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seagaia's blog

10:31 PM on 08.12.2012

Old Zelda-like Dungeon Design in Anodyne, part 1 of ?

x-post from my wordpress Throughout development of Anodyne, one of the largest challenges I've faced is the task of developing a number of "Old Zelda-like" dungeons for the player to explore. What are "Old Zelda-like" Dung...   read

12:37 PM on 07.05.2012

Anodyne status update #2. overall game structure, health, and dungeon design.

hello, hello. welcome to the 2nd edition of Anodyne status updates, brought to you by me. Today, we discuss a few things. The overall structure of Intra, gameplay-wise, a short discussion on health, and then a blurb on Dung...   read

1:41 PM on 06.28.2012

greetings, destructoid

hello lady and gentleman i'm seagaia (sean), except when the seagaia sea resort has taken the name first like in the case of twitter (my handle is @seagaia2 meh) i don't recall where the name came from. well, my sister appa...   read

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