Infinity ward is always full of surprises, No Russian definitely shocked us all with its dark and bloody subject matter but let’s turn away from that and focus on one of the less controversial and greater innovations that they came up with this year. I am talking of course about third person mode. Yes I haven’t seen a full article about this on Destructoid so I decided to make one myself. I really wanted to explore this topic because it is one of my favorite modes in the latest call of duty. The zombie mode in World at War is also fun but did not show up in the version of Call of Duty instead we were treated to 3rd person mode.
You should try it…
For those of you who haven’t tried it yet, it is simply Call of Duty Modern warfare 2 played from a third person camera view instead of first person. What is so special about this one may ask well it is very special indeed; you can actually move the camera so that you can see around covers or corners. This gives you a very tactical advantage because it eliminates you turning a corner and being blasted by the stupid camper that was sitting there. You can also see a little bit of the area behind you so it is harder to be killed from behind. I must say if you haven’t tried it yet or are getting bored with the regular multiplayer then you should definitely play this because it might just reignite the flame. Seeing your character kicking ass is really fun. The level of detail they put into the models is amazing.
It changes up the game…
With all these little changes CODMW2 becomes a totally different game. It reminds me a lot of Metal Gear solids 4 multiplayer but a lot faster. These subtle changes really change up the strategy to instead of your typical run and gun you tend to be a bit more cautious than usually because everyone has the same advantage. And when you have a team walking together in a group ready to sniff out and kill the enemy it is more effective the more visibility your team has the deadlier they become. You and your team can hold down an entire room safely without really having to worry about that annoying kid that just runs around with a knife. It runs a bit slower but there are still very intense moments to be had here. Tactical game types are definitely a lot better because people seem to work together a lot more and when in a group you are way deadlier.
Once you see the shield class in action…
My favorite class to use in this game type is definitely one with a shield. The reasons for this is because you can see the enemy easier and face him with your shield, this is made much easier because in third person mode you can see where the shield is protecting you. In a way you feel like a Spartan with his shield but instead you’re blocking bullets and helping out the team. I have held down a bomb run by just standing there and absorbing bullets. Even run through areas is fun because you are constantly point your shield towards the enemy. This class is one of the best classes to use in this mode simply because it looks so cool and the third person view really helps you know where you are protected.
Closing comment…
This mode is fun to play even though it does have some draw backs, I really wish there was a sticky cover system and that more players could play at a time otherwise it is great and I bet that Infinity Ward will improve on and expand on this mode in the future but for now just try and have fun with it. I usually blog about my game That I am making but I wanted to get a story on this mode out I will continue to blog about my game when I have put a Trailer with the new art in place so please stay tuned. And if you feel that you can make this story better please do. I only wrote this because nobody else did.
Also - stop procrastinating from making your own game, you layabout!!
Awesome post, btw! :)