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Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?
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Personally I believe valves technique they used with TF2 was a rather brilliant one, in the respect that it could save alot of people performance troubles and still have the game look damn slick and beautiful. The way they worked the phong shading, etc was rather slick in itself. But when applied all together I can do nothing but applaud them for what they pulled off :). Team Fortress is coming back bitches!
Also I wuv you!