First off, I'm sorry for the loss of your mother - both her passing and also your loss of her to video game addiction.
I can actually see a bit of myself in your mother. I'm a 50 year old woman who is retired from the workforce and recently I do find myself gaming a little too much. I used to only game in the evenings, but now I find I start gaming after lunch, then take a break for dinner... then game most of the evening again. I guess the difference is that I currently have no problems putting a game down. I always make sure dinner gets cooked, the house is cleaned and gaming takes a definite backseat to other events or things like family functions.
I've tried to avoid MMO's because I do realize that I could become quite addicted to them. It's not the actual game - it's the social aspect that can be so addicting. I think you're actually wrong that "internet friends" aren't real friends. They are just as real as the friendships we form with people at work, our neighbors or other friendships - and in some ways, our internet relationships are more real because we are free to be who we are - without the constraints of behaving a certain way in the workplace and without pre-conceptions people place on us based on our race,age, weight or appearance.
Having left the workforce, most of my socialization is now done online and the small group that I play MAG with I do regard as "friends". Having said that, I can certainly see that if I was involved in something like an MMO... these friendships could become much more intense and could survive into other areas (forums, email, twitter, facebook, etc) than just the game... and I've been fairly good so far about avoiding this because of the time sink and possible addiction to social media that can also occur.
I do think that your mother likely had other issues and problems - and that gaming for her was an escape. Nobody can say whether this was good or bad - but the fact that some internet friends showed up at her funeral does seem an indication that she did create some very real relationships in her virtual world, it's just a shame that she felt she had to escape her real world for some reason.
For me, this I guess is the difference - I feel no need to escape my real world. I love my life, my husband and my family... and I guess I'm very, very lucky that I haven't been truly tested with a game like WoW. You make a good point that these games are specifically created to addict the player to the game. :(
At least it got you interested in a different genre, even if it might've been to spite her. I never was much into the MMO scene -- dabbled in stuff like Ragnarok Online in the early days -- and JRPGs considerably less so, but this is a great read.
I later pulled myself out of high school, the experience was just to much for me. I then spent about a year bumming around with various crappy minimum wage jobs until I finally manned up and went back to school. It wasn't high school, however, it was adult education. The adult education center was a dream come true for me. All I had to do was past a battery of tests and I was home free with a high school diploma. As I'm writing this I'm unemployed but hopeful for the future. Games are no longer an addiction for me as they were only 4 years ago.
Wow. This was one of the best blogs I have read on this site. Thank you so much for sharing your story.
Growing up I became shortly addicted to Everquest myself. I would go playing for 14 hour days with no food or water, simply because I forgot. My in-game character would never go hungry though, but I could not bring the same care for myself. I would get home for school, boot up the game, and play until the wee hours of the morning, rinse and repeat. Weekends would come and I would spend all weekend long playing. Virtually non-stop. I use to go to my grandma's every other weekend, so I installed EQ on her computer so I could still play when I went over there. I did this for about 3 or 4 months. Thankfully I was not the one footing the bill so I got the cord pulled out on me by my parents. It took another 2 months just to get Sony to cancel the subscription despite numerous attempts. They fought tooth and nail to keep me playing, even going so far as to say I was playing during the times that I had the game uninstalled. Luckily enough, I had already started to move on to other experiences.
Due to Everquest, I skipped World of Warcraft that had sucked in a LOT of my friends. Many of my friends were not allowed to play Everquest or previous MMOs, so they had never experienced a MMORPG. The experience was too much for them, they lived, ate, slept WoW. They lost jobs, did poorly in school, lost friendships/relationships, and just became shells. Unlike myself during my EQ days, they were paying their own subscription. So no one could pull the cord other than themselves. Fast forward to today, and most of them are in recovery so to speak. I have mostly avoided MMOs since the whole debacle, but admittedly have just started playing EVE Online, but thankfully I have reached a point in my life where I do not feel it necessary to play it nonstop.
I also find myself agreeing with you on a lot of points about regarding MMOs and "games with an end", and even though I haven't experienced what you have, many of the reasons for why you hate these sort of games are the same as mine.
I'm not saying I think they are all bad. Like I have a friend who used to play quite often and when he's abroad every summer he visits some of the friends he has made in WoW. But video game addiction seems to be a rising problem and their often related to MMOs, and I can see how people are completely absorbed by them and become addicted.
I'm sorry for the loss of your mother and her gaming addiction. I agree with your points on MMO's and the general exploits that gaming companies seem to be making nowadays. One can only hope the entire industry doesn't sink into nothing but shallow content, DLC, and subscription fees.
Cheers, and hope life treats you well from now on.
"Online friends are not real friends."
Friends are people who are there for you, they listen and reach out if need be, they laugh, they cry and friends help each other. They do not have to be physically present to qualify as friends.
If I'm just some person online, why did the Japan quake bother me, why did Katrina affect me? Because I had friends I met online living through the problems there. I haven't been to all those places, but I have been to some. If we're just people online talking about video games, how come i hear community member's names brought up in the podcasts?
People do affect other people's lives in small ways, sometimes in good ways.
I've seen the worst of MMOs and I just don't extrapolate the bad of an endgame community or addict on to the rest of a game. I hate to say it, but while your attitude toward MMOs themselves is fair, your dislike of open-world structure is largely biased and irrational.
FFXII and Skyrim are games I love because I got vast worlds to explore WITHOUT some jobless losers lording over a guild or causing drama. I played FFXI for a solid five years and so long as I stayed out of the endgame (where the crazy people live) my actual life was pretty much OK.
Growing up it was games like Metroid, Zelda and Final Fantasy that fostered a love for large worlds that could be explored all by myself. All the bad experiences with Everquest or FFXI could never change what I like and want from games.
I also just can't play for story and story alone. I grew up with arcades, the NES and SNES so I'm just built that way. I think a game's greatest failing is when story is the only worthwhile part of the experience.
Everyone already said everything else better than I so I won't say more.
The part I found especially jarring for whatever reason was the guild members coming down for a funeral. It sound so surreal; two people who are clearly strangers, who knew your mother as her toon, who probably thought nothing of it being an "addiction"; to them, that was likely just the way it was.
My own mother became addicted to chat rooms back in the days before even Ultima Online. It was six months of, I remember, pure hell with her. Endless time spent staring at a screen. Dinner didn't matter, nor did cleaning, but having a human being literally sitting in a corner roadblocking herself off from the rest of the family at any given time was emotionally damaging for many reasons. Apart from being fantastic, this blog really hit home for me as well.
You really pulled some heart strings here. This was a difficult but important read for me. Thank you for sharing it.
I think this is one of those things that almost all of us can relate to. One of my real life friends is actually teetering on the edge of divorce, partially due to the fact that he (in my opinion) is addicted to WoW (and, lately, SWTOR). It's a frightening thing to watch :(
- Matt Wilson, Bonus Stage
true in more ways than just the way you're referring to.
it reminds me of requiem of a dream.
it's all about addiction. addictions is a serious thing. addiction can be to anything, it can be substance or it can be a specific activity.
it's interesting to see the assertion that there is no story. there is a story in wow. until you get to the end. this is why I deleted my character when i got to maximum level. at that point, the game expected me to do repeated monotonous tasks instead of giving me a story and clear progression. this is the crappy part of that game. I kinda enjoyed the ability to explore and there are a couple of threaded storylines throughout the game with sub stories in each zone. it is fun for the amount of tie that the stories last but after that, people who have little else in their life, need to find a way to preserve the daily activity they had found in the game. the reason for the existence of 'end game' which to me is another term for "pile of crap" .
Gah, I need a drink after reading this.
Thanks for a damn good blog, and God blues.
As far as your stance on game addiction goes I agree completely. I was addicted to Age of Empires 2 and Star Wars Galactic Battlegrounds for a very long time. This was a great read and brought back some painful memories for me.
Also, as much as I liked your blog I couldn't help but think of you as a snobby JRPG nerd ranting on about how inferior western RPGs are to JRPGs.
I've made quite a few friends online during my time. When they get in trouble I've tried to help, and they've helped me when they were able to when I was in trouble. Writing off the ability to make friends online entirely is extreme, but in your case I don't know if I could really argue the point.
I'm scared to touch MMOs, they have qualities about them that I know would drag me in and enable me to destroy what I do have in my life.
Zeno: Go fuck yourself. It's not about liking it or not, it's about the fact that they destroy lives. MMOs have been known to destroy families at least since Everquest.
Games like WoW feel more like a science rather than a craft of passion(a stupid thing to say considering all games are just math, but im sticking to it). A good game to me is one that can convey the feeling or emotion that was responsible for conjuring it in the first place.
The journey comes to a close and the save file is inevitably cleared. Its not unlike our own lives in a strange way. However something greater than the sum of its parts is taken away. Its give & take but not like a friendship. An epiphany is reached, enlightenment had. Its transcendence. Transcendence of human thought or maybe just humanity.
Its what I love about games. Its what I love about this blog.
Well-written blog and all that, but there's so much more to it. For every broken relationship and broken family and ruined life, there's another relationship, family or life created. MMOs are just what the people in them make of them, just like anything else.
But I am not fond of how you lump in all WRPGs in with MMOs, particularly Skyrim. And I don't like the not so subtle tone of "JRPGs are real thought provoking games while WRPGs are stupid and dumb".
I've been lucky enough to have a stable family, but there were times when I saw just how dangerous MMOs could be. My brother started getting sucked into WoW a few years ago; the more he played, the deeper he fell. If it wasn't for art school (and even then it was a close rivalry), WoW would have been the only thing on his mind.
Even I almost got sucked in. You'd think that I'd know better, and could -- and would -- play more engaging games, but there was something deviously addictive about the proceedings. Thankfully the school year started and I had more important things to do, but a part of me is still worried that either of us brothers could fall into the same habits on a moment's notice.
MMOs -- all games, to some extent -- can be pretty scary, but I'll be sure to practice some moderation. Maybe I'll read a book or something.
Here's to brighter days, rathowreck. I wish you well.
I know people that threw their lives away on achievements and acted like they were above MMOs, yet their lives decayed as bad or worse. Anything can be addictive if you let it. I've seen enough addiction to know that focus on the vice is to trivialize the issue of a serious psychological problem.
MMOs, alcohol, drugs, gambling - it can all be addictive if one lets it be addictive. They can only destroy if you allow them to destroy and no one makes the effort - especially the addict - to stop.
Those that want to think they're above addiction simply because they don't play MMOs or things like them, but if you find yourself grinding achievements, buy any game to keep grinding out achievements, forsake hygiene and proper eat/sleep habits and social life to grind out achievement... well, what are you? People have thrown their lives away from gamerscores.
Keep that in mind when you tell me how great achievements are for gaming.
Like if i used the internet too much he would use violence if i didnt stop etc. because it made wow "lag" too much he always said.
And Tristrix, its better for lonely people being all alone then having this game breaking up families, thats their choice, its not like wow is the only thing that they can use to not being lonely.
Like if i used the internet too much he would use violence if i didnt stop etc. because it made wow "lag" too much he always screamed.
And Tristrix, its better for lonely people being all alone then having this game breaking up families, thats their choice, its not like wow is the only thing that they can use to not being lonely.
Tell ya what, you tell that to someone with agoraphobia so bad they piss the bed because they're afraid to get up and go to the bathroom. You tell em how it's better for them to be that way than to have a way to cope with it because you think it's a bad solution, and let me know how that goes for you.
I mean... I don't wanna get all self-righteous on you because it's certainly not me that's been in that situation, but I have indeed first hand witnessed how bad that can get, and how an MMO can be the way to pull someone back out of that, at least a little. In the face of something like that, I gotta tell ya, I don't think you've got any right whatsoever to dictate what's right or wrong for someone like that.

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