It's a good theory but... Wrong. If I remember correctly it is stated all Aperture Science products can withstand 3000 degrees. Also The turret opera is in italian: You might find the translated lyrics VERY interesting. Portal 2, superb!
Thanks, Chad! :D
@Pencoin
Thanks for reminding me about that, i totally forgot! If Aperture products cannot be destroyed... why even have incinerators? It seems expensive to have them just so they can turn objects a little bit darker. Wouldn't it be cheaper and easier to hire a guy who dips the objects in black paint? I don't buy it, the companion cube was destroyed in Portal 1.
And the song has indeed been translated. This is what it says:
Dear beautiful, my beautiful darling. My children, between the estimate and the estimate.
To my dear, farewell!
My dear girl,
because it does not move far away from science?
My dear dear girl. To my lovely. To my dear.
To my dear. To my child. A dear, dear to me!
Sounds more like a funeral song than a "see ya later" song to me.
And yes... Portal 2 = superb.
@Pencoin
Thanks for reminding me about that, i totally forgot! If Aperture products cannot be destroyed... why even have incinerators? It seems expensive to have them just so they can turn objects a little bit darker. Wouldn't it be cheaper and easier to hire a guy who dips the objects in black paint? I don't buy it, the companion cube was destroyed in Portal 1.
And the song has indeed been translated. This is what it says:
Dear beautiful, my beautiful darling. My children, between the estimate and the estimate.
To my dear, farewell!
My dear girl,
because it does not move far away from science?
My dear dear girl. To my lovely. To my dear.
To my dear. To my child. A dear, dear to me!
Sounds more like a funeral song than a "see ya later" song to me.
And yes... Portal 2 = superb.
Wouldn't we see the turrets actually shoot Chell? It'd be pretty hard to argue that they kill Chell yet we never see them fire a shot. I thought you were going to go with everything after the blackout being Chell dead because logically that'd make the most sense for the "switch" from reality to after-life to happen.
As for GLaDOS' lair, I'm sure it's meant to be the same lair that you find her in when you put Wheatly in charge of the facility. It's definitely a different area to Glados' original lair (no incinerator) and doesn't bear any resemblance to where you fight Wheatly (which was different to the earlier lairs). The area with Wheatly could've been on (or very close to) the surface and where you wake up being back further down in the facility.
Being dropped into the incinerator kinda lends credence to the idea that it's more than possible for something to survive being dropped into an incinerator. We never see what happens to the companion cube, only told by GLaDOS (who, lets face it, has a penchant for lying) that it was actually destroyed.
Finally, the song is mostly being taken as evidence that Chell is Caroline + Cave's daughter, although with the timeline being a bit iffy it's by no means proven. Would certainly explain why GLaDOS has reason to let Chell live upon discovering her (partial) identity as Caroline, at the very least.
As for GLaDOS' lair, I'm sure it's meant to be the same lair that you find her in when you put Wheatly in charge of the facility. It's definitely a different area to Glados' original lair (no incinerator) and doesn't bear any resemblance to where you fight Wheatly (which was different to the earlier lairs). The area with Wheatly could've been on (or very close to) the surface and where you wake up being back further down in the facility.
Being dropped into the incinerator kinda lends credence to the idea that it's more than possible for something to survive being dropped into an incinerator. We never see what happens to the companion cube, only told by GLaDOS (who, lets face it, has a penchant for lying) that it was actually destroyed.
Finally, the song is mostly being taken as evidence that Chell is Caroline + Cave's daughter, although with the timeline being a bit iffy it's by no means proven. Would certainly explain why GLaDOS has reason to let Chell live upon discovering her (partial) identity as Caroline, at the very least.
Some parts of your theory are plausible, but I don't buy it fully.
I think Glados lets you go in the end because she ends up with a certain fondness for you. I think by saving her you may have removed your "nemesis" status. Glados, of course, has some control over turrets, so she stops them from killing you, too.
The part of your theory I like is the whole "ascension" and meeting your old friend, the companion cube.
I think Glados lets you go in the end because she ends up with a certain fondness for you. I think by saving her you may have removed your "nemesis" status. Glados, of course, has some control over turrets, so she stops them from killing you, too.
The part of your theory I like is the whole "ascension" and meeting your old friend, the companion cube.

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