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Header image to show up soon. Imagine big bold lettering saying RANDOM SELECT right here. Instead of these three sentences.
I bought Resident Evil: Code Veronica X for the demo of this game. Not even joking! Not to poo all over Code Veronica, but Devil May Cry really is something special. Third person shooting and hack & slash combined with some role playing elements. Yes please.
My next door neighbor had a friend and his wife over. Their both big survival horror fans and they had Code Veronica X. I was intrigued more by a demo disc within the case. I asked if I could try it out. I instantly fell in love. You've got the hacking from Onimusha with the shooting from Resident Evil combined in an action/survival horror/hack slash that was unparalleled in terms of quality at that point in time. If I recall correctly, I asked if I could purchase the demo disk from him and was told no. The game wasn't due out for months, so my only option was to buy my own copy of Code Veronica. Not that I don't like Code Veronica, this demo disc was just too good too pass up. Like the Metal Gear Solid 2 demo that came with Zone of Enders, I had the money to throw around at the time, so why not go for it? My favorite feature of new consoles is the ability to download a demo for free for a reason.
Devil May Cry for Playstation 2 is one of those games that exemplifies that which I want a video game to be. It was different. It was new. It was exciting. And it had a B-movie action plot that no one can decipher, with lots of one liners. Seriously, I've played this game quite a bit and can't figure out what the heck is going on. A chick hires your half-devil character (Dante) to go fight other devils or something like that. Then you fight your brother or something. Then you're on a boat level for some reason. I can't follow it at all. I don't think I actually beat it, but even just getting to the last boss battle was enough for me. It was too cheap a battle for me to win at the time, but I tried. I liked the game enough to impulse buy the Strategy Guide for it, if that's any indication of how much I like the first Devil May Cry.
As I said, the gameplay is what brings me to the game. You've a lot of options for combat in this game. You start with a basic sword and two pistols, but by the end of the game you've got rocket launchers, fire gauntlets, and some kind of evil shooting ectoplasm gun. You also have a "devil gauge" that lets you transform into a demonic form and unleash hells fury upon your enemies. That's where the RPG stuff comes in. You collect red orbs from fallen enemies, then between missions or from certain areas, you can power up your abilities or buy new ones. What's really cool about the gameplay is how you can combine the different weapons together to string enemies along. For a good example, you can pop an enemy in the air with your sword then shoot them to slow them down as they fall. It's so satisfying to do that that Devil May Cry is years old, and if I'm bored and want a good time, I can do that and feel like I'm this cool bad ass character. [size=9]You can buy useful items using the red orbs.[/b]
Last time I played Devil May Cry was many months ago. Someone brought over a PS2 and they weren't big gamers, so I brought out Contra: Shattered Soldier at first, like I always do with a PS2, but then I broke out Devil May Cry. Something about this game just makes people interested. I think I got up to the first big boss in the chapel. You know the one I'm talking about if you played the game. Would hate to spoil it for anyone that hasn't seen it or played it. I put a screenshot of him in the gallery if you want to see what this ugly sucker looks like. You can't miss him down there. You really should pick this one up if you somehow missed it.
As for sequels, for for the third one first. It is rather difficult I must warn you. It has lots of extra features and options that I barely scratched the surface of in my time with it. I only briefly mentioned the difficulty of the first one, but it has some of that adaptive difficulty that makes it easier if you die a lot or tougher if you breeze through it. The third game seems to have no difficulty curve at all. Level four (or whatever you want to call it) was far as I got in my few days with the game. By the time it came out my PS2 was on its last legs. Get the second one if you really want or need more devil may cry. I liked it, but didn't love it. It has some good additions, made much better in the third. Like the ability to swap guns without going into your start menu, that's really useful. Seemed like I finished it and liked it, but like I said, something about it just makes it the black sheep of the series. I would say the setting would be the big change. Instead of the cool castle and interesting areas from the first game, you're put in vague gray future city streets and industrial areas like subway tunnels. I've yet to pick up 4, but I liked the demo quite a bit. I'm just waiting for the price to lower down quite a bit. Which it probably has done so now that I think about it. Next trip to the game stores, I'm looking for Devil May Cry four.
How about you guys, do you like the first Devil May Cry?
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Jak 2 which i've bought for $9 IS going, i just didn't like it. I do have my sly cooper (1,2,3)
Although Devil May Cry 3 is definitely the best of the sequels. If you take an approach to it that you have to grind for the first few hours to power up your character you can eventually get through the insane difficulty. The moves and combos can feel so cool and stylish when you pull off long strings, and the campy cinemas are a riot. Totally recommend it since you love the first one.
I'd stay away from part four though. It's so repetitive. I swear to god, you have to fight some bosses three or four times. It's like they made half a game and then tried to stretch it our forever. It might have been cool if they released the first chunk as a downloadable game so they didn't spread themselves too thin. DMC 3 has a lot more content for a lot less money.
The opening intro with the bike is fantastic, and the game just gets better as it progresses. I owned this game like five times, I kept trading it in for newer games, but kept coming back to it.
Nice read. :)
Oh and the fourth game? I thought it was pretty good up to taking control of Dante, then it dropped several points because you just retread through all the levels and same bosses. LAME. Honestly, I could play the first half over and over and Nero's Devil Arm is great, but past that point they absolutely murdered it.
This is based on 3 and the demo of 4.
That is all.
Oddly enough, not one of my favorite games ever, because of the insanely great software library on the PS2. But it was an awesome experience.
The trick to DMC 3 is to master Trickster style (plenty of evasion options) and then move onto Royal Guard. Royal Guard (SF3 style parry system) is so damn powerful its almost broken.
Anyway, on YouTube there are videos of a DMC Truestyle tournament. Look for Brea's entries; she is a Japanese female player that I believe is the best in the world at DMC using any style. Her video editing is hella tight too.
Without a doubt, you should play DMC3. It has the atmosphere of the first, but adds the best combat engine of ant game in the genre.
The box set is a steal if only for DMC3:SE.
The third one was enjoyable, but it was still a bit "ehh" for me. Maybe it was the game kicking my ass, therefore forcing me to grind, that got me.
As for the second one ... oh boy.
In reality, DMC2 is not THAT bad. The problem is that it felt soulless. There was no personality nor charisma to it. All the charm was sucked right out of the original. Dante's cockiness and cool factor helped elevate the game, and it was crucial to enjoying it.
To make this worse the environments were horribly drab, the enemies were retarded ('infected' tanks and helicopters?), and the main villain can go die in a river of lame.
DMC2 is such a complete letdown when coming off of the heels of DMC1.