I've been nerding it up since 1985 with the nintendo. I graduated to D&D in '88 and oddly enough around the same time my stock in girls plummeted. My first big gaming experience was playing Dragon Warrior for the first time on the NES and realizing that you don't always have to start over when playing a game. You can move ahead in increments, such a simple thing blew my mind. I didn't even know what an RPG was at that point I just knew I loved it.
Now most of my time is spent playing music and video games. I have played in a few very underground bands that released CDs on a couple different labels. Currently spending more time with games and taking a long break from music so that when I find it again, I can love it. Hedonism is my god, and I'm a level 33 enjoyer of stuff and what not.
Oh yeah, I LOVE TV. I know, Henry Rollins would be very disappointed in me, but I love TV series shows like True Blood, Futurama, Carnivale, Deadwood, Rome, The Pillars of the Earth and many others. I would state some bands but it will just seem like I'm trying too hard, which I already am, so I should quit while I'm behind...
it happened today reading the joystiq headlines, "RUSE to support Move, not planning to support Kinect", that's when I realized a horrid revolution. not only do we put up with games degrading as they cross platforms from 360 to PS3 to PC and so on, but now we will have 2 new devices to contend with developer's time.
maybe you have heard of a term on the bioware boards called ZOTS? i can't recall the exact breakdown of each letter, but basically it means (developer manpower, developer time etc).
these two new machines in the "arms race" for casual gaming hardware, in my opinion, will only divide our chances of refined games. if only one game out of 100 is crippled, then it's already not worth it to me.
let me also say, gaming is gaming, i don't believe in prescribing to "hardcore gaming" or "casual gamer", its all gaming. but i will say the extra hardware, many times, turns out to be a board game bought on a whim and played only once. my niece is the perfect example. she wanted the Wii, she got it, and soon after stopped playing. then she wanted the balance board to play sean white's snowboarding. same story, she got it for x-mas then shortly after, stopped playing. now i'm not saying my niece is the example of every gamer, but shes a great control group participant.
i just hope your favorite developer and mine has a discerning eye for where our gaming is going.
I'm surprised at how many people love to hate this game. Some claim bugs and some just don't like it but I have an idea about why so many don't like it. I think AP is a hardcore RPG, period. I think what this generation of gaming has created was this mixture of shooting and RPGs features that have to use water in the mixture or they won't blend.
So you end up not having an extreme genre experience like maybe in the past you would have playing games like D&D Warriors of the Eternal Sun, Buck Rogers or Shadowrun all on the genesis. they were great games but I'm sure more people played all three of those games on a site like Gamebanshee.com as opposed to a site like IGN.com.
My point? It's a question, are the wrong people reviewing AP? I love AP and a friend of mine who likes the same kind of RPGs I have liked in the past also loves it. I think the folks that are reviewing AP are the kind of people who love games like Halo, Borderlands and GTA4. Are they bad people in my eyes? Hell no, i also love those games, but where their list of games/genres stop, mine keep going into stuff like Psychonauts, the old Dark Sun RPGs on PC from the 90s as well as the Ravenloft games. The gold box D&D RPGs from the 80s...
So my point? Many of the gamers who do not like AP probably didn't play OR enjoy these previous games I have mentioned in this blog. Games that were essential building blocks to enjoy a game that takes as much patience as AP does. Now don't get me wrong, these people aren't evil in my eyes, they just have not played many different games that would have helped them prepare for a game like AP. I grew up on RPGs that took more patience than enjoyment to play.
My first few RPGs as a child were comprised of a game on an early 80s PC called, simply enough, "Castle", (I don't even remember the kind of PC it was, I was very young), Dragon Warrior on the nes as well as the first Final Fantasy and other games like Faxanadu, Castlevania Simon's Quest and Phantasy Star 2. As well as the previously mentioned old D&D RPGs, where you would actually have to read the manual to find out what an NPC in the world was saying to you. 'Turn to page 64 to find out if the Elvin gal wants to hold your hand'.
So this is my big scientific hypothesis about why so many people don't like AP. In an age where ME2 gets almost PERFECT scores for a follow up game that didn't follow up much from it's predecessor and failed to appease many of ME1's many hardcore RPG fans. I think ME2 as an example is the most telling.
I have heard many issues with bugs being cited as another reason for its low scores and I myself have not had any surprisingly. I don't want to sound like the guy that has no problems with a game and thus no one else should but it can't be that buggy if its working on my PC for this long without one issue. They at least did one thing right.
ok nintendo, we get it, you have the best hardware sales numbers, I'll remember that next time i'm in the market for an electronic board game with a jack-off mechanic.
i'm done with the tired, 'reggie phils-aime financial power point' via E3... show me games nintendo. i actually loved the gamecube. even it had very few games but i think there were more and better games per capita than with the wii.
but why am i surprised? nintendo is a company seeking profit. consumers vote with their wallet, and that leads me to my rant about "pure evil".
xbox live is pure evil!!!
fake "monopoly" money, you actually end up spending more than you need every time you purchase something. and to pay for live gold is a bit of a rip-off as well. let me get this straight, im paying to download demos, and to have the ability to play games online that is actually free on EVERY OTHER GAMING FORMAT!?!?!? bullshit.
demos are a form of advertisement as well as wallpapers and other little pics and what not, that MS keeps shitting out on a daily basis. and people keep paying for it. i have since ditched my 360 and wii.
its sad really, because i enjoyed many of the games only the 360 offers. but im a PC gamer first and then console. i'm used to spending money on games, i never pirate, and i will pay for a service if it actually offers something, but i will not pay for the 'honor' to advertise!!!
i see this trend in MMOs as well. who decided that all MMOs are worth spending 50$ on a box and 15$ per month to play? how many MMO developers actually create extra content that justifies a fee, that down the road, can be astronomical.
i can only name a few games worth spending 230$ a year to play. but at the top of that list i would put turbine's lord of the rings online. now theres a game that you actually get your monies worth per month. otherwise, i think buying a box for an MMO is a rip-off as well. if you create a service that im going to have to pay to play every month, then why am i purchasing a box which usually is just a code on a paper after having been doing your beta testing a whole month prior to the games launch.
i know, im just a bitter, lonely and jaded old prick. and i know much of this will be unpopular. but i do believe that capitalism CAN work, it just usually leads to greedy behavior, and when games come out with launch day DLC i cant help but think AT LEAST 20% of the releases are of the unscrupulous variety.
in this era of being nickel and dimed to death via the video game industry, i just hope that more folks start voting with their head instead of their wallets.
or, if you like, its like public transportation, great idea, until you get knocked out by a roofie wielding ari fleischer and your asshole abducted for a transplant procedure for george bush...
its un ethical.
video games now cost more with the induction of this "next gen" of systems and formats...
were paying an extra 10$ on average for new games. whats to keep a developer from saying, "wait, why not shave off the ass end of the game and sell it in 3 months as 'DLC' for another 20$!!!"...
it all started with that fucking horse armor. two fucking dollars to make my fucking horse look different. oh so he could take a knife to the cornhole better... tell me bethesda didnt have this included from the start and then had the brilliant idea to wallet rape everyone...
and i dont know about you, but 2 bucks is a lot for a un-employed junkie/ video gamer to save up!!!
so, lets see, how much is fallout 3? 100 hundred slappers...
oh wait what? you dont "HAVE" to buy DLC?
sure. i get it, you're one of "those" who think we have free will...