Quantcast
Community Discussion: Blog by sylphx | Developer Diary: Persona Live action trailer pt.2Destructoid
LIGHTS:  ON | OFF
surf dtoid with arrow keys

HOT GAMES
REVIEWS VIDEOS COMMUNITY FORUM SHOP

pc PS4 PS3 NEXT XBOX XBOX 360 WII U 3DS PS vita ANDROID APPLE

REMOVE ALL ADS?
Guaranteed contest entry?
A new video show?
Something else?

Vote in our membership poll

click to hide banner header
About
Hey guys my name is Michael Ferster.


I am currently a 4th year media arts major at the Alberta College of Art and Design in Calgary, majoring specifically in 3d Animation. I also have passions for industrial design/ and also Marketing and business (specifically online). I work as a graphic designer and on the side I do 3d animation/modeling contract jobs for rich oil companies.

My favorite games have been J-RPG's ever since FF1. I also play way too much DoTA, if anyone wants a match me and my friends hang out in the channel "tex" in us west on some evenings. I used to play a lot of fps' back in the day (Which was a Wednesday, btw) but not so much anymore.

Favourite games:
Chrono trigger
Megaten games
Final Fantasy games
Defense of the Ancients

If you have any questions about doing stuff in spore or 3d modeling in general feel free to ask, and I will hopefully be able to steer you in the right direction in the least.
Player Profile
Follow me:
sylphx's sites
Badges
Following (29)  


Welcome to part 2!

Over the last week I have been reworking some of my concepts a little as I have been working on the storyboards for my short film. They are pretty rough at the moment once I redo them to something that is actually recognizable to everyone else I will post them. I have been doing some location scouting and have decided to shoot the film in my school (Alberta College of Art and Design) for both ease in proximity to the green screen and also the look fits my image.

Some of the scouting location shots are below.\











Apart from working on location and story boarding, I have been doing some preliminary model and texturing work on the shadow's mask that will make it's appearance in my short film.



The model is almost done I think, I might clean it up a bit more. The texture on the other hand is very early in development is something I just slapped on pretty quickly.

Well until next time!
Photo Photo Photo



Is this blog awesome? Vote it up!





Did you know? You can now get daily or weekly email notifications when humans reply to your comments.

Legacy Comments (will be imported soon)


Heh, this looks like it could be pretty cool. Out of curiosity, you might have already mentioned this, but are you planning to use the game's soundtrack for the background music, or will it be something different? I'm looking at the pictures you posted, while playing the game's music in my head - not a bad fit, imo, though of course that's just me.
I've been thinking about both options actually, but I can't say for sure until after I shoot it.
The Shadow's mask imported really dark into youtube for some reason.

Back to Top
DLC   |   BEST Games of 2012   |   Best PC Games   |   Best PS3 Games   |   Best Xbox 360 Games   |   Best Wii U Games   |   Best 3DS Games




All content is yours to recycle through our Creative Commons License permitting non-commercial sharing requiring attribution. Our communities are obsessed with videoGames, movies, anime, and toys.

Living the dream since March 16, 2006

Advertising on destructoid is available: Please contact them to learn more