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Too Human looks kinda dumb
quiche | 10:17 AM on 05.14.2008 11 comments


I don't really understand this game. It looks like the devs tried to make a game that was equal parts Gauntlet Legends, Mass Effect, and Phantasy Star Online. Yeah, I threw up in my mouth a little too. This unholy combo is somewhat like trying to make a supergroup out of Pantera, The Mars Volta, and Creed. On their own they're pretty good, excpet for Creed obviously, but together they're going to sound the way orange juice tastes after you've just brushed your teeth. Don't get me wrong, the game looks fun, but twenty hours of it seems excessive.



One thing that seems futile at this point is trying to one-up anyone in creating a futuristic aesthetic, because it's all been done before. The "unique" look of the game is actually very familiar, despite the obvious effort put into it. The obnoxious "The Sharper Image"-style HUD is emblematic of the design philosophy here, which is, "make everything shiny." We don't even have a future to look forward to at this point, because we already have a massively networked space-age doohickey that automatically generates porn of everything that ever existed. When you can find a picture of Hobbes boffing Calvin's mom in about two seconds, you can pretty much call science fiction obsolete.

But yeah, I think I was writing about a video game a while back, so I should probably get back to that. One thing I noticed immediately from the first bits of gameplay footage is that the characters animate like Max Payne, which hasn't been a compliment since 2001. Another thing is that while the attacks are fun to watch, a lot of them do exactly the same thing, which is slice through waves of identical enemies at long range. The smaller enemies are nearly devoid of AI, simply attempting to surround you and melee. Gamespot adds, "When we weren't pulverizing huge androids, we were whacking waves and waves of their smaller kin; this called for less strategy, and way more violence." While they claimed the boss took a bit of thinking to take down, I felt like I had already half-figured out its attack patterns by watching the new co-op trailer. This hammer-wielding foe appears to have been built by Doctor Robotnik, politely waiting for you to violate his weak point while he dicks around. In such an absence of strategy, our heores will end up with a ridiculously redundant arsenal of glowy neon attacks.

That said, Too Human looks like a romping-good shitfaced-with-your-friends couch-rocking rental bonanza. But oh wait, the co-op is online only. This game now officially sucks.



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10 comments | showing # 1 to 10
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BlindsideDork's Avatar - Comment posted on 05/14/2008 10:31
BlindsideDork
You forgot the main contributor, God of War.

Most disappointing thing...only 2 player co-op? Where the other 2 go?
B-Radicate's Avatar - Comment posted on 05/14/2008 10:34
B-Radicate
I think this game looks really fun.

Also, it's not set in the future. It's set in the past. Like Star Wars. Kinda.
GuitarAtomik's Avatar - Comment posted on 05/14/2008 10:44
GuitarAtomik
I still think it's going to be pretty awesome. I have a feeling it's going to be one of those games you need to play instead of watch which is why it's good they have a demo coming out before hand. I'm really interested in the story too.

I am bummed about the 4-player co-op getting nixed though. I was really looking forward to that.
king3vbo's Avatar - Comment posted on 05/14/2008 11:09
king3vbo
@B-radicate:

A long time ago, but somehow in the future
Rockvillian's Avatar - Comment posted on 05/14/2008 11:21
Rockvillian
They're trying too hard, stemming from my theory that they must be scared outta their minds that all this time spent in development, all the money riding on it, and all the hype destroyed the chances for this game to be fun.

Just a theory though. There's way too much going on, and so little grabs my attention enough to say "buy me".
B-Radicate's Avatar - Comment posted on 05/14/2008 11:24
B-Radicate
I watched a video on IGN that stated they removed 4 player co-op because it got way too hectic on screen when 4 players were running around slaughtering stuff.

As much as I would have loved some 4 player, if it makes the game play that much smoother and simpler to comprehend with 2 players, then I'm all for it.

@king3vbo: Are you talking about Star Wars or Too Human? 'Cause I thought Too Human was definitely the past. Like all the technology was supposed to be the explanation of why people perceived others as gods. Oh well, not my concern if it plays as good as it looks.
quiche's Avatar - Comment posted on 05/14/2008 14:10
quiche
SHIT JUST GOT KINDA REAL
Too Much Coffee Man's Avatar - Comment posted on 05/14/2008 15:03
Too Much Coffee Man
i think it's going to end up one of those games that some people will love and some people will hate/avoid like the plague. it will probably have a whole lot of play time involved in getting all the doodads and whatchamacallits for all the different classes. so the mmo crowd will probably like it, as long as the game mechanics arent even more redundant then what you would find in WoW for instance.

Personally, i like my gaming sessions around an hour and i like to switch games out a lot. & grinding for stuff ain't my thing. So i'll probably avoid this if the demo doesn't WOW me.
ArrestedDeveloper's Avatar - Comment posted on 05/14/2008 15:35
ArrestedDeveloper
If the co-op was local I bet the camera would suck so online only was probably a good choice.
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