Let's talk about regional lockout and how it is no longer relevant.
First, let us briefly touch upon why we have lockout to begin with. Regardless of what any video game publisher or developer will tell you, lockout boils down to one thing and one thing only: control. Let's not fool ourselves into thinking it's anything else.
Game companies want to control what gets sold in what region to maximize revenue, and from a business standpoint it makes sense. Game companies need to make money, and they need to set a way to control what gets released and where. There are other factors involved like copyright and rights issues, but the bottom line is that they need to pick and choose what games get released to make the most amount of money.
Okay, so why is regional lockout no longer relevant?
Simple: it is no longer necessary. Why? Well, for starters, the "normal average" video gamer doesn't know about or care about importing games. If we had region-free consoles, for Joe average gamer it would probably be at most an undocumented feature. Case in point: the Nintendo DS. How many normal, average gamers know that it can play import games without any modification?
Yeah, I thought so.
Next, who imports games? Hardcore masochists like me who is willing to play a game in a foreign language, that's who. Having it region free really only benefits the ones who are willing to purchase the game and play it in a foreign language (possibly), and even if we are conservative, we're talking maybe ten to fifteen percent of the total gaming market? Why put a system in place to stop the ten to fifteen percent?
Oh, and before I go on, if you think game publishers would lose out on a region-free console, keep in mind that most importers go after games that would usually never see the light of day over here (and if importers are buying RPGs or games that publishers intend on bringing over here anyway, here's your Gamepro Gametip: translate the game while it is in development. You publishers have internet access, email, an IM window, and online translation dictionaries, so there is no excuse for not doing this).
So what about counterfeiting and people who purchase illegal copies of games? A region free console will see an increase in that, right?
No, no, no, a million times no.
Games have security measures in place to prevent that, region free systems are still gonna check to make sure your dealing with legit software, so this is a moot point.
In the end regional lockout doesn't seem to do much of anything. Sure it keeps us from playing Dating Sims or Mah-Jongg games, but if someone is willing to import it and play it in Japanese, more power to them, I'm just saying to give us the option to do so.
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It's because you can't play Ikaruga, isn't it?
Yeah, I have the same argument with DVD videos.
"If we had region-free consoles" *cough* THEPS3ISREGIONFREE, IALSOTHINKTHATFROMAHARDWAREPERSPECTIVETHE360ISTOOBUTPUBLISHERSHOLDTHERIGHTTOLOCKOUTTHEGAMEONASOFTWARELEVELBUTTHISISJUSTMYOWNSPECULATION*cough
The PS3 is region free?
its all down to sales, like razerangel said the PS3 is region free and many 360 games are region free, depending on what the publisher wants to do. This topic is currently quite timely for me as im probably going to have to import GTA because of the cuts made in the Australian version, and up until recently i was thinking of importing Dark Sector aswell (for the same reason). One particular game that is region locked on 360 is Rock Band, its probably going to be cheaper for me to import that full package on PS3 than buy it when it comes out here.
lol....wut?
whoa! ps triplpe region free no wai
Two words: Lik Sang. Remember how Sony had them crushed after tons of Europeans imported PSPs? Game companies still consider importing relevant, both the publishers and the hardware manufacturers. Different companies may have the right to distribute games in various territories (like Capcom publishing GTA III in Japan), and when people import they're skewing sales data and screwing the people who should be making the money. And honestly, it seems like the vast majority of the time, when someone bitches about region locking it's because they don't want to wait for a game that won't be coming to their country for a while (i.e. first party Nintendo games). Europeans and Australians are dicked over by the release schedule, without a doubt. And that sucks. But remember what happened with Super Paper Mario when a lot of users ended up bricking their system because of the US firmware update included with the game? Think of the headaches that would cause if it wasn't limited to just the people who chipped their consoles?
And I've said before, portables are region free because it makes more sense that a system that travels is able to play carts anywhere in the world than a home console.
If you're super hardcore about importing games that will never come out in your country, buy a freeloader or a Japanese Wii. But it's not a right you're entitled to. Don't like it, don't support the company.
@milescosmo
Don't import Dark Sector.... it's not worth it.
But without regional lockout what would developers screw over Europe and Australia with?