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During my inagural run of the internet on Starcraft, I met a guy who told me that he liked playing all certain game X on his computer. I explained I never played 2 or 3 and he said he could just send me the “rom.” What? A rom? Really? All I had to do was get an emulator, which he could also send. Bullshit. But sure enough, in this tiny little screen and with my keyboard I could play 16-bit console. Then he told me how to make it full screen, map controls how I wanted, and explained that every old game ever was available.
Furthermore, upon realization that not only could I play this, but I could play it for free with no hassle. I can get any game. Any game. All I have to do is find it. So every game I bought the re-release of on playstation, you know those RPGs, all were there. Free. And wihtout load times. Compilations and re-releses were entirely moot. So after the Super Nintendo, I quickly learned that the major consoles were also available. Even finding out that the 32-bit systems were playable on great computers blew my mind. My friend went on to start a rom site under another alias and I went on to do comics, eventually finding my way to every hotspot of the internet. But no matter where I went, I always loved emulation. It’s the greatest thing ever. So not only can you play any game you can think of, for free, it almost always works perfect. No blowing in a game slot. No hassle with cords. Just pick the game from a list and play. Holy shit. I need to post another head exploding.
Just in case you’re still in the dark. Emulation is a word that means to pretend. So these programs pretend to be these old consoles. The roms are the read only memory from these games, that people much more intellegent than myself managed to put on the internet. Furthermore, not only that but all the games are free. You can save anywhere in the game at any time with “save states.” You can actually speed up the game too. For example, walking around fighting battles in an RPG takes hours right? With emulation you can grind at an extreme pace. In an even crazier twist, online play is possible. Yeah, I know. You can play two players for free, or more than two players even, online. Oh yeah, I didn’t mention that you can get Arcade games did I? It’s totally possible to play all the arcade classics for free, with as many quarters as you want. Just press a button and the computer inserts them. And you can keep playing. I know it’s a little cliche to post a third one, but the joke isn’t hammered in yet.
So how does this work? I want to explain very clearly that this is not piracy. I don’t advocate (speak on behalf, approve of) piracy. I’ve found many games that I really love from emulation and had to own. Even if I never play it hardly, I still just had to own it. To play it and hold it in my hand. A real copy. In talking with old school game store owners, I found that that’s actually quite common. He explained that that originally would have hurt buissness he thought, but really it just creates interest for an actual copy. I mean yeah, it’s great to play on the computer, but it’s something else to play on a TV. At least for me. Anymore when I play some old consoles it cramps my hands. The paddle is just too small for me. I’ve grown too big to play it comfortably. But if I play on the computer it’s not as much of a hassle. I can jump from game to game so quickly, I can spend an hour playing everything. Free!
Recently, one company began re-releasing older games on their console virtually. Now this wouldn’t be so bad if the prices were more reasonable, but some of them are quite pricy. Considering how much I love to share games, that’s bullshit. I can’t just hand over a copy of new digital download games either. But on the computer, I can tell anyone to go get a rom. And they have it. They play it. And we can talk about it. But playing legitimately bothers some people. I hate to be an asshole, but I think this needs to happen. The same way old comics should be online for free, old games should too. It makes sense to me. It’s something that only certain people will really cling to. Most people will just want the handful of games they used to play, but for a guy like me this is heaven. This is literally heaven. In my head I pictured heaven being full of naked women and a video game machine that could play everything. Now I have that. And it’s incredible.
Occasionally, companies make this feel like it’s wrong. That it’s a bad thing. I’m of the opinion that older material isn’t going to be the bread and butter of anyone. It’s just there. It’s over and done with, there isn’t any reason for them to try and milk more out of these without releasing new versions or sequels, so why bother. Why bother a poor guy who just wants to feel his own personal heaven. Who wants to play fighting games online or shoot bad guys all night. Play RPGs that would cost a fortune, and were never translated by official companies but by the fans who love these games, and enjoy them. Isn’t that the main reason companies make games? Or why movie companies make movies? Or is it all just a commercial product. That they see this as piracy and that’s the end of it. I can see where they would argue that, but I’m arguing the opposite. This isn’t theft, it’s preservation. I might be able to find a copy of a game and pay some person that these companies never met for a copy but they aren’t selling original new copies that give the company any money or incentive. These digital games are the greatest thing ever. And without them, I doubt the internet would be worth using. Except for porn of course.
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And without emulators, we'd never have Nico Nico Douga Automatic Mario, and that would be just wrong.
I assume you're speaking of Nintendo when you mention pricey titles on the Virtual Console. Nintendo (or the other companies they've made arrangements with) made those games. They have every right to continue charging money for their product for as long as they see fit. Don't agree with that? Don't buy it. But don't think you have the right to obtain it for free.
With all that said, I understand the draw of emulation, especially in finding niche titles like the original Earthbound or some of the obscure Enix RPG's, but don't jade yourself and others thinking you're a freedom fighter or some shit. Without ownership of the actual title, this is illegal.
Don't say these old games aren't anyone's bread and butter. Resellers of old games tend to be pretty cool people, and I don't like screwing them over.
I can't figure out Disc Emulators. And I reaaaallllyyy want to find out how to play Tech Romancer with a usb fightpad.
Nah, just sparks a bit with me when people start going on about how emulators are the best things ever especially because it's free. If I were to post an article about how torrents are the best things ever because I can get ANY game or movie or song for free I'd have 100 angry comments about how I caused the downfall of every major industry and be hung with a network cable.
Nah, you just need some great article to back it up. It changed my mind on how guilty I feel downloading free stuff. Music in this case.
I won't feel bad emulating Mother 3 (translated), which we won't get our hands on.
I personally find Nintendo's VC prices to be outrageous. When you can find an actual hard copy of an NES game at a flea market or yard sale or Good Will for a dollar or two - an ACTUAL, REAL COPY - I find the $5 price of NES ROMs totally batshit insane. You don't get a physical copy. You get a ROM. And you don't get the ability to use whatever controllers you want. You don't have the ability to play online. You don't have the ability to make more than one save state or do any other cool things that emulators can do.
And where is the money really going? How much of a cut does Nintendo take from each game when they arrange licensing deals to put, say, Sonic 2, on VC? For that matter, is ANY of the money going to the people who actually worked on the original game? If people were to buy, as an example, Beyond Good & Evil - does it increase that franchise's chances of seeing another sequel? Or is the money just going into the publisher's pockets because they own the license? If I could see some kind of royalty breakdown, I would be tempted to pay for some.
I could go on and on. Emulation is great. I didn't feel bad about it back in 1998 when I played Chrono Trigger - I ended up buying the SNES cartridge on eBay, because it IS a different experience actually playing these games on their original consoles. Nobody was offering digital versions of these games at all; the publishers didn't expect to make money from copies of games that didn't actually exist. This is a totally new revenue source for them that they should be embracing with AFFORDABLE PRICES so they can sell A LOT. NES games should be a dollar. SNES and Genesis games should be two or three. I mean, honestly, there's absolutely zero work for them to do, no production costs, no inventory issues... this is free money for them. You can't even play them over a network.
Unfortunately, so many people have coughed up lots of money for games at these prices and they will continue to sell them as such. :(
I wish I knew what yardsales and Goodwills YOU were visiting, cuz I can't just go to a yard sale and find EXACTLY the game I want for $1 under a bunch of old goosebumps books. True, some sellers and stores will charge you up the ass for stuff due to mostly nostalgia and demand, but just as many are willing to help you out. Most of the Play N Trades in my area offer most NES games for about $5, most Genesis for $3-5, SNES for $5-10, and so on and such. Compared to the Virtual Console where you technically don't even own the games, I don't think is a bad deal. It's really easy to claim that emulation is much easier than finding games when you don't even try. The stores and auctions are out there, you just gotta actually go to them. Believe me, I used to be a HUGE emulator, then I actually tried to buy the games (with stores and the VC) and it really isn't that hard, bad, or expensive. Sure, most people will charge you $20 for Super Mario 3, but you could just download it for less than a pizza on the Wii or buy another just as good, if not better title in the actually less common games in the store. I've seen a million Mario 3s for this price, but I've only seen Little Nemo, StarTropics, and Duck Tales about three or four times each... for $5. Even less with my member discount, too! I would agree that there are some minor excuses to emulation (Mother 3 being the textbook case), but don't think the second something becomes 15 years old, it's obsolete. There's a reason copyrights are good up to 70 years past death.
But really, I just don't like using emulation for games that I could buy on a digital distributor (Virtual Console, Xbox Live, PSN). By the way, "your head asplode"
(though it's an entirely different case when it comes to current systems and current games)
Regarding the article... hope it's ok to leave random comments here (I have no negative gamer account):
LMAO!... the "soccer mom" paragraph made me laugh!
(and the supermodelquin... yeah, creepy ads... like Burger King creepy!)
Excellent article! A really enjoyable read that manages to encompass the whole "black friday" feeling of searching for a deal on a game... in an odd place!
... and thanks for the recaps!
... I think they need to give me my own "edit comment" button... I've done this several times now. :(
Valid points, to be sure: you can't just walk into a thrift store and find exactly what you want. Hell, most of the stores around here are now major chains and I don't even rightly know if it's possible to find cartridge-based games at Gamestop anymore (GBA titles besides).
But then again, you can't find everything you want for 'legal' download, either. In fact, I would argue that Nintendo's VC selection is pitiful. The rate at which they add games and the clear absense of so many classics, even at the price they are, makes me sad. Clearly they sometimes capitalize on events like releasing Mario 3 when Galaxy came out, but why not just release Mario 3 at the get-go and discount it when Galaxy was released? I have a feeling they'd sell a lot more "copies" that way. As Valve said, they see high sales for games even AFTER their sales are over, because it arouses interest.
>> "Compared to the Virtual Console where you technically don't even own the games, I don't think is a bad deal."
I don't really see how that's really a good thing. I don't really have a problem with paying VC prices for physical copies of games: granted, sometimes they don't always work the best, but at least you have a real copy of the thing that really existed back in the day and works on the actual console with the original controller on a regular TV. That's cool. But paying these prices for ROMs? I find it absurd. Especially when we don't know what's going to happen to these ROMs when "Wii 2" comes out some years down the road. Or what happens if your Wii stops working? Or if you sell your Wii? These ROMs appear to be totally linked to the console, as opposed to a user account, which is a huge disadvantage to other services like Steam and XBLA in my mind.
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