This is the "Gold" build for our game, Igneous. It's our last deliverable for our current class, but we plan on continuing on it for the next 5 months.
The player takes the role of a Tiki Totem who awakes inside a volcano and must escape before he is melted down by the evil lava. For the most part, the game is an action platformer with a heavy emphasis on physics based game-play. We planned to have three total levels for this build, but since time was short, we decided to scrap our second level (think white river rapids but with lava) and bring some of those elements into the first level (flowing lava with buoyant objects).
Overall I'm really happy with how the game as turned out. We've always tried to keep the game as simple as possible (this is the third major iteration of the game) and as fun as possible. The only unfortunate thing is that this game is way less fun when using the keyboard / mouse to play, so definitely play it with an Xbox controller =D.
No third-party APIs were used in the making of this game except FMOD for sound, we build all of our engines from scratch.
Team Members:
Will Graham - Technical Director
Chris Howard - Graphics Director
Cameron Jacobson - Physics Director
Ben Gable - Producer
This build will be available soon on DigiPen's website (I might just post the installer in a few days, they can be slow).