But there were growing phases, towards love, as I remember from the top of my head…
The first thing I recall is a game not working and the blowing of the cartridge scenario and continuous fails in starting the game up and I became sad full of wonder. Then playing NBA Jams and Mortal Kombat. Sega had a game with a guy on a wheelchair? Am I making this up? He could transform into everything, what is that game?!
Super Nintendo: Aladdin. The magic carpet ride was so much fun. An exhilarating breeze, through my hair, was what I imagined as I stood in my little ghetto baby clothes.
Gameboy up to and including Gameboy Advance (Yellow Pikachu Edition): Pokemon and Wario Land son. Epic introduction to rpg and platforming. I really played games because I enjoyed it, not just to be good at them.
N64: Goldeneye. I couldn’t even beat the campaign; all I did was play multiplayer. Clay Fighters is what reminds me that I always was intrigued by rebellion. It was a naughty game hehe. WWF wrestling with the clown that would electrocute was so tight and shit.
PS1: Syphon Filter and Crash Bandicoot; FF 9 with the little point capped alien; Gran Turismo; Twisted Metal multiplayer! I don’t think I was ever completely beating story-driven games at this age. I was stupid and talentless.
PS2: GTA and FF victories were 80% cheats. With Gran Turismo (I think I was 14), I convinced younger children to drive around for hours in the same match, to get me $$$, in my game. Tekken Tag is the best fighting game ever. Yeah I said it. Resident Evil 4 was my first new game +. SPORTS GAMES before they became repetitive. My friends and I would play Madden and NBA 2K nonstop during this era; becoming revengeful at each other during losses. Again, in Final Fantasy X, I was cheating my ass off. I pretended that I beat it but I used Gameshark and lied to real gamers like I really beat it. Referencing “Yeah Aaron” and “Sin was so hard.” Surprisingly I beat the airship without codes. Don’t we all remember the plane battle where you had to fight the birdie on the ledge? Fuck that nigga. I eventually used haste and got the butterflies because of the complexities that were at hand; gasping “gaming requires talent” in girly man fear. I started to take gaming seriously here for sure.
Xbox: Halo local play and legendary mode. Halo also is the only game that I ever enjoyed “Capture the flag” in. It was uniquely suspenseful. I played thousands of competitive matches, whilst over a future Harvard graduating friend’s house, before I ever bought the game/system. He was Imorta1ity, I was SeXi-MaN, Dem0x, Ziggy and finally Mr. Cheeks (our punching bag). Genma Onimusha. I didn’t cheat in this story-built game and it was awesome. I actually LOVED the sense of achievement that an honest win gave me and would never again resort to cheating.
I've never played a game, in my life, and said it was too violent. In fact, violence is what drew me in. Super Mario was great because I was KILLING creatures and bosses, in my way. Call of Duty 1 was awesome because I could KILL people online. Final Fantasy involved superb fantasy KILLING. Pacman, Mortal Kombat, Crash Bandicoot, Metal Gear Solid, Grand Theft Auto, Guild Wars, and so on. Outside of Gran Turismo I think every game, I ever enjoyed, had some type of violence in it.
How can you be too violent? It's a game remember? We can't go out in the streets and eat mushrooms and become animated. Well I can, but that's another fun experience. I'm talking about outside of a hallucination, there is no way to throw fireballs, power up or guiltlessly kill that hooker that you don't want rehashing the events that took place. You can't have every weapon at your disposal and/or fight countless monsters, in real time, and DIE repeatedly, but be still alive, left with only a replay.
I'm so sick of people dumbing down shit. All these Marvel films suck dick. It's all watered down so much that I can bare it no longer. Now they're trying to say gaming is too violent?! Most of us were kid gamers (some still are) but we didn't turn out so bad and Rockstar existed. Some crazy fucks ruin it, for everyone, as they decided that gaming wasn't enough; harming innocent people because something bad happened to them that they couldn't cope with. Fuck those people. It's understandable that some individuals indeed suffer more than others. Whether it be from bullying, bad parenting, lack of sex etc. But spend all of the energy, you have hating the world, on something productive. Build something. Create something. You'll eventually be noticed and be able to have all the things you ever wanted. Look at the kids in Africa WITH NOTHING yet they create robots and shit. Like how the fuck?! I thought I was really smart but that shit just made me realize that us Americans are so stupid and lazy.
I hated Infamous 2 because it didn't have enough violence. My PS3 trophy obsession could not even get me to play more than a few hours. But if Cole was slaughtering everyone, as their heads flew off, and fucking girls and "finishing" people to their deaths, the EVIL side would have made all the more sense. Of course you don't need to force violence but if you're playing something and can be BAD don't make it with a teen rating. Don't make me play a game that's a PG-13 horror movie. Don't you hate PG-13 horror movies? They never work. How can you scare me with a rating that doesn't allow anything truly terrifying. Hitchcock did it, of course. But he's a rare exception that doesn't exist these days as the population is not easily frightened.
Dark Souls is my favorite game of all time. We can all agree, that it may be the most violent game of all time as well. It's so legendary because it was created in a time where all these "creators" are too afraid to take a risk. All the original, dark ideas, that are still alive, exist through ballsy, video game, narrative storytelling and you can't take that away from the people that still enjoy a good tale. We NEED to have something to lose ourselves in, in this cruel world. An imaginary place for us to behold is quintessential entertainment and violence just so happens to be its finest quality.
This game took me over 25 times to beat. Sadly I didn't write this down. So the number is not accurate. Cries.
It was hard as a motherfucker. The thing is the difficulty only really existed in the beginning. It got easier each try. I was getting much better at controlling Isaac. Yet the gimmes were more numerous.
Unlike Demon's Souls this game gets you frustrated without decent reward. You put all of this effort into beating said game. Then the grand finale feels like a cheat.
Atlus' "Souls" powerhouses (and other games like Dead Space 1, Dragon Age: Origins on Nightmare) managed to keep you playing to upgrade and keep up with the pace of the game. It was never repetitive. You always had a new, more difficult foe. The end offered new game + and you couldn't resist continued play. You knew there was still some challenge left to your masterful fingers.
So as I sit. Having conquered mom. I wonder if this is even a good game at all. Zero interest lies in me to play with this female character. I tried for 3 seconds. It was the same shit. What's her name? Do we care?
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