I am 31 and have saggy balls. I'm getting old and I probably hate you. I enjoy watching the weather channel and complaining about grass. I'm raising two kids, working, dealing with life and just trying to do my best with it all. My other interests (besides games) are: reading, hiking, playing with my kids, yelling at old(er) people, collecting various virus samples, stalking Smurfee, thinking about working out, itching my bare butthole and seeing how long I can go, without smelling my finger and Batman. I love old school cars (Chevy), football (Packers & Niners) and of course: Vidya Gamze!
My favorite games as a wee lass were: SMB3, Gunstar Heroes, Commander Keen, Blake Stone, Doom/Quake, Excitebike, Anything from Sierra/Lucasarts and MK. Now days I'm a filthy game slut. I play it all, I love it all. I'm always down to game with anyone, so feel free to hit me up on whatever you see I'm on. I've been on Dtoid quite awhile now (almost 5 years) and have only started getting involved the past couple years. You can find me lurking mainly in Cblogs and OH. I also do the weekend recaps in Cblogs and have started a podcast called Low(er) Tier. I love you sick bastards. In a sexy non-sexual way.
I'm also on that thar Tweetarr @MikeMcPhil. Feel free to hit me up, I'm always down to chat.
I ate that whole mother fucker, now my hole needs to evacuate it. I gots the hershey squirts yo, but I can't stop playing this awesome game on my badass PC because consoles are dead and my dad doesn't love me nemore, now that I have hair there. I hate men and their weiners and am ishamed I have a one a weiner. I wish I had a diaper.
The past couple days have left me in a very not nice place. However, I was sitting in my chair today, lost in my horrible thoughts and my phone buzzed. A fellow dtoider had texted me, inquiring if I was ok. This person (name withheld for reasons) then went on to continue to talk to me and try to make me feel better. This simple act, left me in tears. Someone far away from me, cared enough to make sure I was ok. Let that sink in. A virtual stranger almost, knew something was wrong with me and took time, from his day, to check in on me. That's what Dtoid is. We are family. I've never met any of you. I've talked to a lot of you though and consider a lot of you closer than blood. I'd do damn near anything I could for you and it goes both ways. Never in all my years have I been part of something so amazing, so insane and so beautiful, online. This simple act forced me out of my stewing chair and to come sit down and start writing this.
It was around 2008, maybe a little earlier, that I began to lurk around here. Retroforce sucked me in, along with the awesome reviews, Burch's ramblings and that little green mascot. The way everyone acted in comments sealed my fate. I loved reading what these assholes had to say. As the years went on, I started commenting here and there. I wasn't the nicest person in the world either. I remember flat out trolling a few times in fact. I was a bag of shit known as hillbillysk8 back then. I believe that account was deleted or lost at the switch over to the current layout (I did find some old responses to me though such as this and... oh wait, guess I switched my name as seen here.) ANYWAY, yeah. I used to be Hillbillysk8, stalker of sofik and troll of ScrappyDoo (Man did that guy get cool though). Anyway, sometime in 2010 I switched to PhilK3nS3bb3n (DO NOT miss those 3s) and that's how most of you know me now. I stopped trolling (mostly) and began actually interacting on the fp at least. I still lurked the forums and c-blogs though. I was too scared to jump in. Eventually, I sucked it up and boy did I dive in.
My first blog was just codes for SF4 on 3DS. My first forum post was just me ogling hot ladies and muttering about boners. I did start REALLY participating in comments sections everywhere on the site though. Soon I began pumping out blogs that spilled my guts (I don't think I've written more than 2 game related blogs still, free indie game stuff not counted), carried on the amazing bbain's indie blogs in my own way and started giving out free shit. All the while making friendships and getting to know amazing people. It's crazy how much this site has become part of my life. I'm in shock all the time that people even know my name. I was fucking recognized on Steam for fucks sake (You sick Italian bastard, you better stop with the dicks). That's crazy. I'm not entirely sure how I've become a recapper, a mod (lie, I bugged the shit out of Funk and Dixon), or even how I started a podcast (that was with a LOT of help from friends). Somehow I'm here though. Talking to devs (getting dem sweet codes), making a game (see you at GDC/PAX next year) and getting put on the frontpage of a game's site. It's been a hell of a ride. I'm actually beginning to live my dream of working in the game industry and I owe it all to this place. We have tons of laughs together, we get pissed together, but what sticks with me, is that when I'm sitting in a chair, crying and lost, my phone can vibrate and one of you will be there. I love you all. That's my greatest Dtoid memory. You guys. Love you all so fucking much. Here's to another 7!
Special thanks to:
Mr Andy Dixon
Used Ta Be
and to anyone I missed, I'm sorry, I love you and all, but I'm running out space and memory :p
ALL WINNERS HAVE BEEN NOTIFIED VIA PM OR WHATEVER OTHER OPTION I HAD
Welcome back to Contest Time folks. It's been awhile hasn't it? I've been giving away most my stuff on The Low(er) Tier, but here I am with a special treat. I have 10 Steam copies of BIT.TRIP Runner 2 to dole out to you sexy folks. Lemme tell you, this game is amazing. It's my favorite BIT.TRIP yet. It's effin huge and packed with tons of content.
Seriously if you don't have it pre-ordered, or don't win, go buy it. GO BUY IT!
Now, as for how you win. Leave a comment below telling me your favorite BIT.TRIP game and why. Pretty simple. As a little bonus, I'll select two people by 5pm (PST) today to get to play early. Other than that you have until Friday to leave an entry. Good luck.
Contest only for Dtoiders with a comment history, dating back more than a week or so.
Welcome back folks. It's been awhile. But we are here now and it's time for another Community Chat. This time the subject is: Racism and stereotypes in games. I threw out the topic and some questions to the community, twice even and have compiled the answers, along with wrong (yet funny) pictures. Before we get too deep into this, I must warn: I have what some say is an offensive sense of humor. I'm not going to go out of my here for a laugh, but I might just offend someone. I was raised to believe you can either laugh or get pissed. I usually always go with laugh unless it's too horrible. That's me, take it or leave it.
What spurred me into writing this originally, is I've been playing games almost my whole life. A lot of my friends have as well. I may look like a white boi, but I'm actually (mostly) Mexican and Iranian. I've dealt with a lot of bullshit due to that in my life and so have a lot of my non-white friends. A lot of us feel let down by the lack (or stereotyping) of representation in the video game world. It's almost as if the industry only caters to suburban white kids and Japanese folks. Maybe that's the biggest market, but gaming seems much more diverse to me. That could just be us here at Destructoid though. I don't know, but I thought I'd see what some of you had to say on the subject as well, so let's get going. Community members names will be in bold, followed by their original comment from one of the blogs linked above, anything I have to say on it, will be in italics AND bold.
Anglorum As a white brunette guy with a buzz cut who was raised in a primarily suburban society, I can completely empathize with anyone who is bored of seeing white brunette guys in video games. I have to fucking look at one every time I see a mirror. I play games to ESCAPE this universe. I've always wanted to write about how the mainstream publishers seem to think that I'm just going to want to see a mirror image of myself in every game with a billion dollar budget.That's not true at all. I was drawn to AC: Liberation in large part, due to the fact that protagonist is a caramel skinned goddess.Also I know that a lot of people hate him, but Cole was the only fucking character I gave two shits about during GOW. It's undeniable that other cultures sometimes bring a sense of character that a quick-witted tussle-haired white boy just can't.I just wonder how developers and publishers would feel if they knew that even their exact target market was completely bored to death with their shit.
EDIT: sorry for all the type-os, my iPad likes to change my words I type to other words for no reason.
I miss this guy. He was too short lived a Dtoider. Had a good heart.
GRiVEN I feel like there's different types of racism in games, depending on where they were developed: A lot of Western games have racism in them, but it's a lot more subtle. For the most part, I think the Western world is pretty diverse. So there are still stereotypes, but they are toned down, at least on the physical level. As an example, Gears of War has a lot of stereotypes in it. They aren't necessarily negative (at least not heavily) but it's inspired by what most people see in popular culture. Show me some blockbuster titles where the Latino isn't some wiseass or prankster. Show me some blockbusters where the black guy in just a normal hero, instead of some loud-mouthed musclebound hulk. They exist, but it's rare.
On the flip side, racism in Eastern games is a lot more apparent and worn on the sleeve. Look at the way black people are portrayed in Japanese video games (especially more than five years ago). They tend to be extremely dark, with exaggerated features. Somebody who's Middle Eastern might wear a turban or something. White people tend to have blonde hair and blue eyes. Latinos are overly animated and colorful.I feel like in some ways, the Eastern racism and stereotyping is a little more acceptable though (to me at least). The Japanese don't have a lot of exposure to other people and other cultures. What they know about the world is often only exaggerated caricatures. Their lack of true exposure to other parts of the world makes it a little more innocent and acceptable to me. They also don't seem to stereotype the behavior of other cultures as much as they stereotype their appearance.In the Western world, most of us have had exposure to other cultures and so we have a more reasonable expectation of what people look like. For the most part, you aren't going to see a Mr Popo-esque black character in the Western world anymore. People would go apeshit over something like that. However, we've taken two steps forward and one step back. In the interest of appearing "real" we cast cultural behavior into stereotypes: the smart Asian, the grumpy Asian storekeeper, the tough black guy, the black football player, the Latino gang members, the Latino drug dealers, the white collar white guys, the gay white guy, etc. Western developers fall into the trap of portraying the world as "real", which really means just conforming to stereotypes people are already familiar with.
At the end of the day, I think that the Western world is a lot more racist than it would like to admit. Sure we cast a diverse group of people in our TV shows, movies, and video games. But the "other" races are almost always behavioral stereotypes and two-dimensional characters. When the end credits start to roll, you can bet it's going to be the white MAN that saved the town and is riding off into the sunset. That's just the way Western media tends to be.
Griven makes a lot of good points, especially about the Eastern racism thing. I had never really thought too much about how they ended up that way still. I totally 100% agree about the Western world being more racist than it likes to admit.
Shinta As an Arab-American, I'm pretty used to not seeing a lot of non-terrorist Arabs in games or movies. Sometimes it can be annoying, but it honestly doesn't keep me up nights very often. I thought it was annoying that they whitewashed the Prince of Persia in 2008, but I still forgave the game because he's a traveler from outside the region, and the game is just fantastic in general. I get tired of all the middle eastern war games out there, but I don't think they're going anywhere. I don't personally play them, so it doesn't really affect me that much. There's clearly an audience for it. What do I think should be done about it? Not much really. The industry is there for people to get into if they want to get involved, and I don't think there's any racial barrier preventing Arab-Americans from getting into game design, so I really can't complain honestly.
I'd just like more new IPs, and more creativity in general, just in basic game design. But everything is getting very homogenized because costs keep skyrocketing at the same time that sales are stagnating. That's just how its going to be, and there's really not anything to do about it right now. Creative people out there might feel inspired to toss in Arab characters at some point, and more power to them really. That 1979 game looks pretty interesting, so if it sells well and people prove there's a market, we'll probably see more people open to experimenting with different locations and perspectives. That's really all I can realistically ask for right now.And besides, I'm not really that bound to my real life gender/race in gaming. I like fantasy, and I enjoy playing as characters that aren't like me in any way at all; whether it's vampires, ninjas, fighters, magicians, or even animals in Tokyo Jungle. I'm not one of those people that tries to make myself in character creators, because I just find it more exciting to be something radically different each time. In short, I think things aren't that bad, and I think they'll organically get better on their own if people support new IPs, and products that take a chance creatively. Take Sleeping Dogs for example. We honestly don't ever see games with an Asian male lead in the open world/urban genres. It was something new, and it felt fresh and I bought the game. I loved it. I loved playing in a new location that was different from the norm, I loved the moments when the cast alternated between English and Cantonese, and I loved the cast. But guess what, the game didn't sell that well, and SQEX posted losses for that financial quarter because of it. So what am I to complain about here?The audience has to step up and put their money behind new things if they want publishers to take a chance. Talk is cheap.
That last paragraph, pretty much covers everything I had left to say. Nothing but dick jokes and Anti-Dutch propaganda from here on out.
TheEvil1 You know what i've always wondered? What's more racist:
-advertisements full of white people or
-advertisements stuffed with people of every color just so they could look like they care?
I personally despise racial rainbow stuff. Those matchups only happen at the DMV. Besides, no fucking way that Asian is kicking it with that Black dude or the Mexican, unless he's getting some sweet herb off them AND we all know the Mexican overcharges. So he gets pissed the Black dude got the sale, they start fighting and the White dude and Indian lady sit back and awkwardly stare at each other.
Swishiee Honestly, gaming handles races pretty well, as far as your regular Black, White, Asian, etc. There are times where you run into the weird and very old fashioned stereotypes (see: Deus Ex: Human Revolution), but those are very rare. However, there does seem to be a lot of racism in fantasy games. For instance, take the Warcraft series. It's always been about the Horde vs. Alliance. However, there are parts of the story where they have a partnership together, like to fight against a
bigger threat, like the Burning Legion or the Lich King. I like having a change from the racism where the races put aside their differences and work together. Lots of fantasy games seem to use racism in one way or another, but not many cast aside their racism. I like it when it's handled that way.
I like it when bullshit like racism is cast aside too. I'm not setting out to say games are rife with racism these days or anything, I just think we could do a lot better when it comes to diversity and the handling of different races.
Whatsacow I think theres a difference between racist jokes and actual racism. In my mind (it's quite warped and not really in the same universe as the rest of yours) racist jokes are a good thing, they belittle actual racism. They make a joke out of it. Humour is the best way to combat something. Another way to combat it? To make it common place. I'd like to point out something comedian Donald Glover said: "I think white people should start using the "N" word in common practice. Call everything a N****r, from a seatbelt to a mailbox, and soon the word will lose it's meaning." Look at the word shit. Does anybody find it offensive? Unless you're a granny or overly christian (i.e. not a person), no, you don't. Why? Because we've used the shit out of it. You know a word people do find offensive? Cunt. Why? Because it isn't in wide circulation. A word that means vagina is apparently more offensive than a word that means that you have incestual relationships with your mother (motherfucker). Anyway, I got waayyy off topic. Racism only has power if we give it power. If we treat it as a taboo, then it's harder to shake it. In my mind anyway.
I totally agree on the humor aspect. You should hear the shit me and friends say to each other, hell even some Dtoiders and I get nasty with the language when no one else can see or hear. It's one thing though to be genuinely be laughing at the absurdity of the words, it's another to be laughing because you truly find the meaning and effect of saying a racial slur, funny or entertaining.
Fraser Brown I live in a country where 98% of the population is white, so more often than not I barely notice a lack of ethnic representation in video games because it's probably more than representative of the ethnic make up of my own country. That is not to say that there isn't an issue, just that it's one I have to force myself to notice because where I'm from, it doesn't look all that odd to see a hell of a lot of white folk and not much else.Seeing as that I don't really think the games themselves or the developers are racist, outside of smack talk in online games I really don't see much racism in video games. However, there is a definite lack of non-white protagonists and really the only way I see that changing is if more non-white writers and designers "step up to the bat" (Yep, nailing that American colloquialism malarkey). It's not that I think a white person is incapable of writing from the perspective of another race, that's demonstrably not the case, however I do think it's probably easier and maybe even comes across as more natural when writing a character who shares your ethnicity. Though it's certainly less so the case than it was fifty years ago when there was a much greater disparity between ethnic groups. I guess it really depends on the game in question and the setting.
It's probably a cop out, but I think that, much like in the case of creating better female protagonists, it comes down to the people who aren't well represented making themselves more represented, because I don't think anyone else is really going to do it. Like so many of the good things happening in our industry right now, I think it's going to be up to independent developers to bring about this change. Thanks to things like Kickstarter or Indiegogo they don't need to sell a non-white protagonist to a cowardly publisher, instead they have to sell the concept to the consumer, many of whom more than likely want the same thing. I realise that I'm talking more about representation than racism, but that's because I think it's a far greater issue. I could probably write a whole other (far too long) comment about stereotypes as well, but I'm far more interested to see what everyone else has to say, so I'm keeping it as short as possible by not mentioning it all.
The best way to see what everyone has to say is just post a blog about something you want to discuss, copy everyone's answers, paste them into your own blog.... HEY WAIT! I'm giving away my secret! Nooooooooo :)
Handy Did anyone else find the racial abilities in Skyrim really strange? Especially the black guys getting a stamina boost? Maybe Iím reading too into it but....they just seemed weird. Iíd love to see more minorities as protagonists, frankly I donít understand why there arenít more already, executive cowardice? I imagine Japan might catch some shit on this topic (sometimes deservedly so) but Iíve always found it strange that even they under represent their own people, Iíve said it before but the Yakuza games are the only Japanese games, set in Japan, staring Japanese people, I find that bizarre. As far as antagonists go weíre stuck in the 80ís, Iíd really like to shoot someone other than Russians. As an Irish person, I suppose thereís some stuff I could get upset about, I just did a mission in Borderlands 2 where I couldnít get into an Irish wake unless I was drunk enough, but meh. I wonder if that would make me a hypocrite? Pandora is basically Planet Redneck and I didnít mind the other stereotypes on display.
Hey Handy, we don't just shoot Russians. Middle Easterns too. Maybe some Koreans
Panzadolphin56 It's everywhere really, I think. It's just usually not obvious stuff, it's mostly either that other ethnicities/cultures get ignored or they're simply not represented very well. Japanese games seem to have a lot of weird racism, as other people have pointed out; but I'd also say a lot of modern war games do aswell - the Russians in MW2 and Iranians in BF3, are really bad caricatures, for example. I think almost every mainstream game I've played has had some sort of problem with stereotypes or misrepresentation - RE5 being an obvious one, but the Uncharted games have a lot of dodgy characters with bad accents in, and Deus Ex: HR had not only that black lady but some very dire sounding foreign-accented voice-acting. Also, lead characters almost always being white men, and games treating ethnicities as a white/black/asian thing, when there are hundreds of different ethnicities across the world. That always seems weird to me.
Well said Panza........... TINY PENIS
Glowbear I think in terms of stereotypes, the main thing that is offensive when it comes to depictions of Irish people is how unfunny it is and how wrong it is. I mean, we don't mind people trying to take the piss out of us, but it has to be funny and we do it to ourselves all the times. But we don't just say the word "potatoes" in a high pitch voice and then a wave of unforced laughter ensues. There are some damn right awful Irish accents going on in Knights of Amalur for example, which is peculiar given how they are then subsequently authentic actual Irish voice actors in the game too. I often find it funny but not in a negative way that most fairy-esque/elven characters in lore based games are Irish. Again Amalur's faery folk and most of the elves in Dragon Age are all pretty much Irish, apart from the Welsh Merrill, but again Dragon Age suffers from having authentic Irish people and yet still using non Irish people with horrible accents for NPCs. Why not just get the Irish actors to do NPC's, no one will care and they can just change their voice a little.
But in saying that I get why maybe Irish accents are given to this sort of character because there's a lot of fairy legends on Irish folklore, but what gets me is that there are more and well known at that, tales of warriors in Irish folklore and mythology. We've a whole bunch of them, from barbaric battle hungry warriors, to the more peaceful romantic type and yet I can't think of any game company that's put much thought into giving a warrior class character in an RPG ect some Irishness.I have to commend Dragon Age a little though, in Origins there's a heap of Irish words, from old Irish too which is wonderful, littered around the place. The Thaig's, Arl's, the names like Eamon ect (even if the pronunciation is pretty rubbish for them all).
In general when it comes to chucking something or someone Irish in there I think what most Irish people dislike is just how inaccurate it is or how helium high pitch pixie the characters sound. If you have a cast of actual Irish people, then just use them for other NPCís and ask them to change their voice a little, itíll save you time, money and embarrassment. We donít sound as jagged, sharp or fairy like as media makes us out to be. I for one sound like a farmer woman who might constantly be smoking pot.
So from someone who is actually Irish through and through and a hardcore gamer, whatever that means, itíd be cool to have more characters who arenít as forced and who represent my people/lore a bit better. Weíre a small nation now, but that doesnít mean we havenít had a big influence on the world, so donít take the piss and if you are going to, put some effort into actually being humorous or unique"
Sooooo, you guys really don't just take turns saying potato and laughing? Man, fuck Ireland. ;)
So that's what some of our c-blog community had to say on the subject. Thanks so much, to each and every person who contributed to this and helped make it happen. Please, feel free to add more in the comments and... OH CRAP! I forgot one last entry I had received.... hold on.... Ahhhhh, here it is:
smurfee mcgee Sorry about not joining in the first time. I couldn't come up with anything useful.
I was busy spying on my Mexican neighbors out my blinds.
Oh Klei, you bastards know how to make games I love. The Shank series, Mark Of The Ninja, something else that didn't involve blood and murder.... What was that game? Nevermind, doesn't matter. I am here to share my tales of playing Don't Starve. I've found it hard to describe exactly what Don't Starve is about other than surviving. "How does it play?" They ask, you click on stuff, use wasd to move and craft/combine items! "Oh..... cool." Where as Minecraft was easy to explain (you play with and mine 16-bit legos, build things and fight green monsters), Terraria as well (Castlevania meets Minecraft), Don't Starve is hard for me to sell folks on (besides the amazing art direction). It's hard to distill into words, why I love the game so damn much.
Instead of stumbling around and trying to find words I most likely don't have, I'm going to present you fine folks with a diary I've been compiling. This diary is a Frankenstein of different playthroughs and will not include who my secret crush is, or who the first boy I let grab my boobs was. It's a tale of avian murder, grass cutting, gold mining, grave robbing and not dying. Until I did, at which point I immediately started over. One thing I can tell you about the game, is the life/save system. You only get one life per playthrough. You can only save when you are quitting out of the game and can only load, upon starting the program again. Now, you can find or craft amulets, that revive you upon death. You can also build a meat effigy (If you play as Wilson), that does basically the same thing. Those amulets are hard to find and even harder to craft (same for the effigy, but that can ONLY be crafted). With that disclaimer out of the way, let's go!
Alright, so this creepy old dude just poofs me into this meadow and here I am! WTF am I supposed to do? Damn creepy, young John Cleese looking mother fu- Hey, I can collect that grass! Oh look, flint! That will surely come in handy. Alright, time collect stuff.
After much collecting, I have a lot of carrots, sticks, flint pieces, tons of grass. Looks like a third of my daylight is gone... what to do? Lemme check this crafting menu... Oh, cool! I can make an axe and a pickaxe! NOICE!
I've chopped down about 8 trees and broken up a good 6 rocks. I now have a ton of stone, lumber and some gold. Let's check that menu again.... Ahhhhh a firepit! Let's make that, since night time is about to be here.
Got my fire built and found out I can kill birds with my pick axe or regular axe! Plus I can cook the meat over my fire, along with my carrots and some berries I found. After cooking and ingesting the food, I'm pleased to discover that cooked food, fills my hunger meter better than uncooked food. Decent and a nice touch.
Is that breathing from the edge of my camp? Yeah, I'm staying by the fire you stupid monsters. Kiss my ass.
Upon looking at my crafting menu, before daylight hit, I made a decision to gather more wood, stone and of course food. But now I want to build a science machine to see what that is all about.
Wandering around looking for more stones, I discover a swampy area that has reeds I can harvest.
OH SHIT GIANT TENTACLES FROM THE GROUND, RUUUUUUN!
Holy crap. Not cool. How do I fight that?
Continuing my journey for stone. The days already half gone and I have a bunch of wood, but I still want some more stone. I better make my way towards camp, but I'll cut through an area on my map that I didn't go through before.
Woah, a group of pig men, living in outhouses! They all seem to be terrified of me though. I don't know why, they look pretty tough in their wife beaters. Dirty, but tough.
Back at camp. I built the science machine and am pleased to discover, that with science points, I can buy more crafting recipes for my menu! You just have to be by the machine, to do the research for them! How do I get research points though?
Ahhhhhhhhhh, you just put stuff into the machine. Not getting many points, but enough to research a spear weapon and a fishing rod!
Built myself a backpack out of grass and sticks. MOAR STORAGES YAY!
Last night, I heard that damn breathing again. It was closer, but my fire was also lower than normal. I was running low on wood, due to all my building of stuff.
Researched making construction grade wood and finished stone last night, along with rope. Rope is made from grass and the other two use regular old wood and stone, so thats my mission today. Gathering more.
I head back towards the pigs. Give a cooked hunk of meat to one and I have made a new friend. He follows me as long as I feed him. Oh Piggy. I loves yous.
My new buddy helps me kill a small group of spiders for their silk. Now I can make my fishing rod and stop murdering poor little birdies....unless I need their feathers for something....
Another day of resource gathering and discovery almost at a close. Getting close to night time, need to hurry my ass back to camp.
Back at camp, but something grabbed my pig buddy on the way. You shall be avenged Professor Hocks.
Built an alchemy machine and now have a crap ton of stuff to research! Also have discovered that stuff you build gives WAY more research points, than stuff I find (with certain exceptions).
Spent most of last night researching and building stuff. I need some farms for a constant reliable source of food. To build farms I need manure. Where the fuck do I get manure? Time to explore.
Checked the pig's outhouses and no luck, but I discovered you can destroy their house with a hammer! Woooooo! It yeilds, pig skin (I can build a helmet), building lumber and finished stones too! Nice.
Crossed the swamp. Found some of those tentacle arms, fighting with some spiders and pigs. Snuck by and stole all the silk and meat I could.
Found the ocean, nothing really cool about it, but it's there.
In another pasture now, surrounded by bee hives and bees. I think I'll NOT piss them off at the moment. I'm far from home and low on food (which also slowly heals you).
Crap its getting dark and too far away to return to my camp. I'm in a forest now though, so lemme grab some wood and make a camp fire. I'm close to the trees and hear that breathing again, hope whatever that damn thing is, it stays the hell away. Wish I was near the science machine. I haven't researched armor yet.
Is that tree on fire? Wait... ARE THOSE TREES ALL CATCHING FIRE? SHIIIIIEEEEEEEEEET! RUN!
Holy crap that was crazy. I burned down a whole hunk of forest. Had no idea.... I'll have to learn from that.
BECAUSE I DIED IN THE DAMN FIRE!
That's a combo of my first three playthroughs. I've had many more since then and am on day #23 of my current playthrough. I'll probably post a few more of these blogs (at least one more for sure) because there are a couple more stories I'd like to share with everyone and it's a fun game to talk about. I hope this gives folks on the fence about it, more understanding of it and incentive to just buy the damn game. It's still in beta, but it is already a polished, complete experience. Buying it on Steam, gives you the game at a discounted rate and also gives you an extra copy to gift to your friends! The game is updated every two to three weeks and each update is accompanied by one of those lovely posters I put above. The newest update included the dreaded spider queen (she's a bitch) and I'll use that image to close this out. Until this weekend my friends.
I know the posters screwed up the flow, but I love these posters, so hard. This last one especially. The queen is so fucking terrifying. Especially since I didn't read the update notes or see the poster, before I ran into her. ALWAYS READ THE UPDATE NOTES FOR THIS GAME!