Let me start by saying that Prototype turned out the be EXACTLY what I expected of it, and your satisfaction may vary based on your preconceptions. In case you don't know, Prototype is a sandbox type game, a variation of the formula that GTA introduced. The game is extremely similar to another of
Radical Entertainment's other outings, that being
The Incredible Hulk: Ultimate Destruction.I'm not a big fan of the long winded review, so I'll just touch on a few of my likes and dislikes and give a quick summary.
*Disclaimer - I still have about 10 or so events left, and haven't played the game on Hard yet - but feel that completing the story mode and 75% of events is enough for a fair shake.
Likes:
+ Sense of freedom and speed is fantastic, never gets old.
+ Missions design is interesting.
+ Visuals are a bit dated, but fit the game well and allows the frame rate to stay solid.
+ Upgrades are interesting, powers are fun and varied.
+ Vehicles are reasonably easy to drive.
+ Event system (side missions) are optional, and allow the game to be easily played in short spurts.
+ Web of Intrigue is a great idea, makes you feel actively involved in progression of story.
+ Stealth system shows flashes of brilliance, and can be intensely satisfying.
Disikes:
- Wonky controls at times, can be incredibly frustrating on timed events.
- Story is ridiculous and contrived, almost non-existent.
- Missions and events become very repetitive.
- Devastators (supers) are near useless later in game, as the require a charge that is always interrupted.
- Difficulty varies wildly from mission to mission.
- Boss fights are uninspired and feel tacked on.
- Stealth system is quirky, sometimes too easy and often useless.
Conclusion
Prototype is again exactly what I expected from it: a solid action title with a non-existent story. The controls are a bit frustrating at times, but those shortcomings are only glaringly apparently in the optional timed events. The stealth system feels a bit lacking. but is fantastic when it actually works. I almost get the feeling that Radical ran out of good ideas about 3/4ths of the way through development, and just rehashed much of the earlier portions of the game in order to get it out the door.
Overall Score:
7.0-- Good (7s are solid games that definitely have an audience. Might lack replay value, could be too short or there are some hard-to-ignore faults, but the experience is fun.)
That guy who you've been tracking for like, half the game kills himself, and Mercer has NO REACTION AT ALL! The scene just ends. That was my first "wtf" moment with Prototype, otherwise I adore it.
Nice review :) Thanks
@ Chaosteacup - I agree, the Web of Intrigue is a fantastic idea, and I hope games such as this steal it in the future. Hopefully with a better story to tell.
There's been an abundance of inFatype blogs recently, and I'm just glad yours is a concise, accurate review of the game :D
Cheers
Best regards, Mary, CEO of website advertising and iscsi redundant