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About Me
I can't remember my friends names but I still remember the every move in any Street Fighter game, ever. I'm an absurdist existentialist with shades of zen taoism, but call me that and I'll deny it. I own a Wii, a DS and frequently partake of my friends other 360's and PS3's. Games are art. Games are new media that must be understood.
"Fuck 'em if they can't take a joke", Hagbard Celine.



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The Rev, tiff, virtualgirl, gender, media and gaming, all solved in one convenient post.
soul3150 | 7:18 AM on 11.26.2007 22 comments


Firstly it's not simple, it's mind bendingly complex, it has simple pricipled foundations but that's about as close as it gets.

It's called scopophelia, the love of looking at and/or being looked at, and the mass media imprints this into our culture from the word go. Women are taught to enjoy being looked at, I looked at the evolution of advertising and movie posters in particular for this, have a looksee if you'd like. Also, while engaging in any media, keep it in mind. The experience is nothing short of realizing that you are in the Matrix (I hate those films but it makes a good analogy here) when you study the media you start to see it all work, all the little pieces.

The female gender are programmed to be this way, as the males are programmed to love to observe.

Addressing tiff, the model of medium is the message is old and really quite nonsense (I'm not having a go at you just making the point) it doesn't take into account the socio-cultural institutions that surround how that media is accessed and absorbed. As with virtualgirl, males are going to have one interpretation of her cosplay, but a young woman will have a completely different one, due to the differing social schema we have been programmed with.

Then we get to the paradox, what causes it? We make the media and the media make us, that is why studying it is difficult. In my final essay I suggested a new method that embraces this paradox and absorbs as many fields of study as possible (did well on that one too) as ultimately what we are studying is the infinitely recursive space between two things. What sends the message and what recieves.

In thinking on this, we should take into account the fact that women have only been allowed to vote for about 70 odd years depending on when your country smartened up (some still haven't). This means that our species habit of rigid gender definitions is going through an upheaval (an a necessary one, I might add) that has never been seen before.

I mean think about it, women exist, games exist and yet we are surprised when the two merge. People probably had this debate around the womens suffrage movement. Think about it WHY is this a discussion. What, a woman who plays games wants to look good, don't you? This is an example of projection from male gamers who had a social stigma on themselves, they were outcasts, suddenly something that is not an outcast, it fits the social schema of good, comes along and ruins their one place to be successful on their terms. Now theur ugly again, so if they are, and she isn't, she's a phony.

If I could get a little further in life by photagraphing myself buck naked with a wiimote hanging from my member I would. What would differentiate me from all the other toned handsome male gamers who do the same is that I can back it up with words.

As has virtualgirl and as do all the other genuinely smart pretty nerd girls around.

Again, another point about how people interact with media in relation to tiffs point on it being all surface. It isn't for me and it isn't for many others. I look for the depth past what the mass media present because I know it is there. In time, we will KNOW as a day-to-day matter of fact that the depth is there with female gamers and the shema of "look but don't see" that marketing and public relations want to feed us will die off here.

I could write for hours on this but I've skirted enough of what I needed to say so I'll end on this. I've said it about many things as it is true about many things (like the games as art bit), it just takes time. It's evolution, can't rush it.



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20 comments | showing # 1 to 20
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soul3150's Avatar - Comment posted on 11/26/2007 07:56
soul3150
Additional:

I have written a whole blog (elsewhere) about the mainstream commercialization of geek culture and, as with all marketing, it seeks to rape all that is honest from us and replace it with surface.

The upside in our fight against this is that geeks simply tend to be a little cleverer than most, sure we'll see morons who have never played Mario in 1-up shirts cause it's cool. But the cool thing about cool is that it has a really short shelf life.

We won't have to share our space with posers for long, and we won't care cause geeks weren't cool when I was born and I didn't give a shit then, so I won't give a shit when it goes back to being plain old geeky. This will speed up the end of this really pointless debate on girl gamers, as there won't be the need to artificially sexualize it, the honest sexuality will remain, but that is a good thing. Honest expression is never bad.
Knivy's Avatar - Comment posted on 11/26/2007 08:08
Knivy
Agree with your comment.

It's funny how some people I know went from "Ewwww, geeks" to "oh yeah, I used to play videogames all the time!", when talking to them during GH parties.
soul3150's Avatar - Comment posted on 11/26/2007 08:10
soul3150
Addtional additional:

To address the cosplay. I have had some bad body dismorphia in my life (not, "get rid of this foot" bad but bad still) and my physical role models as I grew up were videogame characters and super heroes.

I did a very martial form of Tae Kwon Do for 6 years, why? Cause of Kim Kap Whan. I'm currently doing a harsh and practical form of Aikido and the beautiful but ridiculously impractical capoeira. Why? Cause I want to do flips, leaps and spins. Why? Cause I wanna dress up as Ryu and do a hurricane kick and a shoryuken (god I wish I could add hadoken to that list).

Cause it'll make me feel good.

But, your reaction to a girl dressed as Lara Croft running with two .45's is going to vary considerably from a guy dressed as Ryu doing a shoryuken through 3 roofing tiles.

Programmed gender schema. Girls might look at my Ryu cosply as the pathetic flaunting of a body that shows I really know nothing about games and just want attention.

When really I love games AND want attention.
wardrox's Avatar - Comment posted on 11/26/2007 08:17
wardrox
Good essay is good. I'm forever interested in gender and sexuality related issues in the mainstream media. Mostly because it comes with so many connotations, precursors and complexity.
Maurice Tan's Avatar - Comment posted on 11/26/2007 08:21
Maurice Tan
Thank you for mentioning the McLuhan part! That "Medium is the Message" line gets almost the same attention as hot gamergirls: we only care because it looks/sounds nice.

It's a shame that like 80% of the people in pretty much any society are influenced by the mass media whether they like it or not. And that to understand the true effects of media, you can't just do a study asking people what they like or something, but you need to understand the workings of the mind in general as well.

I would agree with embracing as many fields as is possible to manage. It would make for a lot better shows on TV for starters, if they are tailored to what we 'all' share as being "good".

On the flipside, imagine the horrors of having highly intelligent media people, with a background in sociology and (neuro)psychology, create audio-visual entertainment tailored to our human being? The exploits and propaganda tactics you could use on our poor non-thinking brains still have a LOT of room to grow. But then again, my teenage dream was to be Secretary of Public Information in China some day ;)

In the end, women are still women first and gamers second. As you say, society changes very slowly. There's no way in hell I'll live long enough to see humans treat each other based on their merits instead of mere "first glance" perceptions. Let alone in mediated communication.
soul3150's Avatar - Comment posted on 11/26/2007 08:22
soul3150
wardrox, I went to uni not knowing what I wanted to do, then I found media theory, it is SO deep it boggles the mind. It is the study of the true universe the non-existent distance between two communicating points, everything is communication.
soul3150's Avatar - Comment posted on 11/26/2007 08:27
soul3150
Don't worry Pew, differing academic schools all hate each other and would sooner die than work together (okay that was a bit of hyperbole there but it is still pretty bad) so we don't have to fear any well thought out media assaults yet.

But yeah, I mean, think about how far humans have come in a few hundred years compared to the last ten thousand. It's a growth spurt and, like a gangly teenager, our ideas have grown faster than our instincts. So we are trapped in a brain that stereotypes and feeds biases even when presented with evidence that we shouldn't.

Ah well, give it time.
Cowzilla3's Avatar - Comment posted on 11/26/2007 08:30
Cowzilla3
Nice write up man, makes me miss studying media and having intelligent discussions at school.
soul3150's Avatar - Comment posted on 11/26/2007 08:33
soul3150
Cowzilla3, I nearly jumped for joy when I read what was going on in the cblogs, like when Aquaman hears about a threat to the safety of Earth coming from underwater, I was like "Finally, I'm useful".
soul3150's Avatar - Comment posted on 11/26/2007 08:44
soul3150
And dammit, back to the cosplay and the disturbing, "Well what do you expect?" attitude that I'm seeing.

That's what guys say after they've date raped a girl.

Sure, if you walk down murdering rapist alley in next to nothing, it's stupid and your gonna get assaulted, but the problem is STILL the assault not the assaultee.
MaxVest's Avatar - Comment posted on 11/26/2007 09:58
MaxVest
When you say "programmed," are you talking about biological programming or psychological programming? As a graduated comm/media major myself, I always felt like the conception of the human mind was based on 50s and 60s psychology that doesn't cohere with what we know of the brain today. If you couldn't tell from that statement, I believe that certain tendencies are biologically inevitable, but malleable, and that media is more of an echo chamber than the sole shaping force, as you seemed to allude to in your final paper.

And I almost wrote on .tiff's blog that she didn't quite have the McLuhan quote in its proper context (he would have been much more interested in the fact that photographs were used than in the actual content of the photos), but that would have been more of a dick move there than it is here.
soul3150's Avatar - Comment posted on 11/26/2007 10:09
soul3150
Programmed in the cognitive psych sense, when you grow up in an environment, it naturally programs you with how to survive in it. As in being pretty to look at to find a protector/provider. This is not in the behavioural conditioning sense, it may sound similar, but find a net source or something they are different (I can't exactly mail you my Psych books).

I have read very little of McLuhan, beyond citations in other works, and if I have taken it out of context than I can only apologize. But the idea I attacked remains silly, studying media without a good knowledge of the mind, and the things that create that mind, is a self defeating excersise.

The things that make a person are a 50/50 balance of biology and environment, so we can never predict the result. I meant my final comment to mean more than "echo chamber", like a quantum echo chamber, it occurs so fundamentally in our reality that, though we may not feel it, it is the all cause.

The media is so complex now as we have been born into it. So where does the connection start for us. And remember, media is not just TV internet et al, it is anything that communicates something. From clothes to looks to aincient texts and cave paintings. Everything is communication.
atheistium's Avatar - Comment posted on 11/26/2007 12:56
atheistium
well written :-)
Bus's Avatar - Comment posted on 11/26/2007 13:35
Bus
Thankfully, Woody Allen has already crafted the immaculate response to any person who invokes Mcluhan's overused sound bite. I miss much about college but certainly not the endless repetition of this phrase. Now, if only we could raise Zombie Mcluhan from the dead to tell people "they're doing it wrong" and then eat their brains.
Samit Sarkar's Avatar - Comment posted on 11/26/2007 14:54
Samit Sarkar
There’s no way in hell I'll live long enough to see humans treat each other based on their merits instead of mere “first glance” perceptions.

I don’t think it’s an issue of living long enough. So much of human social interaction is based on prima facie impressions that I’m inclined to believe that it’s something innate within us — perhaps some sort of mechanism that came about through evolution to help us survive. It’s unbelievably difficult to completely disregard the information we ascertain (or assume) from a first glance — that is, while the adage “don’t judge a book by its cover” is a good moral guideline to give to children, it isn’t necessarily effective or practical in the real world.

The important thing, as I said in my comment on Tiff’s post, is to get past those instantly-formed opinions and actually look at the substance behind the façade to determine its worth. And I’ll close by quoting Professor Pew again: In the end, women are still women first and gamers second. I think that will always be true, but there isn’t necessarily something wrong with that, as long as it doesn’t descend into stereotyping.
Virtualgirl's Avatar - Comment posted on 11/26/2007 14:59
Virtualgirl
Great read, thanks fort taking the time to post your take on the situation. I agree with the “mind bend complexity” of the situation. I probably have my own media studies to thank for that. As for “we make the media and the media makes us” point, I also agree with you that this is true. IF we consider this type of behavior from females detrimental (which I am on the fence about), how do we go about fixing it? Is it our fault, or the media’s fault? It is a vicious circle. I doubt this question will ever be fully answered!

Also, Zombie McLuhan FTW!
soul3150's Avatar - Comment posted on 11/26/2007 17:56
soul3150
Virtualgirl, this type of behaviour is fine, provided it's honest. The problem is the sudden marketability of "geek culture" has lead to a fucktonne of dishonesty.

Like I said about me dressing as Ryu, that's honest, but due to the current situation, could quite easily be read as some lunkhead who's probably never played a game being paid to virally market Street Fighter IV. It'll change soon.
MaxVest's Avatar - Comment posted on 11/26/2007 22:26
MaxVest
When you say "programmed," are you talking about biological programming or psychological programming? As a graduated comm/media major myself, I always felt like the conception of the human mind was based on 50s and 60s psychology that doesn't cohere with what we know of the brain today. If you couldn't tell from that statement, I believe that certain tendencies are biologically inevitable, but malleable, and that media is more of an echo chamber than the sole shaping force, as you seemed to allude to in your final paper.

And I almost wrote on .tiff's blog that she didn't quite have the McLuhan quote in its proper context (he would have been much more interested in the fact that photographs were used than in the actual content of the photos), but that would have been more of a dick move there than it is here.
MaxVest's Avatar - Comment posted on 12/03/2007 11:18
MaxVest
Whoah, negative karma both for the weird 14-hr-later doublepost (but how???), and for being pedantic.
RoffleWaffle's Avatar - Comment posted on 12/26/2007 00:12
RoffleWaffle
I know this reply is months old but I stumbled upon this blog and I have to say it was an interesting read following all these articles. As a high school student with an interest in Psychology/Sociology/Philosophy discussions like this are always fun.
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