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About Me
The earliest memory of me and gaming was when I saw my father sitting at the computer playing King's Quest I. He had this extreme level of dedication to that game with hand drawn maps, personal notes, and hints from friends littering the desk. It was also my first foray in typing. Unlike the other kids at school who learned to type on Mavis Beacon Teaches Typing, I learned from video games.

These days I'm extremely busy with school and try to fit in at least an hour every night. I try finding other gamers in situations like mine who enjoy gaming but don't have the time for those 20+ sessions.

I also like review gaming hardware that you find at your local china town. Knock off and bootlegs are awesome!

Currently Playing: Super Turbo HD Remix Beta, Puzzle Fighter, FIFA '08, Singstar, Rock Band
Favorite Games: Street Fighter series, King Quest Series, Space Quest Series, Progear
Coming Soon: Sengoku Basara X, KOF '98 Ultimate, Arcana Heart, Guilty Gear Accent Core Plus

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Gamertag: phamtq
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Game not selling? Pull an Avatar!
phamtq | 7:08 PM on 03.03.2008 14 comments


So I'm heading to school listening to Major Nelson's podcast when Major mentions one
of the many games he has to play through (Jumper - like the movie) and says that
while playing through the tutorial 50 gamer points gets unlocked. As he leaves the
controller to do something on Twitter, another 50 points is unlocked. He says that in
the span of 3-4 minutes, he unlocked between 150 and 200 points without really doing
much. This got me thinking.

What if you were a company that knew it was putting out a mediocre game? How could
you sell as many units as you could? The answers appears to be, at least on the 360, to
add easily obtained achievement points. This was apparently the case with Avatar: The
Burning Earth which did very poorly in terms of reviews yet sold a very decent amount
of games.

Imagine people buying a game for $50 and unlocking all the achievements within 30
minutes and selling the game back to a Gamecrazy or a Gamestop. You wouldn't have a
game, you'd have a Money for Points product. This would let game developers create
even more horrible games than the already released god-awful licensed products.
Instead of trying to actually make a decent game with that IP, you'll get products that
looks like it was developed by children in sweat shops.

This could also potentially screw up the whole Gamerscore idea. But how would you
regulate something like this? How can you tell if one achievement is real while the
other is just a gimme? For example, I rented The Simpson's game and it probably has
the easiest achievement ever:



I think this is a real achievement with a twist of Simpson's humor added in but
someone could always argue that it was the last achievement they added because they
needed more to hit 1000.

So what do you guys think? Is a trend starting with crappy ass 360 games?



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13 comments | showing # 1 to 13
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Web Slinger's Avatar - Comment posted on 03/03/2008 19:37
Web Slinger
No. People take advantage of this because GameStop and the like have god-awful trade-in rates. Why not spend a couple bucks to rent the game, get all the achievements in one sitting, and then return it? A bad game will not sell better because of easy achievements unless the mass of gamers simply go brain-dead.
phamtq's Avatar - Comment posted on 03/03/2008 19:47
phamtq
But people DID buy this game for the points. I'm not saying Avatar 2 will outsell Halo 3 or anything but it will increase profit. A lot of 360 gamers will do anything to increase their ePenis with a high gamerscore.
BluDesign's Avatar - Comment posted on 03/03/2008 19:52
BluDesign
Rent it then. If you're there to increase your GS, why are you wasting cash on buying it? Rent and you save yourself a lot of this grief.
FrozenSpaceMonkey's Avatar - Comment posted on 03/03/2008 19:54
FrozenSpaceMonkey
I don't think any gamer worth their salt really bought Avatar.
FrozenSpaceMonkey's Avatar - Comment posted on 03/03/2008 19:56
FrozenSpaceMonkey
Correction: Any gamer worth his salt who isn't a child, and doesn't watch or like the show.
LostCrichton's Avatar - Comment posted on 03/03/2008 19:57
LostCrichton
Jumper is so bad. Ugh, I rented it last week just to see how craptacular it was. I unlocked 750 achievement point in about an hour or so. Needless to say, I took the game back that same afternoon.
phamtq's Avatar - Comment posted on 03/03/2008 19:58
phamtq
That's assuming you can rent a lot of these crap games at your video store. Don't know about the stores in your area but where I live the gaming section is very small. The owners want to stock games that they think bring in more game rentals. I mean, how many of them carry CSI for instance?
Spykron's Avatar - Comment posted on 03/03/2008 20:16
Spykron
the simpsons achievement is awesome cause its only worth 5 points. no big deal.
CaffeinePowered's Avatar - Comment posted on 03/03/2008 20:34
CaffeinePowered
Then people would just rent it or take advantage of those 7 day return policies and you don't sell as many copies or sell even less.
phamtq's Avatar - Comment posted on 03/03/2008 20:52
phamtq
I didn't think they still had that policy on disc based games to cut down on piracy. Good to know.
braulio09's Avatar - Comment posted on 03/03/2008 21:39
braulio09
nice blog....i thyink i likeyou like you ♥♥♥
Vixen's Avatar - Comment posted on 03/04/2008 00:45
Vixen
Personally I dont even play for achievements but, I do have friends who definitely would spend 60 bucks for some easy gamer points. Also, Phamtq is right most video stores don't carry a wide selection of games.
saddack's Avatar - Comment posted on 03/04/2008 04:16
saddack
I don't think a lot people actually purchased Avatar, perhaps parents bought it for their kids, now that I would believe. Sure if someone had the money to waste they may buy the game because it would be easier then renting.

The game may not be in a lot of rental stores but I am sure it is in rental services like Gamefly. A lot of people probably rented it through there.
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