Alright, lets establish what "the guide" means first of all. Gamefaqs dot com changed video games. Frequently asked questions is something I never thought of until I got on the internet in the late nineties and thought "I wonder if the internet can help me with
Dragon Warrior?" That's when I found a website with maps and information, similar to the expensive strategy guides you'd occasionally find. Before the internet and gamefaqs, I was an avid collector of a magazine called "Tips & Tricks." Something about having a stack of cheat codes and information on how to beat games makes me feel cool. Especially when I get phone calls about what to do in games, even now I'll occasionally get a call "Hello what do I do in grand theft auto now? How do I get guns?" And I have to either pull out the internet myself, or tell them "Go to Gamefaqs."
This is how I appear to everyone I know. Especially when I was still in school.
So now, let's talk about where I'm at now. I work forty hour weeks. I come home tired from my physically demanding job. On my days or time off, I have money so I like to go to the local Gamestop. I've been on a Playstation two buying spree lately. Something to the tune of thirty to forty games that I didn't have are now in my collection. Almost all of them are RPGs, involve Samurais in some way, or involve shooting stuff. One such series I much loved but only played one game of was Onimusha. The first game was wonderful. It was a action survival horror game with silly capcom stuff that I love. You know capcom stuff. Power ups that make you feel cool. Big bosses that are outrageous and have fun voices. Stuff that just seems off, like the guy who hangs around from a, I'm assuming cocoon of some kind and talks to you. Anyway, I've picked up all the games in the series except the fighting game and re-release on xbox. Now here is the dilemma, I don't know which one to play, and when I do play, I get lost in a giant castle and just roam around fighting bad guys hoping to find my way. This morning I looked at the gamefaqs button and thought, maybe I should just look it up.
But that makes me a dirty cheating butt pumper. I don't pump butt. I don't like to cheat. New games are too easy to cheat at. At least on consoles most of them are. In a game like Contra cheating feels like an allright and acceptable move. But to know how to beat a game before you've played it that much, it feels like you're cheating yourself. Let me say that again. Most games now are made to be an "experience." I know I made my game thinking of it that way. How would a player find this and react to that? Would they see stuff I put into it and think it was goofy and strange or accept it for what it was? Would they know that you do this to get over this part? Stuff like that seemed fun to me when I was making the game, but then only a handful of people could figure it out. I don't know what happened. Now I feel like looking up where to go next on Onimusha 2 because I have no idea what to do.
lts not like the game gave me an airship and told me to go explore. I rode a horse back to town after saving a lady, and now I don't know where to go. I really have no idea what to do. None. I could just roam around hacking dudes up having fun like that, but after awhile I can only kill the same dudes so many times.
Venom honks his horn saying "hurry up video games, we want to play already."
Persona 3: FES has eaten up sixty hours of my time. Well actually more than that. Dragon Warrior 8 has soaked up around thirty to forty hours in the last couple months. Lost Odyssey fifteen. Where do I go? What do I do? Do I ruin all that hard work and time and just look up what happens and how to get to the next part, or do I just try and figure my way out. Wasting my time. Disgaea for example, I bought Disgaea and its all over the place. I've had to fight through early battles assuming that was the way to level up, then I figured out something to do with items from the manual and tried that, but it doesn't work right for me, so now I don't really know what to do or where to go.
The player character from Nocturne. One of many personalities who yell at me from the playstation discs to level them up or play their games.
Okay lets close this out before I get too angry with it all. My closing argument is that I don't want to go to gamefaqs and look up what to do. It feels like I'm cheating myself. If I went to look up a code for something like
Comix Zone I'd feel like I'm leveling the playing field. That on something like that, the game isn't ruined by that. The games I'm playing the gameplay is exploring and figuring out what to do next, but you know what I can only walk up and down hallways so much. Even in Silent Hill 2. I'm in a building and don't know what the hell to do or where to go. I saw him. You know who he is if you've played it. He was behind metal bars and I played with a clock. Now I don't know what to do. I'm lost. I want to go to gamfaqs to figure out what to do, but I'm afraid that would spoil what I'm doing. It would make me go "Well I played it, but I had to use a guide." I hate that. I never go for perfect runs on games anymore, least not the first time I play them. It ruins it for me. I'd much rather play a game for an extra ten to twenty hours looking for what to do, but now I don't have that kind of time anymore. This is my dilemma. Now to play us out is Kelly Rollands.
I've played Silent Hill 2 a bunch of times, and that place you're talking about... I always blank on what to do next there, I don't know why, but it's just one big massive brain fart.
My general thought on using guides is, if I'm stuck bad enough I'm not having fun anymore, AKA, I've been trying to figure it out for 2 hours plus, I'll look for an faq. Certain games just don't give you the correct clues for what to do next...
I feel like a quick glance or two, or maybe 3 at the max, at a faq isn't a bad thing, but using it for the whole game is cheating yourself out of the joys of gaming.
For me, Disgaea's fun was in getting lost in the insane depth of the Legendary weapons. And disorientation, overall, is a good thing in my book. I like mulling my games over before beating them, so I usually try to play something through the whole way once, before I consult a site like GameFAQs.
If it was a great game, I'll play it through again and get all the secrets and hints I may have missed on the first run.
Usually when I'm stuck, and wander around for hours in frustration, I would find a guide. Though, not always.
The most recent example I can think of is Portal, where I had to to the 'submition position decision' after being betrayed by Glados. As I have a tendency to overthink things, I thought I had to do an actual 'position decision'. So I spent hours trying to figure that one out, until I restorted to a guide and found out that I had to create a portal on the other side of the fire pit. DUH! Why didn't I think of that myself!? Always frustrating when you get stuck because of the simplest thing.
Hello, I'm JamnOnTheOne and I use guides when I need help.
My buddy and I recently consulted gamefaqs for Resident Evil 5. We spent 40 minutes (and 28 deaths) fighting Wesker in the "I've got 7 minutes for you" boss battle. At that point we were still completely clueless as to how to approach the boss fight so it was nice to know that the resource was available to consult for help!
I normally consult the guide after I finish the game without it only if I want to go back through it and find some hidden crap. I used it with RE5 as well to find the BSAA symbols. Some of their placement I don't know how you would have found them if you didn't use the guide.
I usually cave in and consult a FAQ if I get stuck in one area for too long and feel like I've tried every possible solution that comes to mind. It feels like giving up to some extent, but I'd rather feel that than needless frustration.
I also use FAQs after beating a game, when I go back for the unlockable things, hidden stuff, and collect-a-thons like Fallout 3's bobbleheads.
Also, it's good to see you and your Andy Capp's Hot Fries back in the cblogs after a while.
Try playing Rondo of Swords with out a guide. I dare you. Too freaking hard.
Learn to skim the FAQ, every one of them is laid out in the same fashion so just jump down to the place you are at in the game, as soon as you find out where to go stop reading and go back to playing the game. Its not that hard.
When the game stops being fun.
Also, congratulations, this sentence just killed a dozen grammer nazis.
"That on something like that, the game isn't ruined by that. The games I'm playing the gameplay is exploring and figuring out what to do next, but you know what I can only walk up and down hallways so much."
random bullseye! how you been? i break out the guide if i absolutely need it. but with most rpgs, i try to play the once with no guide to get a feel for the story and game mechanics or but my 2nd playthru is the one i want to get everything in and will play with the guide on my lap if i have it. how else can you get 100% in FF x-2?
I typically do my absolute best to never use the guide, or the online FAQ, or whatever. Only when I'm stuck to the point that I want to throw my controller across the room do I check the guide for help.
The problem with guides is, once I look the first time, I can't seem to stop. No matter how much I try to not do it, I just have this attitude that since i already looked once, it's ok to look again. It's very annoying and I can't seem to stop doing it.
Does anyone else have that problem?
I just used a guide for Lost Planet. I was playing one of the bosses and just dying over and over. Anyways, turns out it's the last boss so I don't know if that ruined the experience or not. Got a good tip on something I overlooked though.
Q: At what point do you pull out the guide?
A: When you realize as well as admit the game owned you and you're a pussy.
The problem is.. You never know if a game has something you might miss unless you look it up in a guide...
How do you even know if a game has secrets unless you look it up?
Maybe you have to jump 50 times in a certain spot to unlock something, maybe not... The only way to know is either spend eternity trying every possibility... or look up a guide...
The worst is when you look in a guide and see that you would have figured it out if you were just a little more patient.
I always use a guide, I hate missing stuff and I don't have the time or patience to run around like a retard or figure out some retarded obscure answer.
Plus I don't care what a bunch of internet strangers think, while they are still struggling with some dumb puzzle, I've already beaten the game :D
I've been playing Link to the Past recently (I haven't beaten the game in over a decade) and the Village of Outcasts is bullshit! It's pretty obvious that the 4th dungeon is inside of the statue in the middle of the town, but the game gives no clues as to how you're supposed to get inside. Naturally, you try blowing up the trident, but that doesn't work. After that, you try out every single other item you have in your inventory, but that doesn't work either.
I remember playing through the game a year ago and just giving up at this exact spot. This time, though, I decided to consult GameFAQs (which I hate to do), and apparently you need to pull on the trident for about two seconds and it just flies open! Maybe there was some text I skipped or something, but it still doesn't make any fucking sense!
I use a guide when I've beaten a game and want to find what I've missed. I've done this for a few Zeldas and a couple of Final Fantasies.