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About Me
The prolifik studios Dev blog. showing off our latest games and holding your hand along the way. my name is David Chima and I am the Artist and creative lead of all current projects that we are making. my lead programmer is Kevin Wittenberg. we also partner with sound dialect. What we hope to achieve is creating fun games with massive amounts of content and replay ability.
easy controls and game play that appeals to new comers and hardcore we are currently working on shadow fox.

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Pax thoughts and dear destructoid
prolifikstudio | 8:37 PM on 09.27.2010 0 comments



Pax 2010 and other news


Well the economy hit the fan and that has definitely slowed the development way down, It didn’t stop Me from going to pax this year though And I would have to say I had a great Time. Some of the highlights where meeting all of the great media outlets that where there this site included. I was acting as a representative for both my company and my brothers company Chima Designs. Pax was a great opportunity to show off the Ipad case. The exhibitors and media alike really liked it and I left feeling that I had accomplished something. On the gaming side, there where, many new and exciting titles being shown off. I personally loved Marvel Vs Capcom 3 because of how it stayed true to the series. The motion sensor booths where also caught my interest. Each had their own way of presenting why theirs is the best.. I was glad to see a large portion of the crowds.
It was also a good year for the little guys in the industry. I met the spy party team and the vampire smile team there booths both seemed to be buzzing with troops of people. The big dogs like Electronic arts and valve where all getting fancy with big booths and awesome swag. I love my eggbot shirt from portal2.
As for my game if you where still paying attention to that production has finally come back into motion and we are slowly chugging along. I said I would bring a great game experience but you’ll have to wait to I can bring out something solid. For the most part my art has improved so that’s a plus.
A short message for Destructoid staff we are still waiting to hear from you on your thoughts about the case we gave, you an email would be nice. By the way it was very nice to meet all of you.



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