Clance - classic misdirection, I never noticed a belt.
2006 and 2008 > all, 20030 was getting there.
2006 and 2008 > all, 20030 was getting there.
Heh. I think she's gotten better looking over time. Her chest is merely busty rather than ludicrous, and her waist and hips match better.
Where'd you come up with those measurements? Maybe it's just the shading, but I'd swear 1999/2000 are just as big if not bigger than 1996.
Where'd you come up with those measurements? Maybe it's just the shading, but I'd swear 1999/2000 are just as big if not bigger than 1996.
Its interesting to see those changes, you can see that, Eidos didn't really want her changed much to start, but change was inevitable. Its unfortunate that Eidos haven't realised the sex sells bit isn't needed anymore. TR should be able to stand up on its own as a decent game, but overkill has.....well killed sales.
Yep, she's housing two ICBMs in earlier designs, which looked odd even back then. Her design has progressed well but overall not that much.
Ten years of her has me tired of the sight of her. This is what happens when characters are pushed in our face to much, in games that haven't changed much either.
Good post Nix.
Yep, she's housing two ICBMs in earlier designs, which looked odd even back then. Her design has progressed well but overall not that much.
Ten years of her has me tired of the sight of her. This is what happens when characters are pushed in our face to much, in games that haven't changed much either.
Good post Nix.
Oh, yeah.. I just made those measurements up really -- along with getting snippets of Eidos saying "what lara's chest size would be if she was a real person" type deal.. =)
I remember reading an article like this in a gaming mag.
I think it was EGM, I don't really remember, it was a real long time ago...
I think it was EGM, I don't really remember, it was a real long time ago...

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