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Level-Headed: Waluigi's Island
pendelton21 | 2:29 PM on 10.23.2008 8 comments




Ah, Mario Party. We all know the series, and, for the most part, we detest it. In the same vein as Madden games, a Mario Party generally comes out every year or so, with no new innovation (or, if there is any, it’s god-awful) and the same tired gameplay. But, people tend to forget about the heyday of MP games. Mario Party 3 is, still, to this day, one of the greatest multiplayer party games ever created. Screw Castle Crashers. Throw Rock Band out the window. A true video game party isn’t complete without Mario Party 3. With that said this week’s episode of Level-Headed looks at one of the strangest, confusing, destructive boards in the game, a little place called Waluigi’s Island.

For the 3 of you who haven’t played Mario Party, the basic idea is you, as one of the seminal Mario characters (Mario, Luigi, peach, etc.), and 3 friends, go around a board, getting stars and coins, and playing mini-games at the end of each round. The winner is whoever has the most stars at the end of each game (games last anywhere from 10 to 50 rounds).



Now, on to Waluigi’s Island, the craziest level in the game. It’s made up of about 5 islands, but 3 of them are created entirely to wreck your life, or ruin the coin/star count of your opponents:


1. Dynamite Isle: The first big island you reach after leaving the initial island. If you play MP3 regularly, you will learn to fear this island. See the number in the middle of the island? That’s a timer, rigged to a large amount of gold-stealing dynamite. As you make your way around the circle, there’s little ? spaces you can land on. Each landing on the space ticks the timer down one number. Once it reaches 0, everyone on the island looses every coin they’ve got. The worse part is, though, if you want to ruin someone's coin count, you have to be on the island at the same time, to hit the ? space. That's right; you can, in a sense, suicide bomb the coins out of your oppoents.


2. Gear Atoll: Don’t like Dynamite Isle? It’s ok, you can easy make the leap off it, but, what you leap onto might be worse. Gear Atoll branches off the top of Dynamite Isle, and consists of a single space that spins you around at varying speeds. The goal is to get off the island by pressing A. But, the roulette action of the island means you could go in any of 4 different islands, including back to Dynamite Isle! I’ve seen more people get pissed off and ruin the chance to get stars simply because of an imprecise jump off this island.


3. The Insane Asylum: Ah, my favorite part of the level, and, if used correctly, the perfect way to win the game and lose all your friends in the process. This island, in the upper-left-hand corner of the board, is accessible from one of 2 hard-to-lower bridges on 2 different islands. But, once you’re on it, prepare for some fun. Every space on the island (save for 2 Shop spaces) is the exact same space, but changes each level. So, one level, every space can give you 3 coins, or become one of those ? spaces, or, if you’re lucky, initiate a Chance Time. Chance Time takes you and puts you in a room with 3 slot machines, 2 with a character’s face, and 1 with a coin or star value, and an arrow. The goal is to steal as much stuff as possible from your opponents, completely ruining any chance of winning. For instance, if you hit the first block, placing your character’s face on it, then hit the 3rd block with the lead-star-carrier’s face, then hit the middle block to say “takes all stars from,” you have just fucked over your opponent. Of course, this can work against you, since each time you hit a slot, the other 2 speed up, until the last one is almost impossible to judge. So, with that in mind, one of my favorite things to do was make my way to the island early on, then stay there the entire game, landing on randomized spaces, and getting at least 4 Chance Times to take everything possible away from my opponents.

Along with those islands, the top of the board housed the Boo space, a valuable space in the game. Landing on it allowed you to pay Boo to steal coins or stars from an opponent, depending on how many coins you gave him. While all boards had this space, Waluigi’s Island’s space was a hassle to get to. Before you got to it, there was a forked path. After choosing a path, you either went forward, or fell down a hole all the way to the start of the level. The order was randomized every time you took the paths, so, it was pretty much a coin flip as to whether you could reach Boo or not.

Hands down, this is my favorite board in any Mario Party game. Everyone had the chance to steal all kinds of coins and items from everyone. Most of the board was randomized, sometimes leading to total chaos. And, if that wasn’t enough, the most valuable space on the board was near-impossible to reach. Have fun playing this board with friends, but don’t be upset if you don’t have said friends the next day.

LEVEL SELECT:
=========================================================
Report 5: Evil In The Galaxy Revealed! (Space Channe l 5)
Fort Frolic (Bioshock)
Airport 1001 (Mega Man X)
Crescent Isle (Skies of Arcadia)
Chainsaw Hedgemaze Mayhem (Zombies Ate My neighbors)
Temple Of Ice (LoZ: Phantom Hourglass)



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8 comments | showing # 1 to 8

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Benefactor's Destructoid Blog
That level is simply...diabolical.
Scary Womanizing Pig Mask's Destructoid Blog
Nice post :) I really wish there was an online version of MP. It was always my faovrite :3
Scary Womanizing Pig Mask's Destructoid Blog
Make that MP3 not MP. :P
Funktastic's Destructoid Blog
Usually I'll read these Pendelton, as they're a good informative and nice read . . . but not this one . . . solely due to the fact that it's about the one series that is the MOST BULLSHIT series ever created! All I will say is that out of the maybe 12 or so times I've played the various games of the series, ALL 12 or so times . . . THIS has happened to me . . .


pendelton21's Destructoid Blog
@Funktastic:
First of all, the end-of-game stars can be turned off, as I've done before. Second, Mario Party 3 is the only good game in the series; the rest are shit, for reasons talked about in that comic. Third, stealing shit is the best part of the game.

Plus, that comic's hilarious.
Funktastic's Destructoid Blog
@Pendelton

End-of-game BS stars can be TURNED OFF? =O Holy hell! This is like finding oil in your backyard! Hahaha! And I'm thinking I've played 3 before, is that the one with the SUPER epic key and door game? And dude, no, stealing is TOTALLY the WORST part of that game if you're always in my position of totally winning, only to get massively served that the end! And yeah, that comic is pure lulz!
pendelton21's Destructoid Blog
@Funktastic:

As far as the stealing goes, I might be biased because of personal experience. The funniest moments playing this game with others have been because I stole from someone, and another because I was stolen from. Also, yeah, 3 had the key-and-door game, if you're talking about the musical-chairs-esque Three Door Monty.
Funktastic's Destructoid Blog
@Pendelton

You my friend are a lucky one, as I've alwasy been in the lead, then you have that bullshit "let's screw over the guy in first" thing before the last round, where it chooses the guy in first and gives all his stars to some douche who sucked! And the 3 Door game is totally the best mini-game ever in the series and such, since you can totally screw a guy over by standing in front of the door, lol.


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