Yeah that will be the nice part about the Wii U, able to use Wiimotes. I have a few problems though. My first is that it's still reliant on IR sensors so I can't use my Wii in the evenings due to the sun shining in where I play. The second is that I find the nunchuck incredibly unreliable (no one ever did take advantage of using two wiimotes for a single-player game, I guess due to the lack of analog stick). Thirdly, no one will make use of Motion+ again. But this is just me nitpicking haha! I have three controllers already so I'm pretty much set.
I just want devs to make the best use of a controller scheme and not force anything. It's kind of why I disliked Skyward Sword, it felt uncharacteristic of Nintendo with some of the control options they went with in the game. Games like SSBB, Red Steel 2 and Pro Evolution Soccer had the right idea.
I just want devs to make the best use of a controller scheme and not force anything. It's kind of why I disliked Skyward Sword, it felt uncharacteristic of Nintendo with some of the control options they went with in the game. Games like SSBB, Red Steel 2 and Pro Evolution Soccer had the right idea.
@Celica
I agree with your Skyward Sword comment - Everything but the sword itself felt nowhere near as responsive as it did in Twilight Princess.
I've never had any issues with the light hitting the sensor, ironically enough. I've seen nothing but awesome accuracy with the on-screen cursor, but maybe I've just been lucky.
As far as the Nunchuk goes, it was horrible for actual motion. I thought the joystick and buttons were great, though, and I loved not being tethered to my other hand.
How did the remote work in Pro Evolution? I never played that one.
I agree with your Skyward Sword comment - Everything but the sword itself felt nowhere near as responsive as it did in Twilight Princess.
I've never had any issues with the light hitting the sensor, ironically enough. I've seen nothing but awesome accuracy with the on-screen cursor, but maybe I've just been lucky.
As far as the Nunchuk goes, it was horrible for actual motion. I thought the joystick and buttons were great, though, and I loved not being tethered to my other hand.
How did the remote work in Pro Evolution? I never played that one.
The light issue happens for me when the sun's rays are shining directly into the room, coming directly between the remote and sensor. I guess they cause enough interference to mess with the pointer ability.
PES worked awesome with the remote. You use the nunchuck to control your player while using the remote's pointer to direct teammates. You're able to pull them into open spaces or send them on runs, or if you're on defence, make teammates cover an opponent more closely or cut off passes. It plays like a regular sports game but with a bit more control. It's probably the thing I'm most disappointed about the PS Move, that they never incorporated this control scheme to the PS3 soccer games. I've tried demos for the games with the dualshock but could never grasp the controls. I'm surprised more sports games on the Wii didn't try to use the scheme either.
PES worked awesome with the remote. You use the nunchuck to control your player while using the remote's pointer to direct teammates. You're able to pull them into open spaces or send them on runs, or if you're on defence, make teammates cover an opponent more closely or cut off passes. It plays like a regular sports game but with a bit more control. It's probably the thing I'm most disappointed about the PS Move, that they never incorporated this control scheme to the PS3 soccer games. I've tried demos for the games with the dualshock but could never grasp the controls. I'm surprised more sports games on the Wii didn't try to use the scheme either.
Oh wow, I've had no interest in soccer, but I'lll have to try that. I love games like that and Trauma Center that just feel like they were MADE for the pointer.
The thing about the Move is that while the actual motion is great, the aiming is TERRIBLE. It's not even as close to being as accurate as the Wii Remote's line-of-sight.
The thing about the Move is that while the actual motion is great, the aiming is TERRIBLE. It's not even as close to being as accurate as the Wii Remote's line-of-sight.
Excellent blog! Yeah, I have about 5 PS3 controllers lying around and it would indeed be nice if controllers were backward compatible. My brother has a Wii and it's a console for the family and you're right - they have a ton of peripherals for it. Maintaining the backward compatibility is indeed the right way to do things!
I totally agree. It's awesome, but a lot of people don't seem to care.
I really hope devs don't completely abandon the Motion+ though. Idk. I'm excited to play HD platformers with my Wiimote if i so choose.
I really hope devs don't completely abandon the Motion+ though. Idk. I'm excited to play HD platformers with my Wiimote if i so choose.
I can definitely use my PS1 controllers to play PS2 games. I have a slim PS2, not sure if that makes a difference.
@smurfee
I agree, I wouldn't mind more MotionPlus, either. The motion aspect of the remote got much better after the tech finally advanced.
@bbain
Are your PS1 controllers DualShocks? Maybe that was my issue - I never had an origianl PlayStation DualShock, only the very first joystick-less ones.
I agree, I wouldn't mind more MotionPlus, either. The motion aspect of the remote got much better after the tech finally advanced.
@bbain
Are your PS1 controllers DualShocks? Maybe that was my issue - I never had an origianl PlayStation DualShock, only the very first joystick-less ones.
Oh, yeah, I have DualShock PS1 controllers. I forgot they didn't always have joysticks. I only have one PS2 controller, because I always used the PS1 controllers whenever I had friends over, so it was nice to not have to buy all new controllers for the PS2 (like you talked about in your blog).
While I agree that backwards compatibility with controls is nice, I disagree that it is important. New consoles are there to play new games. Backwards compatibility is a really nice perk, but if the main reason to use my Wii was to play gamecube games, I wouldn't have bothered buying a Wii.
And if the original Wii controller is the "main controler" for the Wii U, that kills the biggest selling point of the console. The tablet is what makes the Wii U special. If the Wiimote ends up being more used, then the Wii U is just a Wii with the graphical capability it should have had years ago. And that isn't exciting.
And in recent generations, Nintendo is the only one to change their controllers so ridiculously that an old controller is necessary for BC. The sixaxis is identical to the PS3 controller. There's no reason you can't play PS2 games perfectly well with it. Same with using the PS2 controller to play PS1 games. The 360 controller pretty much only changed the size and button placement from the original xbox s controller. They just made the black and white buttons more convenient to press by making them bumpers. If anything, playing original xbox games with a 360 controller is an improvement.
Even early Nintendo controllers didn't need BC. The SNES pad is perfect for playing NES games. Even an improvement since those rounded corners are more comfortable. And even the N64 controller was designed in a way that playing SNES games wouldn't be a problem if you used the C buttons for ABXY and the dpad. Not that the n64 had any form of backwards comparability. The gamecube didn't either, so the changed controller wasn't a big deal.
And if the original Wii controller is the "main controler" for the Wii U, that kills the biggest selling point of the console. The tablet is what makes the Wii U special. If the Wiimote ends up being more used, then the Wii U is just a Wii with the graphical capability it should have had years ago. And that isn't exciting.
And in recent generations, Nintendo is the only one to change their controllers so ridiculously that an old controller is necessary for BC. The sixaxis is identical to the PS3 controller. There's no reason you can't play PS2 games perfectly well with it. Same with using the PS2 controller to play PS1 games. The 360 controller pretty much only changed the size and button placement from the original xbox s controller. They just made the black and white buttons more convenient to press by making them bumpers. If anything, playing original xbox games with a 360 controller is an improvement.
Even early Nintendo controllers didn't need BC. The SNES pad is perfect for playing NES games. Even an improvement since those rounded corners are more comfortable. And even the N64 controller was designed in a way that playing SNES games wouldn't be a problem if you used the C buttons for ABXY and the dpad. Not that the n64 had any form of backwards comparability. The gamecube didn't either, so the changed controller wasn't a big deal.
Good write up. ^_^
Also, you may not have to wait until Wednesday, as there will be a Nintendo Direct Sunday. IOoOI
Also, you may not have to wait until Wednesday, as there will be a Nintendo Direct Sunday. IOoOI
@Ronin
Oh, I didn't know about that. I'll have to keep an eye out for that.
@caramel
With the price of controllers today, I think controller backwards compatibility is very important. Another reason is because of the shapes -- Look at the DualShock 2 vs. the DualShock 3. There's literally NO difference between the two, yet we're forced to buy new controllers for $55.
Oh, I didn't know about that. I'll have to keep an eye out for that.
@caramel
With the price of controllers today, I think controller backwards compatibility is very important. Another reason is because of the shapes -- Look at the DualShock 2 vs. the DualShock 3. There's literally NO difference between the two, yet we're forced to buy new controllers for $55.
Price is a good point, but it depends on the console and games if that's worthwhile. If most Wii U games end up using dual analog control, your wiimotes would be pretty useless for those games. Like I said, new consoles are for new games that need new controllers.
I agree about the dualshock being the same, but for me that doesn't really argue the importance of backwards compatibility, it shows how stagnant Sony is when it comes to controller design. Personally I think the dualshock is uncomfortable and outdated, but that's a whole other discussion.
Also, there is an adapter that came out with the PS3 that allowed you to use any PS2 controller. So controller BC is there. If they did decide to put in physical ports it would have just driven up the price of the system even further past the original $599 price point, making money saving a moot point.
New consoles are for new games, and controllers should move forward just like the rest of the industry. BC is nice, but if we cater too much to it, it holds the industry back. That's true whether it's XBOX live players not being able to add more friends because the original xbox infrastructure didn't allow more than 100, or when Wii U developers can't fully integrate touchscreen controls or dual analogs because they need the game to be playable with a last gen controller.
I agree about the dualshock being the same, but for me that doesn't really argue the importance of backwards compatibility, it shows how stagnant Sony is when it comes to controller design. Personally I think the dualshock is uncomfortable and outdated, but that's a whole other discussion.
Also, there is an adapter that came out with the PS3 that allowed you to use any PS2 controller. So controller BC is there. If they did decide to put in physical ports it would have just driven up the price of the system even further past the original $599 price point, making money saving a moot point.
New consoles are for new games, and controllers should move forward just like the rest of the industry. BC is nice, but if we cater too much to it, it holds the industry back. That's true whether it's XBOX live players not being able to add more friends because the original xbox infrastructure didn't allow more than 100, or when Wii U developers can't fully integrate touchscreen controls or dual analogs because they need the game to be playable with a last gen controller.

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