Home State: New York
Currently Residing In: Utah
Birthday: October 13th, 1985 (I'll always secretly consider the NES to have been a week-late birthday present to me from Nintendo.)
I'm a Mass Communication/Journalism graduate from the University of Utah, which I'm starting to question, since it was a tough field to get into even before the economy went down the toilet. I love writing; Not only do I consider it my passion, but I also believe it's an invaluable skill for this socially-connected age in which we live. Writing about video games brings me more joy than I can even describe in words, which is saying a lot, considering.
As far as video games go, I've been a gamer since I was two-and-a-half. I try to play whatever interests me, despite what other people think of those games. I suppose I consider myself to be "obsessed" with gaming, but not in the sense that all I want to do is beat games. I'm fascinated with the industry as a whole, and in some way, shape or form, I'd love to be a part of it professionally someday.
Metal Gear Solid Series (PS1, PS2, & PS3)
Fatal Frame Series (PS2, Xbox, Wii)
Shin Megami Tensei: Persona 3 FES (PS2)
Shin Megami Tensei: Persona 4 (PS2)
Metroid Prime Trilogy (Wii)
Dead Space (PS3, Xbox 360)
Uncharted 2: Among Thieves (PS3)
Anything Zelda-Related (Various Nintendo Platforms)
My most prized gaming-related possession: A factory-sealed copy of the original Famicom Disk System Zeruda no Densetsu (The Legend of Zelda).
Mario and I were tight back in the day, yo.
I've had a few articles promoted on the front page... Check them out if you want. (Thanks, Hamza! :D)
The Best Buy near my house has had a Wii U set up for almost a month already, but it rarely works. The glass case it's in apparently causes it to overheat a ton, and it only randomly syncs the right way. Well, it was finally playable the other night, and I got to give Rayman Legends a shot with my girlfriend. And all I can say is that I'm ecstatic that I reserved a console in time to get one at launch.
The game itself plays almost exactly like Origins, if you want it to (I'll get to that in a minute). It's a sidescrolling platformer that can be played with two people simultaneously, and it looks absolutely GORGEOUS. Seriously, the only other game that's ever taken my breath away with its visuals like that is Journey. The UBI Art engine shines in a way that almost shames Origins, and I can't imagine going back to the original game after I finally get to play the full version of this one. As far as gameplay went, if you've played the first game, then you know what to expect here, and that's definitely not a bad thing.
As far as the new controller is concerned, you could optionally (which made me REALLY happy) control a sort of cursor-character, allowing you to point at certain parts of the stage on the touchscreen and interact with the background to get points and items for the main player. It was fun to see the entire game on my own personal screen, but it was WAY more fun to just play as a second player, like in the original game. The touchscreen didn't do this game's graphics justice, even though the screen itself was very clear. I do, however, think that the touchscreen controls will be required for a lot of the levels in the game.
The GamePad was actually quite comfortable, even for something like a simple sidescroller. It has clicky buttons like the 3DS and the original model DS, which I vastly prefer over the ones that actually feel like they're pressing down. The joysticks feel exactly the way they should, and clicking them is just as easy as on any other controller. It's a bit bigger than I expected it to be, but it works just fine, and after a few minutes, it felt extremely natural.
The most surprising part about playing the Wii U was how long it actually took me to realize I had a second screen I could look at. When I tried to use the cursor-character, it took me forever to figure out that I needed to look at my screen to aim where I wanted him to go -- I was constantly looking at the TV, wondering why I was sucking so badly. It was a really, REALLY weird feeling, but one that I definitely want to explore more. I'm not used to using what basically amounts to a giant DS, but the idea gets more and more awesome every time I think about it.
So anyway, that was my experience with Nintendo's new funbox. I can't wait to get my hands on my own, and in just a little over a week, too.