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robotbebop's blog

9:03 PM on 01.27.2012

Oh, hey, nothing much, just released an iOS game.


I'm RobotBebop, you might remember me from PAX or from when I actually posted cblogs.

Just to remind any of you who I am visually. I'm not just some random weirdo.

I've come to you today to let you know that I've recently released an iOS game with the fine people from Notion Games. I did the programming for the iOS release.

Click the image below to see the iTunes App Store description:

Here's some gameplay footage.

Here's a couple of reasons why you should buy it:

1. I'll cry if you don't.
2. No, seriously. I'll cry.
3. There are definitely worse ways to spend $1.99
4. It's fun, and challenging!

If you buy the game and it's too difficult for you, don't worry! We're going to add a couple of difficulty modes to open things up a bit for everybody,

No iThing to play it on? Well, there is an Android port in the works, but unfortunately I don't know when that's going to be ready :( Sorry Android users.

Oh, also, we've released a soundtrack. You should buy that as well, because it is really good.   read

12:59 PM on 09.25.2011

Help a dtoider get a game released!

Long time no blog, but here I am. What have I returned for? Simply put, to site whore. For the past few months I've been working with Drew and Matt from Notion Comics to develop our own video games. Our current project is called Up Up Ubi. We're planning on targetting iOS primarily.

You can see development gameplay videos at the youtube channel I setup here

If you want to donate some money and get rewarded for it, you can pledge here

The minimum pledge is $5 and you'll get your name in the game credits. Anybody who pledges $10 or more will receive a free copy of the game.

Why should I pledge?

Because you're a generally nice person. Because you can point to a game and say "I helped release that game!" Because you don't want me appearing at the foot of your bed in the dead of night with a bottle of lube and a gimp mask.

Are you a bad enough dude to pledge a measly $5-$10 dollars?   read

1:26 PM on 09.11.2010

A Chronicle Of Beyamor : PAX Prime 2010

Turns out the iPhone was a crappy idea. So I've carefully (not really) photoshopped Beyamor into all the pics that required it. I also didn't end up taking nearly as many pics of Beyamor's avatar as I would've liked. Sorry!

Ah, PAX. That glorious time of year. A Mecca For Nerds as I've heard it described. Such a horrible fate to befall those who cannot attend!

Fortunately there are those who can attend PAX from beyond the aether via their online representations, Avatars if you will. A few good men and women have begun to adopt these avatars, facilitating attendance.

What follows is a chronicle of one's journey.

Beyamor DJ'ing while waiting for the Greyhound in Bellingham

Shortly after arrival he demanded to go to Gameworx. I tried to explain that he was unable to actually play any games, but he was being so stubborn.

After a few drinks we met up with the rest of Destructoid!

Beyamor told Jim that Rush sucked and that there was a Ghost Of A Chance that he might be bias. Jim was less than impressed, but otherwise posed for the picture.

While waiting for the Dtoid Live panel with Dexter345 we were greeted by Elsa and Mongoose.

But Beyamor's avatar said something wildly inappropriate and scared everybody away.

After the group photo we went to the Cheesecake Factory for lunch with ScottyG, bushofghosts, Icarus, Random Hamza, theGoldenAvatar and Half Left. The warm glow of Beyamor's digital prison soon attracted the attention of a stuffed lobster. There was nothing to fear, but Beymor was concerned none the less.

After lunch I did a run through of the show floor. We finished the day with a few beers at the Daily Grill.

Later that night...


However, Beyamor was still feeling a bit bad about his horrible statements earlier, but then...

... Elsa and Mongoose's made nice with Beyamor

It was shortly after this point that Beyamor's avatar entered a trance like catatonic state. Completely satisfied with his time at PAX he disconnected his consciousness from the device and dispersed among the crowd. (or, just a really fluffy way of saying I didn't get a chance to take any more pics of him.)   read

9:20 PM on 09.07.2010

List of my favorite dtoiders I met at PAX....


(come on you knew this was coming.)   read

6:58 PM on 09.06.2010

PAX 2010 Pictures that I took with a camera (NOW WITH PROTOMEN)

[UPDATE: Scroll to the bottom for a video that I recorded from the Protomen concert!]

I have to say it was an honour and a blast to meet and even hang out with so many dtoid members and staff. I can't really express in words how awesome this weekend was.

I'm aware that Hamza (or somebody) is going to setup a public Flickr account, which I'll probably upload these to when it's ready. In the meantime I've hastily uploaded the pictures that didn't come out rubbish thanks to my camera's fucking retarded auto focus/iso/whatever functionality.

The full stream can be found here

Below are a few of my favorite pics that I got.

Mr. and Mrs. Carey. Shortly after this picture was taken Sean said the funniest thing I heard all weekend. It was also VERY INAPPROPRIATE.

Anus McPhanus and Funktastic being awesome

Niero and Me from a photo apparently taken in 1995.

Dtoid Canada! ScottyG suddenly became poorly masked out and was able to defy the very laws of nature by standing inside the cushioned bench, just like Dr. Manhattan. (Or he just wasn't originally in the shot for some reason.)

Hamza with Beyamor, while Maya photobombs in the background.

No real idea what's actually going on here.

Jim and Me. I tried to reassure Jim that nobody was going to shank him. I don't think it helped when I shanked him though.

There were more pics but Flickr wants money so fuck them.

To all the people who I was lucky enough to hang out with, and to everybody I only had fleeting contact with, you are all awesome.

[embed]183231:32782[/embed]   read

9:25 PM on 08.25.2010

Adoptimus Prime ZOMG 8 DAYS EDITION


Funktastic - Wry Guy
Elsa - Winged Kraby, Handy, Nihil (holy crap Elsa = awesome)
Ali D - Stevil
RobotBebop - Beyamor
Kraid - Occam's Electric Toothbrush
Sean Carey - mrandydixon
Tactix - Xyliac
knutaf - SteezyXL
Guncannon - FalconReaper

There you have it. I think that's as close as a final roll call as I can come up with.


12:07 AM on 08.10.2010

Adoptimus Prime Update

Good Evening Destructoid, I'm just going to pop up my head and update you all on the current list of adoptees/adopters.

Funktastic - Wry Guy
Elsa - Winged Kraby, Handy, Nihil (holy crap Elsa = awesome)
Ali D - Stevil
RobotBebop - Beyamor
Kraid - Occam's Electric Toothbrush
Sean Carey - mrandydixon
Tactix - Xyliac

I feel like I'm missing somebody, or somebodies. If you are the missing persons just go ahead and comment and I'll update the list

Also I have learned something amazing: there will be SSFIV tourneys at PAX. How many of you are going to be there and beat the crap out of me at this game in person?   read

1:54 PM on 07.31.2010

Adoptimus Prime Status

Happy Long Weekend Canadian Destructoid! Everybody else have fun having your soul sucked out for an extra day on Monday.

Here is the current list of Adopt an Avatar match ups - Adopter - Adoptee(s)

Funktastic - Wry Guy
Elsa - Winged Kraby, Handy
Ali D - Stevil
RobotBebop - Beyamor

Again, if you want to be adopted and be at PAX in spirit you only have to post a C-Blog stating your case for adoption. If it doesn't suck then somebody will pick you up!   read

12:27 AM on 07.28.2010

Adoptimus Prime [Adopt An Avatar]


You should know what this is about. If you don't, well... fine. Here and especially this here

The jist of it is this: There are an unfortunate amount of awesome people who simply can't make it to PAX. It's sad, and we'd all like to pretend it doesn't exist, but there it is. Does this make you sad? Do you feel a few tears welling up from inside your dried out husk of a soul? Fear not! There is a way you can help! It doesn't even involve money! .. well.. at least not giving money away to people directly, you still have to pay to get to PAX, uhm..

How does this work?

It's simple, people wanting to be adopted simply have to post a Cblog stating their case for adoption. Then adopters can contact them and deliver the wonderful news that they've been adopted!

Then you as an adopter simply print the adopted's avatar and carry it around PAX with you, taking pictures along the way. This way your adoptee can live vicariously through you and his or her paper-borne avatar. Just make sure that your avatars are well behaved. Ask Beyamor's avatar how good of a father Qalamari's avatar is. (Or is he the mother? I don't know if I want to think about it now.)

Interested? you better be. If you don't I hate you. Not really. But it would be nice if you were is all I'm saying.

Please, don't deprive your fellow community members of PAX, for only a small investment of your time you can bring a community member with you in spirit.   read

9:30 PM on 06.15.2010

E3, An Insightful Analysis

What follows is my edgy, totally legitimate and well-thought out analysis of E3: 2010.

Before E3 2010:


After E3 2010:





But seriously, folks

I've never really cared what Nintendo did; as in I never really felt any betrayal. I always knew that Nintendo's casual-friendly, shovel-ware loving platform would never stop them from making great games themselves. And even if that distorted other doomsday scenario should ever manifest, I still always had other platforms that served me just as well. But now, with Metroid: Other M looking pretty awesome, Super Mario Galaxy 2, new Zelda, and even new Donkey Kong Country: I'm really starting to re-think the old decision to sell my Wii.

Also, there is the giant fricken pile of awesome sitting on the 3DS,

I don't think Nintendo has ever unloaded so much awesome in such a short period of time, to say I am excited is a complete misuse of the word.

What about everybody else?

I am definitely as excited for a bunch of other non Nintendo software as well!

Vanquish - Looks like Gears of War, but with enjoyable gameplay and an even more ridiculous story. I can dig that

Marvel Vs Capcom 3 - Holy fuck I'm going to suck at this game, but damn if I won't buy it.

Metal Gear Solid Rising - Just so you know, I am completely and utterly loathe to admit this: Raiden looks like a mother fucking badass. Maybe he shut off the emo valve for this game? Maybe that confrontation with those Gecko fried his suck-it-up cyborg chips and he lapsed to whiny-bitch mode for all of MGS4? If I buy this game and I like it more than MGS4 I will eat my shoe. Honest. However, the second he utters a line as completely idiotic as the ones he did in MGS4 (I won't repeat myself as I've aired my intense hatred for Raiden many times on this site) then no shoes will be eaten.

Xbox 360 Slim - If only cause my fat 360 had a heart attack (it really didn't have to eat all that McDonalds.) Kinda upset that I have to buy a transfer kit though since the hard drives are incompatible and MS can't even let the stupid console use a non-proprietary enclosure and hard drive controller.. thing.. or something.

So this is E3, it's been exciting because of Nintendo, and HEY, despite popular fear and other general idiocy motion control DIDN'T completely wipe out gaming as we know it! That's a plus too!   read

8:38 PM on 06.05.2010

These Infernal Machines of Hyperbole

EDITOR: I am drinking. Also, I fucking LOVE hyperbole. Enjoy. Please don't stab me.

NATAL and Move, the upcoming motion sensing technologies both disgustingly rich with waggle will soon be hoisted upon us. It's pretty clear that we should be up in arms about this. Flailing about in righteous fury protesting an altogether different flailing about in the comfort and privacy of our own homes.

The 1.8 hojillion people still playing Call of Duty, Halo, World of Warcraft, and others are just doing so to pass time until the perfect storm of NATAL and Move hit. The only rational conclusion one can make is that with each passing second these people are being subjected to subliminal messaging from Sony and Microsoft, urging them, demanding them to purchase these kind-of-overpriced pieces of plastic.

What will happen when then calm subsides and the storm rages on our shores, friends? The answer is obvious: Every single person playing video games, every one of your brothers, sisters, and clan mates, will simply drop their controllers in their nearsest trash bin; just as they were programmed to.


I just.. I just love gaming so much. And these, these monsters are trying with their every breath to take it away from us Real Gamers. Who do we have to blame?

Why, only Nintendo. Nintendo has been the architech of this entire motion control nonsense since the very beginning. Which gaming blog is going to tell you that? None! Nobody has the guts to say this. Yes, that's right Destructoid: NIntendo has been in cahoots with MS and Sony this entire time. If they haven't, why aren't they denying it?!

You see, back in 2000, Nintendo had a great idea: get people hooked on an innovative control scheme. When it becomes a massive success, MS and Sony will have to compete. And when they do? Nintendo will release their next, greatest, wagglest Wii ever! With the entire gaming community ensnared by this evil plot all parties stand to gain KAJOOLIONS of dollars!

The victim? You, The Real Gamer. It is You, The Real Gamer, who is the perfect person to rebel! I implore you, flock to the comment sections everywhere, project your opinions wherever and whenever! It doesn't matter how uninformed you are as long as you are heard and you are the LOUDEST ONE SPEAKING!

When your children come to you and ask "Mommy, Daddy, What's a controller?" What will you say? Tell me that! what will you say?

Good night, Destructoid.   read

11:16 PM on 05.31.2010

Remember how I'm making a game? That's still a thing.

As anybody who has read my handful of posts may know, I have been working on a game.


Yes, I can confirm, this is EXACTLY what this is like.

Up until the last few months I've sort of been slacking off on it / sort of getting stuck with work craziness. About a month or so ago the work craziness settled and I regained my motivation. So I took a good, hard look at the state of my XNA code base and I just couldn't keep working on it without constantly feeling the need to toss it all out and start over.

Looking at the features I needed / wanted, and what kind of work I would have to put in, I decided this: fuck that shit. I would like to at least keep up the appearance of deadlines.

In the time since I ditched TGB and started working on my own codebase in XNA the number of issues with the Platforming Starter Kit have been resolved, and I now feel that it will cover all my bases; when I've got all the major stuff hashed out then I will upgrade my licenses to the "Pro" versions, which net you the source code to everything. Then I can add some real polish and move some of the more CPU gobbling script code to C++.

So, with all the pieces falling into place, about a couple of weeks ago I went to the artist who is working with me on this project and we hashed out a plan to have a prototype ready by the end of July. My goal is for this prototype to feature all or the lion's share of what I want to be included in the actual finished game. Hopefully with that in hand I can try and find some funding; not really holding my breath there though.

Game release? I was originally planning on XBLA Indie Games, but since I'm not using XNA that's obviously no longer an option. I'm hoping to be able to release on InstantAction However they're still working on over-hauling it and hashing out the developer stuff, so I'm not certain how that's going to play out.

Anyhow! I do have a video to show you. It's important to note that the game displayed below is using a mixture of real artwork and my shoddy programmer art. Try to guess which is which! Free pancakes to the first person who guesses right!


The above video also displays more progress made in mere weeks, as opposed to the very rudimentary progress I had made with XNA.

Thanks for watching! If you like, I also have a separate website.. that's.. well, it's there and you can read it if you like.   read

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