Great article man, I'm not sure if I agree, though...
as "the guy with the hat" said, what microsoft did in the console-market is pretty fucking impressive, coming from nowhere and jumping to second place from the first try and sticking to it in the next generation...
Nintendo is doing great in this generation, but truly only us gamers know "how bad" they did in the past 2 generations, as far as non-gamers were concerned, Nintendo has always been and prolly always will be a huge name in the gaming-industry... Now when Nintendo "finally" succeeded in making gaming accessible to everyone and put it in a cheap cute wrapper they conquered the world :-) which is of course also a nice accomplishment, but according to any non-gamers, they already were on top of the gaming-industry :-)
as "the guy with the hat" said, what microsoft did in the console-market is pretty fucking impressive, coming from nowhere and jumping to second place from the first try and sticking to it in the next generation...
Nintendo is doing great in this generation, but truly only us gamers know "how bad" they did in the past 2 generations, as far as non-gamers were concerned, Nintendo has always been and prolly always will be a huge name in the gaming-industry... Now when Nintendo "finally" succeeded in making gaming accessible to everyone and put it in a cheap cute wrapper they conquered the world :-) which is of course also a nice accomplishment, but according to any non-gamers, they already were on top of the gaming-industry :-)
I agree completely. I'm especially sick of people slamming Nintendo for all the non-Nintendo games on the Wii right now. Get your blame straight, people. I can honestly say that even though they may not be on the most powerful consoles, Nintendo-made games give me more enjoyment than I feel playing any other company's games.
As for Microsoft, I honestly didn't get into anything they did. I hated the original Xbox (and I still do), and I think the PS3 has far surpassed the 360. I still think Nintendo's on top, though, and always has been.
As for Microsoft, I honestly didn't get into anything they did. I hated the original Xbox (and I still do), and I think the PS3 has far surpassed the 360. I still think Nintendo's on top, though, and always has been.
Just to be clear, we're on THE GAMES ONLY here. Microsoft made great leaps in terms of business and hardware to be sure but their actual publishing hasn't exactly set the world alight. With the possible exception of the Halo series.
Fantastic article, well written. However I believe that Sony has done more this decade for original games.
In terms of games, this is really no contest here. It's clearly Nintendo.
Sony had Crash Bandicoot, and now, Killzone: that's about it, really. They copied Mario Kart with CTR, and copied Mario Party with Crash Bash.
Microsoft has...Halo. They simply BUY everyone: hell, Halo was going to be a PC game before MS bought them. That's not a legitimate strategy when critiquing the actual developer's first hand games.
I would even go so far to say that this blog is too obvious if you're not talking about anything but games! Market/Hardware wise, Microsoft wins. They simply BOUGHT/negotiated themselves into a market, which is impressive.
Sony had Crash Bandicoot, and now, Killzone: that's about it, really. They copied Mario Kart with CTR, and copied Mario Party with Crash Bash.
Microsoft has...Halo. They simply BUY everyone: hell, Halo was going to be a PC game before MS bought them. That's not a legitimate strategy when critiquing the actual developer's first hand games.
I would even go so far to say that this blog is too obvious if you're not talking about anything but games! Market/Hardware wise, Microsoft wins. They simply BOUGHT/negotiated themselves into a market, which is impressive.
@Mag
In regards to sony, yes they have killzone, but thats not all, uncharted 1 sold 2.75 million copies, establishing nathan drake a mascot of sorts for sony, U2 already sold 2.12m in just months, further cementing Nathan drake as the face of PS3. LBP, despite a lot of people opinions, actually was a big success, shifting to date 2.8M, the game has some phenomenal legs.
Also, the Ratchet and clank series can also be seen as a mascot for the younger generation, and has performed well this generation, despite being on a console that can be interpreted as being for adults. Funnily enough, KZ2 did well, 2.13M sold, me adding to the figures with my day 1 purchase.
Sony has tons of mascots under it's belts, harking back to the PS1 age, why they are not using them more often is anyone's guess. In fact, what they did by quietly removing the spotlight off of crash and onto R+C and Jak and daxter, was great, and successful too.
Nintendo is a stellar publisher, the DS is a wonder in the palm of my hand, I couldn't go on long journeys with out it, yet I wish they create new franchises.
This is what I like about sony, each successive console generation, they create new IPS and make them successful, hugely so in some cases.
I believe nintendo is far more creative then sony, so it would be something to see a new, big IP off of them.
In regards to sony, yes they have killzone, but thats not all, uncharted 1 sold 2.75 million copies, establishing nathan drake a mascot of sorts for sony, U2 already sold 2.12m in just months, further cementing Nathan drake as the face of PS3. LBP, despite a lot of people opinions, actually was a big success, shifting to date 2.8M, the game has some phenomenal legs.
Also, the Ratchet and clank series can also be seen as a mascot for the younger generation, and has performed well this generation, despite being on a console that can be interpreted as being for adults. Funnily enough, KZ2 did well, 2.13M sold, me adding to the figures with my day 1 purchase.
Sony has tons of mascots under it's belts, harking back to the PS1 age, why they are not using them more often is anyone's guess. In fact, what they did by quietly removing the spotlight off of crash and onto R+C and Jak and daxter, was great, and successful too.
Nintendo is a stellar publisher, the DS is a wonder in the palm of my hand, I couldn't go on long journeys with out it, yet I wish they create new franchises.
This is what I like about sony, each successive console generation, they create new IPS and make them successful, hugely so in some cases.
I believe nintendo is far more creative then sony, so it would be something to see a new, big IP off of them.
@Mush
Nathan Drake? I guess. He's not on anything officially Sony. Also I agree that LBP has sold well, but as a mascot, Sack Boy is all but forgotten. Kratos is also "cool", but ultimately, very shallow and quasi-generic.
They have a ton of mascots, but none people seem to actually care about for more than a few months after the release of their latest game.
Say "Nathan Drake" to anyone in a department store. They'd have no idea what you're talking about. Say "Mario": "Zelda". Nintendo is leagues ahead in terms of games.
But that's besides the point. Naughty Dog originally made games for the 3D0 and Genesis before they were bought by Sony in 2001. I'm saying that Nintendo's greats are ALL in-house, since the beginning of the developer's history.
Little Big Planet also doesn't count in my eyes, as Media Molecule wasn't from Sony people: they were from Lionhead, resident 360 developers.
Nathan Drake? I guess. He's not on anything officially Sony. Also I agree that LBP has sold well, but as a mascot, Sack Boy is all but forgotten. Kratos is also "cool", but ultimately, very shallow and quasi-generic.
They have a ton of mascots, but none people seem to actually care about for more than a few months after the release of their latest game.
Say "Nathan Drake" to anyone in a department store. They'd have no idea what you're talking about. Say "Mario": "Zelda". Nintendo is leagues ahead in terms of games.
But that's besides the point. Naughty Dog originally made games for the 3D0 and Genesis before they were bought by Sony in 2001. I'm saying that Nintendo's greats are ALL in-house, since the beginning of the developer's history.
Little Big Planet also doesn't count in my eyes, as Media Molecule wasn't from Sony people: they were from Lionhead, resident 360 developers.
@Mushman
As Magnalon pointed out, Uncharted wasn't made by Sony. Being exclusive doesn't mean "developed by."
It's the same with Halo, Fable, Resistance, Ratchet and Clank... Nintendo is the ONLY company that makes as many first party games as they do. They're unstoppable that way.
As Magnalon pointed out, Uncharted wasn't made by Sony. Being exclusive doesn't mean "developed by."
It's the same with Halo, Fable, Resistance, Ratchet and Clank... Nintendo is the ONLY company that makes as many first party games as they do. They're unstoppable that way.
@pedrovay
Uncharted was published by Sony. So it works for this instance. Nintendo didn't create Professor Layton in the examples above. They just funded it. Same thing with mother and a lot of the other examples. This article was all about publishing.
Uncharted was published by Sony. So it works for this instance. Nintendo didn't create Professor Layton in the examples above. They just funded it. Same thing with mother and a lot of the other examples. This article was all about publishing.
@Mana
I'm strengthening the argument by saying "Nintendo is the Developer of the Decade", which is MUCH more meaningful.
Anyone can buy a property.
I'm strengthening the argument by saying "Nintendo is the Developer of the Decade", which is MUCH more meaningful.
Anyone can buy a property.
@Magnalon
It's true that anyone can buy a property, but my judgment of a publisher's worth comes from how much of a risk they take when they write that check. Professor Layton, looking at the game's capsule description (collection of logic puzzles tied together by the adventures of an English gentleman detective and his boy apprentice) was a huge risk at the time I think. Maybe not in Japan, but certainly in other territories. Without Nintendo's marketing machine as it has become that game wouldn't have sold nearly as many copies as it has.
It's true that anyone can buy a property, but my judgment of a publisher's worth comes from how much of a risk they take when they write that check. Professor Layton, looking at the game's capsule description (collection of logic puzzles tied together by the adventures of an English gentleman detective and his boy apprentice) was a huge risk at the time I think. Maybe not in Japan, but certainly in other territories. Without Nintendo's marketing machine as it has become that game wouldn't have sold nearly as many copies as it has.

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