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About Me
I suppose since one of my stories has been promoted, I'm on the spot to get off my lazy ass and describe myself. I'm a 3D modeler working on Flight Simulators by day, a doodlin nerd by night. I try to remain without system biases but let's face it, no one can do that. I do want to apologize for some of my terrible grammar. I'm hoping to correct this issue as time goes on. I want to get better.

As to which games games I'm into, which ones am I not into is a more apt question. I'm a collector with a fairly massive collection. And, maybe as time rolls on, I'll fill more of this out.
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What HAVE I been working on....
sheppy | 12:17 PM on 10.22.2009 3 comments


Well, it's been a while since I did a blog post but I've been distacted, see. I'm designing a card game. What it is, I cannot say. What it's themed after, I cannot say. How does it play? No clue yet, building a deck as we speak. So what CAN I say? Well, I will post a card with placeholder artwork up here. Maybe you'll dig it, maybe not. IF you'd like to give this game a shot sometime, when I have a few decks together, I'll put a post up since I'll need playtesters.



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2 comments | showing # 1 to 2
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Char Aznable's Avatar - Comment posted on 10/22/2009 13:32
Char Aznable
Wait, you misspelled this woman's name. It's "Colette Bennett." Double 't's.

Good luck with developing your card game, man. It seems like balancing one of those would be incredibly challenging. How far along are you in the process?
sheppy's Avatar - Comment posted on 10/22/2009 17:19
sheppy
Not far at all. But I have the advantage in that the game is not customizable. Essentially a Deck is a Character, not an army or an array of actions, it's the character itself. Thus each deck would be firm in what cards it contains and what special abilities, etc. The advantage here is also I'm not forcing expansions down peoples necks. I also get to avoid the wholy convoluted and at times retarded reconning of rules that all other CCGs go through.
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