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Community Discussion: Blog by overlord20 | Motion Blur == HeadacheDestructoid
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My name is Steven James. Owner of Intense Gaming TV. We do game reviews. I got into gaming when I was 4-5 years old. Parents let me play Duke Nukem on our PC. Always loved it, and enjoy being part of the community at large. Besides all the gaming, I try to stay active (outside the house) because health is something we should all care about.
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overlord20
12:13 AM on 03.23.2011


http://www.intensegamingtv.com

I didn't really notice this until playing the Crysis 2 demo. When running there is motion blur. Which is self explanatory. When you run, the stuff around you blurs like your driving 200 mph down the road. This gave me a headache after about 30 minutes of playing. How come when I am running the stuff in my peripheral vision doesn't blur, but yet walking in this game will blur everything around you.

I noticed the same thing in Homefront. I had to turn it off for the sheer fact that when moving the only visible spot on the screen was a 2"x2" square. This made it extremely hard to concentrate and when moving extremely hard to see or shoot enemies. In games like Homefront and Crysis 2 seeing the enemy is important as its really easy to die.

If these games are going for some realism, then why do they add motion blur? My character isn't running 60 miles per hour and looking directly at the ground when running.

What are your thoughts on this?



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Legacy Comments (will be imported soon)


A lot of games seem to introduce this... a variation on "sprint sway" where the world sways or blurs as you are moving. Personally I too hate it and wish more games did what MAG did - it's an option you can turn OFF!
My guess is because you virtual character is on virtual drugs so that they can virtually kill their virtual enemies without the virtual post traumatic stress disorder. Motion blur is one of the side-effects of virtual medication.

*shrugs shoulders*

Yeah it can get annoying. Except in racing games. There it is almost necessary.
@CelicaCrazed

A racing game is different though. For one, you don't get everything directly in front of you, and two, your traveling at speeds above what even a Nano Suit can make you run.

@Elsa

Homefront allows it to turn off but Crysis 2 has very streamlined minimal graphical settings you can change.
Homefront has an option to turn it off?? I must find that option! I looked for it on the PS3 version but didn't initially see it, but maybe I'll have to have a second look.
Don't know if it has the option to take it off on the PS3 but on PC it does. Crysis on the other hand does not on any system.
Yup, the motion blur in Halo Reach annoys me a lot. At times it's cool but mostly weird (like, why did that, of all things, blur?) and distracting.

It also feels like a cheap way to cover up parts of the graphics that aren't as detailed...
Post processing is what makes current games 'next gen'.
Don't you know this to be true?

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