hot  /  reviews  /  video  /  blogs  /  forum

FRESH MEAT  
|   FROM OUR COMMUNITY BLOGS


5:46 PM on 10.29.2009  

Igneous is done! IGF/IGC Submission is in! (Free game inside!)

We've finally finished our student game Igneous!



Igneous is a student game made by a team of four developers from DigiPen Institute of Technology, where the player takes the role of a Tiki Totem that has to escape from a raging volcano. We started the project in July of 2008 as a 3rd-year project for our GAM300 class and after 15 or so months we have finally finished development.

We're submitting to the Indie Games Festival and Indie Game Challenge, in the student and professional categories.

It was a very long project and I'm glad that it's done, but we had an absolute blast throughout the whole thing.

The graphics engine, physics engine, and architecture were all built from the ground up by our team.

Here is a pitch video we made at 4 in the morning for the Indie Game Challenge:


Download the full game at:
http://www.igneousgame.com

Hope you guys enjoy!

read + comment


12:58 AM on 09.02.2009  

Igneous! A PAX booth, a game build, and a trailer!

Been a while since an update, did nothing in all of August, and absolutely loved it!

PAX 09
If you're headed to PAX 09 this weekend and have some downtime, you should definitely head over to the Freeplay/BYOC area and check out the DigiPen booth we'll have set up. Come over and play Igneous, along with 9 or so other quality DigiPen games and perhaps get a magnificent prize! (I think it's a tour of Valve)

EDIT: Forgot to post times when you can play Igneous (we won't be there every waking moment!)
Friday: 2:30pm - 3:00am (so late!)
Saturday: Not today sorry =(
Sunday: 12:00pm - 8:00pm

But if you happen to come at other times, there are plenty of other awesome DigiPen games to play.

New Igneous Build
If you aren't coming to PAX, or just don't want to come hang out with us at our booth (lame), you can enjoy Igneous anyway using this super sweet megaupload download! (PC only, sorry Mac users)

http://www.megaupload.com/?d=Y3T7QTW5

Don't forget to try "Impossible" difficulty in the options if the game is too easy for you. ;)

The game is not complete and if it doesn't run, I'm sorry =(, but if you could leave a comment or send me an email ([email protected]) about what happened and your machine specs, that'd be a huge help. It runs on most machines, but some still crash, and any help is much appreciated.

New Igneous Trailer
If you aren't coming to PAX, don't feel like downloading the game, or can't get it to run, then you can still watch this super awesome trailer!








Enjoy!

read + comment


4:44 PM on 07.20.2009  

Igneous Pre-IGF

Here's a video of the current state of Igneous, a DigiPen Junior level game headed for IGF in November.

Download available soon.



And thanks a lot to Anthony Burch for the Indie Nation article on the game.

read + comment


8:06 PM on 04.19.2009  

Igneous (Student Game)



This is the "Gold" build for our game, Igneous. It's our last deliverable for our current class, but we plan on continuing on it for the next 5 months.

The player takes the role of a Tiki Totem who awakes inside a volcano and must escape before he is melted down by the evil lava. For the most part, the game is an action platformer with a heavy emphasis on physics based game-play. We planned to have three total levels for this build, but since time was short, we decided to scrap our second level (think white river rapids but with lava) and bring some of those elements into the first level (flowing lava with buoyant objects).

Overall I'm really happy with how the game as turned out. We've always tried to keep the game as simple as possible (this is the third major iteration of the game) and as fun as possible. The only unfortunate thing is that this game is way less fun when using the keyboard / mouse to play, so definitely play it with an Xbox controller =D.

No third-party APIs were used in the making of this game except FMOD for sound, we build all of our engines from scratch.

Team Members:
Will Graham - Technical Director
Chris Howard - Graphics Director
Cameron Jacobson - Physics Director
Ben Gable - Producer

This build will be available soon on DigiPen's website (I might just post the installer in a few days, they can be slow).

read + comment


12:07 AM on 03.17.2008  

Chain of Command, Pre-Beta gameplay

Here is a little video of the game I'm working on right now called Chain of Command.

You play as a construction foreman who leaves his trailer to see all of his workers have been mutated into zombies! Now you have to enforce the Chain of Command "CoC". There will be 3 levels where you can bash, launch, destroy, and slap zombies with your dangerous, long, and hard CoC.

Anyway, take a look and lemme know what you think =D.


read + comment


12:06 AM on 03.17.2008  

Just created my account!

I've been reading DToid for a while but never took the time to join, but now I have!

Anyway, I'll probably post videos of the game I'm working on here.

read + comment







Back to Top