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Community Discussion: Blog by shaxam1029 | They didn't ruin your childhood... you did: A Spyro StoryDestructoid
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Hi, I'm Shaxam.
I write things a lot of the time and only publish them sometimes and that's OK. Destructoid is a second home to me and I'm so grateful to everyone who works to make this site what it is.
Ah, and videogames! I like them. My favorite console of all time is the Wii, and my favorite game of all time is Skyward Sword.
Other games I like include Xenoblade Chronicles, Final Fantasy 6, The Binding of Isaac, Hotline Miami, Thief 2, and Cart Life.
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Videogame franchises tend to evolve with every new game. Be it the characters, the gameplay, the graphics, pretty much every game in a given franchise is different. Sometimes the differences are subtle; like in the Pokemon, Modern Warfare, or New Super Mario Bros. series. And sometimes the differences are more pronounced, exemplified by the Zelda, Metroid, and Kid Icarus franchises.
I've always been one that's quite open to change. I love it when developers keep things fresh and give the next game in their series a radical new art style, or totally revamped gameplay. I do understand that a lot people prefer franchises that make smaller, more subtle, tweaks to each game, and I'm totally fine with that to. What I'm not so fine with is when people get upset to an irrational degree when companies make drastic changes to a new game in a series.



Let's talk Spyro. The original came out on the PS1 to commercial and critical success. People seemed to love taking control of the fiery purple dragon and traversing around the whimsical and wonderful world that insomniac had created. In 1999, a sequel was released. Like the original, it was an action-platformer, and like the original, it was pretty darn good. It expanded upon the first game the way that some would argue a sequel should, and made the game bigger and better in just about every respect. The next year the third and final Spyro game for the original Playstation hit store shelves to almost universal praise. This was considered by pretty much everyone to be the greatest Spyro game ever. It gave players a larger world to explore and fine-tuned the established action-platformer gameplay to a polished sheen. It didn't make too many differences, save for the addition of extra playable characters, but it didn't really need to. It's gameplay still felt fresh and new.



Fast forward to 2011, and the Spyro franchise is not as it once was. The purple reptile had starred in a number of games since his PSX days and while not all of them were necessarily bad, they were not nearly as revolutionary or exciting as the original trilogy. This might have had something to do with the fact that Insomniac no longer owned the Spyro license. The series was growing stagnant and needed something new.

In February of 2011 Activision announced Skylanders: Spyro's Adventure; a dungeon crawler RPG that featured collectible models that you could collect in real life and use in the game. It was radically different than any Spyro game before it, and was set to reinvigorate the franchise with a new art style and cast of characters. In fact, the only thing the game had in common with others in the series was that Spyro had his name on the cover. It might have done Activision well to keep their scaly friend out of the picture because the announcement enraged Spyro fans everywhere. They claimed that they had tainted Spyro's name forever and ruined their childhood memories with the original games. Some fans even went as far as to send the developers death threats. It was ridiculous.



The fact that gamers are so attached to franchises to the point where they claim that developers ruined their childhood memories with the original games is kind of disgusting. Those memories that you had with those games are your own. No one is going to take them away from you. If you don't like something that a dev is doing with a new game in a franchise, that's fine, just don't play the game. Don't let yourself ruin those memories.

I've seen similar behavior for fans of the original Devil May Cry series that express dismay that the new DMC is coming out, as well as from fans of the original Tomb Raider. To those people I say just don't buy the new games and don't ruin the old games for yourself. Or maybe you could have an open mind and try the new games out! You might even enjoy them more than the originals... just a thought.



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I never really played Spyro as a kid (I had a Nintendo), but I did just recently pick up Skylanders for the 3DS because I was curious. I'm surprised I enjoyed that game as much as I did. Is has some negligible problems (jerky camera), but it's actually a great throwback to the platform days of Crash Bandicoot combined with the knowledge we've learned since then. Sure, buying the Adventure packs will set me back a lot of money, but I'm thinking of doing it just to have more of the game to play.
Fans are dumb, but it seems that a certain generation of kids are especially dumb. Any fan who sends death threats to people making a game in their favorite series, are a bunch of entitled cunts who deserve to have death threats sent back to them.

For the record, I don't like Spyro. It was ok, but I never felt it was anything special. I liked GEX more.
Misplaced emotional attachment is nothing but trouble.

Hey, some people just feel so strongly about something, like how they like their kool-aid, they they'll... I don't know, shoot someone over it.

Spyro has momentum enough now, that it could span a children's TV show, and really - I'm surprised it hasn't.
Dumb people are dumb. In all honesty, I think Skylanders is brilliant. I actually like the idea, and the games seem fun, too.
If anything, it reinvigorated a franchise that really needed it.
Shit, my pic didnt go through. I never played skylanders and when it was first announced i was nervous but im glad that alot of people said they like it. I do think fans (or gaming fans in general) can get really worked up over a video gamething they dont have to buy. Now if only they can make a miracle for crash bandicoot.
Smurf, "It reinvigorated a series that needed it"

I know nothing about Spyro (other than the name's Greek origins), but I really dislike the justification. Look at the case of Resident Evil; a beloved survival horror series changed drastically with each iteration for the sake reinvigoration and look at it now. If the genre has to change for some new people to be brought into an existing series, then MAYBE that series should be abandoned.

No, new games don't ruin the old games, but significant changes tend to blend genres and the series' identity can be permanently altered. I'd rather we get something fresh than seeing survival horror games be commonly morphed into action drivel.
@Arttemis

Think of it this way. After Rayman 3, we were all kind of expecting Rayman 4 for the Wii. I still remember seeing a picture of Rayman riding a giant spider. Instead we got Rayman Raving Rabbids. Now that the Rabbids have become their own IP, we've finally gotten a "true" Rayman game in the form of Rayman Origins.

The Skylanders series will no longer have Spyro in the title when Giants is released. Maybe Activision will give us a classic Spyro title in a few years.
I only ever played the Spyro games on the PS1. Everything after that just fell off my radar.
Arttemis, the series probably should have been abandoned. But honestly, I think they improved upon it, unlike the Resident Evil changes.
As far as that goes, it's probably time to move on to other new horror games. I'm just saying, in this instance, they did good. But yes, it easily could have just been a new IP.

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