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njsykora is pronounced like this.
en-jay-sik-ora

Yeah it would be easier if it were spelt njsikora but it doesn't look as cool does it?

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I'm njsykora, a proud member of Dtoid UK. I've been playing games since I was 4.
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The Great Retro Quiz 29: Donkey Kong Country

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Why MMOs? NJ Investigates a Mystery, Part 1
njsykora | 12:53 PM on 06.09.2008 5 comments


First a quick thing for people expecting a well thought out, long article. This is intended as a series to be updated as I find things I like about MMOs and find things I don't like as well as shine a microscope on some things that tick me off about PC gaming in general.

So while I was in Canada I found a copy of Guild Wars: Eye of the North for $10 and picked it up, hoping that with Guild Wars 2 on the way that it would be the spark I needed to get back into the game and maybe start seeing what everyone else sees in MMORPGs. First however I need to install Guild Wars again onto my workhorse computer. I've had this PC for nearly 6 years yet it continues to chug on year after year taking almost everything I throw at it. For that reason alone I'm rather fond of it and its the only computer in the house that'll run Guild Wars.

Now some background on this. I have played MMOs in the past quite a bit, fleeting moments with WoW, free to play stuff like Pangya, Runescape and Survival Project and then I ran into Guild Wars (£20 in a Game sale). I liked it, a lot however college and constant internet use made my time short and my gameplay choppy and laggy. So this time I have my laptop for doing other stuff meaning less RAM getting used up by stuff other than the game.

So from the eyes of someone who hasn't played them obsessively, what is the appeal of MMOs? Hopefully I'll be able to dissect the specimen reasonably well over the course of the upcoming weeks.

First thing though is a bitch about loading times and install times. I put the disc in about 35 minutes ago and I've only just got into the actual game, these things sure need patience.

>NJ



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5 comments | showing # 1 to 5
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Simmons 2pt0's Avatar - Comment posted on 06/09/2008 13:34
Simmons 2pt0
I enjoy MMO's quite a bit myself, it really started with Ragnarok Online and progressed up to WoW.

I think one of the reasons people play MMOG's is to live in the lore that they've read about and lived in other games under the same brand.
Char Aznable's Avatar - Comment posted on 06/09/2008 13:51
Char Aznable
I don't have much exposure to MMORPGs, mainly because of the horror stories I've heard of time being wasted and social lives destroyed.

From what I have played, the grind is what appealed to me. Well, not the actual work of leveling up, but more the rewards. Slowly working your way to another level, equipping better armor and stronger weapons, gaining new powers, etc.
king3vbo's Avatar - Comment posted on 06/09/2008 16:06
king3vbo
Simmons nailed it, as far as licensed MMOs go. I love the lore of Warcraft, Conan, and Warhammer. Its no surprise that I've played WOW for years, I'm playing Age of Conan right now, and I cannot wait for Warhammer Online
SunTzu's Avatar - Comment posted on 06/09/2008 21:58
SunTzu
I'm not fond of MMO's, mainly because they're rarely, if ever, skill based.

I twitch gamer, skill is all I have! I can't plan ahead, or be patient, or any of that other stuff.
Pixel Blue's Avatar - Comment posted on 06/10/2008 07:44
Pixel Blue
MMOs are like a promise to gamers that if you keep at it you can do anything. Do some more shit and you will progress. You won't "fail" -- every step is a tiny step forward.

Despite having never once, never goddamn once caught up to my good friends in terms of gear, I always feel like I "can".

So I play a little more.

WoW, at least, is really fun with a group of friends. It's amazing. You and your buddies are kicking ass in a game where your character has been built up by you to be really unique and cool. And then when you're done, and you "win", your winnage persists in the form of gear or something. So it's not just 'yay, that was fun', it's 'yay, that was fun, now I am cooler!'.
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