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About Me
Here's my quick list of favorites:

NES- Legend of Zelda, Gumshoe, Pro Wrestling, Tetris
SNES- Final Fantasy III, Street Fighter II Hyper Fighting, Gradius III
Nintendo 64- Goldeneye, Perfect Dark, Harvest Moon 64
Gamecube- Ikaruga, Harvest Moon, Animal Crossing, Metroid Prime
Wii- Metal Slug Anthology, No More Heroes, Wii Sports

Genesis- Columns, Golden Axe
Dreamcast- Shenmue, NBA 2K1

XBox- Ninja Gaiden, Stubbs the Zombie, Fatal Frame
XBox360- Dead Rising, Earth Defense Force

PS2- GTA:San Andreas, Metal Gear Solid 2, Shadow of the Colossus, FirePro Wrestling
PS3- Uncharted, Warhawk, NBA 2k8

Here's a quick blurb about myself-

I am a children's librarian living in Los Angeles.

I like reading, writing, and watching tv.

I hate people who talk down to others. I like talking down to people who talk down to others to prove a point.

I spend way too much on video games, action figures, comics, and beer.

I plan on writing blog entries as soon as I am done with this whole lazy thing, which I enjoy.

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Mii: PSN- jaykayone
Gamertag: norm9
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Cooperation in Co-op? What's that?
norm9 | 1:07 PM on 06.29.2009 9 comments


So there you are, breathing heavily, scanning the alley in front of you, looking out for any signs of zombies. You think to yourself, “My teammates are counting on me. Don’t screw this up.” And then, something clicks. You say, “The hell with this.” You run out of the alleyway, leaving your teammates behind, where you immediately are surrounded by the undead and killed. Game over.

Another similar scenario- Playing SOCOM, teamwork and cooperation is of extreme importance to survive. So what do I do? The round starts and I rush whichever chokepoint I think the enemy is running to, usually after they have already established their position. I get dead. Amount of time elapsed before death- 15 seconds.

The two examples above illustrate my inability to play in any sort of cooperative mode, yet I still do. There is only so much Free-for-All that I can play before it gets boring. And that is where cooperative modes come in. Camaraderie, the shared experience, the sum being greater than its individual parts, all these things that people tout as positive aspects of co-op modes are simply lost on me.



I find that it’s just easier to not have to depend on someone else for the victory, and more importantly, not feel the pressure of having the team’s success be dependent on my actions. I’m a spaz. I generally play without planning. This is usually a terrible sign in co-op modes, leaving me as a bullet magnet/meat shield for opponents. And I know this puts my teammates at a disadvantage because my actions leave them down a person and numbers advantages are important in most modes.

Then there are the alphas. Those that thrive on teamwork, communication, have an innate ability to talk to and plan strategy. They are the leaders, the ones that are able to look beyond the shortcomings of their teammates and can eek out a victory with better planning. They are fun to play with. They seem to have their head on straight. They see the words Cooperative Mode, and are able to do exactly that, cooperate. Unfortunately, that is not me.

Me? I’m the guy that ran towards the middle to meet up with a bullet with his name on it.



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5 comments | showing # 1 to 5
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Blasto's Avatar - Comment posted on 06/29/2009 13:39
Blasto
You're not the only one, I experience this almost daily on Left 4 Dead lol. The thing is, people who play "Rambo" style still insist on playing it, and I just can't understand why they bother.

But yeah, I guess I would be an Alpha, just not one of those obnoxiously arrogant ones who act like the elected leader of all gamers, more of a mentor-type who wants to help you improve while not being a prick about it.

You indirectly mentioned L4D, so if you need someone to help you make better tactical decisions and get you through the versus horde in one piece, hit me up. "I will be yo hero, bay-beh" lol
Elsa's Avatar - Comment posted on 06/29/2009 14:12
Elsa
LMAO! Great blog!!

I have to admit that I'm generally team oriented... in KZ I'll often repair stuff, do a suicide run for a great spawn point, act as a mobile spawn when squad leader. In Warhawk I'll let people know to bring up an adjoining zone if I'm bringing down a zone, bring the jeep to someone on foot with a flag.

.. though I guess I sometimes think about the team more than my own stats or points... I'll use my body to shield someone planting a bomb or an assassination target in KZ, I don't mind driving someone around so they can pick up cores in Warhawk - but then again, I don't worry much about KDR and some of the "mine is bigger than yours" type attitudes.

I guess I play as I want others to play (cause when you're on foot and running with the flag, it's really a great feeling when a teammate picks you up and gives you a lift!)
:)
Kyousuke Nanbu's Avatar - Comment posted on 06/29/2009 14:48
Kyousuke Nanbu
I've always been a co-op kind of guy, I'm the guy that has a ton of revives at the end of a match, call out enemies, hold weapons for the people are better with them so the enemies don't get it and if the game allows it, heal you, I'm pretty good at it to.

Unless I'm playing with dudes like you, then I just let you die while laughing. :)
Sean Carey's Avatar - Comment posted on 06/29/2009 16:04
Sean Carey
I tend to hang back in co-op games. . . I take less damage, and then the guys like you who charge ahead either die, or limp back, and I have the extra med-pack to heal them. It's when they charge out again the second time that I get stuffy about it.

Heal you once, shame on you. Heal you twice, shame on me. :)
mbradley1992's Avatar - Comment posted on 07/02/2009 03:07
mbradley1992
I loved this. If you wanna play something Co-op sometime, PM me. HA!
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