games  anime  |  toys
This is a Destructoid readers's blog. For staff blogs click here. Confused? read this Create you own Dtoid blog, it's free!  |   Returning members: Login now


[ omegazero's blog ]



Dark Eden: The best vampire MMO you never heard of.
omegazero | 8:52 AM on 06.09.2007 1 comments


 
 
 
Dark Eden... I don't even know how to start. It was a gem about two years ago when I found it. Not sure how it is now, but it looks like it's still free. It is, indeed, a slayer versus vampire mmo.

The graphics aren't anything special, trust me. However, the game play is real solid. As a slayer you have the usual equipment - armor, gloves, boots, and weapons. Slayers can be healers (they use crosses to hit vampires), marksmen (boomsticks), and good ol' swordsman. You aren't locked into any one class, so you can hybrid healer and swordsman, or whatever you'd like. Skill levels rise based on how much you actually use the skills. I like that. Slayers also get motorcycles when they save enough money. You can also air-lift to different maps to save walking time for a fairly low price.

The vampires can all wear armor, but they are much more skill-dependant. Well, that and they're fucking vampires. Usually they have a lot more strength than slayers, hit faster, and harder (you attack with your hands). The skills seem like they come right out of the lair of Vlad himself.

Slayers and vampires can't use the same equipment.

There is essentially endless PvP every where except the specified safe zones (one town on each side and one safe area far from town in the middle of the world). It's fun once you get some levels under your belt, considering where ever you hunt if you encounter some one there they will be around your level (so you have a real chance to kill them).

Of course, the price is free.

DarkEden

read more



What? Poor?!
omegazero | 6:49 PM on 06.02.2007 1 comments


Alright, I'm not so poor. I am, however, "a representative of the larger majority of video game players" - meaning I'm male and 16-28 years old. I'll write a post here for the now-and-then that regards what games I'm playing. They're usually free. And pretty damn bad. But hey, beggers can't choose. Some quick background: I'm a PHP & Java programmer; self-taught (mostly). Teaching myself Python right now. Games got me into programming four years ago, and I enjoy both. I suck at FPS, but like them anyway. Pretty good at strategy games but only ever enjoyed Starcraft (Warhammer 40k: Dawn of War wasn't bad either - and no, I don't play Warhammer). Don't really keep up with MMOs any more; they stole my soul for a while there. I took it back though. Consoles... Well I have a Wii sitting here. Not mine though. Hell, I don't even play it. I'm usually always around a PC through out the day, so that's where most of my gaming takes place. Simple.

read more



Dungeon Runners
omegazero | 6:35 PM on 06.02.2007 1 comments


NCSoft (Guild Wars, L2, CoH) released a new game some time around last week called Dungeon Runners. It's completely free to play, and actually doesn't suck. Remarkable! DR takes all of the "stupid" out of the MMO and gets you right to where you want to be: the dungeon.

Good:
   You can pick it up and put it down.
   Completely free and still enjoyable
   Reasonably polished, even though it just came out
   Great sense of humor in-game. It's not meant to be taken seriously.
   Mostly balanced
   Extremely flexible character development
   Very little lag. Lots of open servers.
   No fatal flaws.
Bad:
   Well... this is more of what everyone's complaining about. Nothing is particular bad that I could find. Most of these things are slated to be implemented in the next few weeks/months
   No PvP (as of now, slated for release)
   No trade (no real need; gold is a joke. You find tons of loot.)
   No guilds (as of now, slated for release -I think-)
   Camera controls feel a little sluggish and awkward at times

Creating a character is insanely straight forward. Choose how he or she looks, choose fighter, mage, or ranger, and off you go. One of my favorite things about the game so far is that any starting class can use any weapon (there are only level restrictions) and learn any of the other class' skills. There's also a Respec button for your stats that costs only gold - it's not restricted to paying members, nor does it require some fourty hour quest that makes you relive Dante's Inferno. You can respec as many times as you like, meaning if you're sick of playing as a mage, you can just respec, get some new gear, and keep playing as a fighter, and ten levels later start using bows as a ranger, then respec again back to mage.

Skills are implemented in a fairly ingenious manner also. You have active and passive skills, as in most games, but your passive skills only activate if you have them on your quick bar. Since you can buy any skills (including the passives) for other classes, this allows you to switch up at any time in the game. You can drag-n-drop your skills to either the left or right mouse button, and as always assign the rest to numbers on the quick bar.

You start in a tiny newbie area with essentially three things: the obelisk (your basic portal archetype), a merchant npc, and a quest npc. That's it. Oh, and the actual portal to the first dungeon (Dew Forest). All of the dungeons are instanced, like Guild Wars, meaning you'll be adventuring alone through the dungeons unless you find a group. There is a world chat though, so it never gets too lonely. The dungeons are also randomly created every time you enter them after leaving the game (the instances will maintain their state until you log out), and calibrated to your level, so they (slowly) rise in difficulty as you level. You can manually reset all your instances at once, generating all new maps, meaning you're never truly exploring the same dungeon twice. I have some mixed feelings about that. The same monsters will stay in the specific level of whatever dungeon you're in, but the layout of the map will change.

Once you get past the newb area and kill the first boss, you'll be in the main town. There's plenty of quests, all of which reward either king's coins or gold. You do not get experience or items as a rewards, as far as I've seen (level 10 ranger, level 11 mage). King's coins can be traded for rares, which are available only to members.

Then we have membership. It's only $5/month, which is a measly fee. Membership allows you to stack and use major potions, have a storage account, use rare items, and grants you priority over free members for connecting to the servers. Item qualities are distinguished by color. Yellow, purple, and rainbow items are considered rare and member-only (which is a real shame). The other three are grey, green, and blue respectively. It's more than possible to hit level 100 (the cap) without a membership.

The best attriubte of the entire experience is the sense of humor that they approached the game with. They came out with absurd item names, quests that are just there for the hell of it, and the personalities of the NPCs are fairly well done.

The community is also fairly nice and generous right now. As always, there's a few idiot spammers on the main chat channel, but /ignore is a wonderful invention. You can also turn off the world chat if you like feeling lonely (damn emo kids).

For my list of "bad" things, check the beginning again. Most of the issues that people have right now have yet to be released.

You can find me in game playing as "MagicalAntelope".

read more


 

Warning: Invalid argument supplied for foreach() in /usr/home/destructoid/public_html/elephant/templates_c/header-my-account-home.phtml on line 17
 about me

Warning: Invalid argument supplied for foreach() in /usr/home/destructoid/public_html/elephant/templates_c/footer-blog.phtml on line 49

 friends' updates


 

 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006