 06/19/2009 09:40
PhazonYoshi
What do you mean the story is non-existant!

That guy who you've been tracking for like, half the game kills himself, and Mercer has NO REACTION AT ALL! The scene just ends. That was my first "wtf" moment with Prototype, otherwise I adore it.
t0pc0w's Avatar - Comment posted on 06/19/2009 09:51
t0pc0w
Let's just say it's not winning awards for the writing.
Zippyduda's Avatar - Comment posted on 06/19/2009 10:41
Zippyduda
I still really want to be pick Prototype up, but at £40 along with RF:G and other games I can't really afford it at the moment.

Nice review :) Thanks
Kohlstream's Avatar - Comment posted on 06/19/2009 11:27
Kohlstream
I just wanted to say every time i read one of your blogs, that picture of your dog makes me laugh.
ChaosTeaCup's Avatar - Comment posted on 06/19/2009 11:42
ChaosTeaCup
I'd like to give the whoever it was made the web of intrigue movies some props... They are some of the best cut-scenes I've ever seen in a game. nice use of stock photography, mixed with original engine, or FMV based visuals, and some truly horrific imagery give the cuts something I've seen very rarely in video games.
t0pc0w's Avatar - Comment posted on 06/19/2009 13:16
t0pc0w
@ Kohlstream - Scooooby Doooooby Dooooo!

@ Chaosteacup - I agree, the Web of Intrigue is a fantastic idea, and I hope games such as this steal it in the future. Hopefully with a better story to tell.
Chris Carter's Avatar - Comment posted on 06/19/2009 13:32
Chris Carter
@T0pC0W
There's been an abundance of inFatype blogs recently, and I'm just glad yours is a concise, accurate review of the game :D

Cheers
Velt's Avatar - Comment posted on 06/20/2009 01:05
Velt
I agree with you I was going to make a post about prototype but is just meh... I like it, is fun for 15 minutes a day but thats it... sometimes it gets seriously hard.
Mary Firefighter's Avatar - Comment posted on 05/13/2011 07:42
Mary Firefighter
Thanks for your patience and sorry for the inconvenience!
Best regards, Mary, CEO of website advertising and iscsi redundant
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