Quantcast
Destructoid - nintendoll's Community Blog




About Me


I'm a woman who loves her video games. I'm also pretty much a nerd for all that is nerdy: MST3K/Riff Trax, Star Wars, Anime/Manga, Kevin Smith, X-men Comics, and of course all things video games. Someday, I would look to get paid to write for and/or about video games. I'm awesome, so it'll will probably happen.

I have a strong hatred for the Atlantic Ocean.



Yoshi BBFs forever: Me, Suff0cat, Wardrox, and ScottyG.

Preferred games are RPGs and puzzle games. I like the occasional FPS (Timesplitters: FuturePerfect being my favorite) and some racing (Burnout Reveeeeenge).

Current Games:
Burnout Paradise
Left 4 Dead
Space Invaders Extreme
Harvest Moon Island of Happiness
Chrono Trigger DS



My Project 365
That link is to some of my photography/photoshop art done for Project 365. If you don't know what Project 365 is, GOOGLE IT DUH.

Notable C-Blogs:
The Start of the Affair: Harvest Moon

I also write a bit for Negative Gamer.


Gamer Profile
3DS friend code:
Steam:
Battle:
PSN:
Mii: nintendoll
Gamertag: Nintendoll
Following (45)
3r0t1c n3rd
Aerox
Ashley Davis
atheistium
BlindsideDork
casualweaponry
Cataract
CblogRecaps
ceark
Chad Concelmo
Coonskin05
CountingConflict
Daniel Husky Lingen
Darren Nakamura
droobies
DtoidNewYork
Dyson
Electro Lemon
Elitechief27
free touch
GuitarAtomik
Jesse Cortez
kaciesaurus
keener
Knivy
madninja
Mattamus Prime
McSnow
Nick Chester
Niero
perfect chaos
Phist
power-glove
randombullseye
riomccarthy
ScottyG
Sharpless
Snaileb
Suff0cat
superflossy
The GHost
The Incredible Edible Egg
Tino
VampireChrist
wardrox
Instant Replay: 100% Completion
nintendoll | 11:53 AM on 08.20.2008 13 comments




Replay value has a lot of effect on the video game market. Games that have little replay value drop in used prices very quickly. You see this most often with sports games, but also with titles that are good like Assassin's Creed. Replay value can be a deciding factor in whether or not to shell out the extra cash for a new game.

Pinpointing any one aspect of a game that adds to replay value is a tough thing to do. Everyone has different reasons for replaying different games. Many games I've played over for the story (Bioshock) for the game play (Katamari Damacy) or simply for multiplayer features (Wario Ware, Mario Kart). One thing I noticed is that in addition to these other reasons, I replayed games to get 100% completion.



One of the reasons I identify myself as a gamer is that while playing for enjoyment is my number one priority, the second objective I have is to play the game as thoroughly and completely as possible. I think that might be the true difference between casual gamers and hardcore: The hardcore gamer becomes full immersed in the game world and wants to explore it to the fullest extent. I realized this when I decided to play Bioshock for a third time in order to get all of the audio diaries. Part of it is for the achievement I suppose, but most of my motivation is wanting to get the full game experience. I crave more from the Bioshock world than one quick play through can give me. The first run through was for fun, the second was for more exploration and trying to find every little secret in the game, and the third will be for listening to all 120 audio diaries. While the hauntingly beautiful world and story of Rapture is what seems to bring me back for more, the need to collect every bit of information pertaining to the world is my real motivation.



Most games also use a pack-rat, collecting mentality to get replay value into their games. Katamari Damacy is probably the most obvious of these games. At first, I would come back to this game for the wacky game play and satisfying series of pops as I decimated an entire neighborhood. But after getting ridiculously large, unbeatable Katamari sizes (my 876m moon score has yet to be passed by any of my friends) I started coming back to complete the item collection. As a gamer, I know I won't feel satisfied until I have every object in the game, thus completing the game 100%. And Katamari makes this a challenge with the different sizes of objects spread across all of the levels. I think I only have one or two of the size categories done, and hunting for the one elusive tiny object that I'm missing will probably drive me slightly crazy. However, collecting every object in the game is my final goal that allows me to replay every level in earnest.

Some games will reward the player with 100% completion. An good example happens to be a game I'm playing now: the original Condemned. I am very, very careful to collect all of the birds and metal pieces. I spend entirely more time than necessary in each level looking for these. Why do I do it? Because I know that by collecting all of these objects, I get more information in-game in the form of the numbered reports. These reports give you a much better idea of what's happening in the game, and draw you deeper into your character's world. Again, as a gamer I want the experience the game to its fullest, and by getting closer to full completion of the game I get in-game benefits.



RPGs also use 100% completion as a motivating factor. Due to the hour-intensive nature of RPGs, one would argue that there really is no replay value except for the die-hard fans. However, games like Kingdom Hearts II give you your percent completion when you "finish" the game, yet also allow you to go back and replay parts to raise your percentage. There are still things in the game that I have yet to finish (gummi ship levels mostly) and being able to go back and play those parts without replaying the entire game is pretty convenient. The player is also rewarded for completing everything in the game with an extended cut scene/trailer for the next game. RPGs like Persona 3 use a different system to help you get everything in the game with the "New Game+" feature that allows you to keep all of your stats and personas from your previous save file. You might still have to play a game over again, however you are given a large advantage by keep your old stats. You can blow through the game much faster and with less diffuculty; making the second run-through more enjoyable.

There are cases however where the temptation of 100% completion is more of a deterrent than a motivator. I was completely turned off of Final Fantasy X-2 by their system of percent completion. Unlike the "replay any area, any time" idea of KH, FFX-2 did not let you replay a chapter once it was over. Not only this, but specific challenges are only available in certain chapters. I skipped over a lot of the side quests, thinking I could do them at a later; maybe when I was putting off fighting a boss or got tired of level-grinding. However, when I reached the last boss battle I discovered I only had 55% of the game complete! This meant that almost half of the game consisted of side quests. I was so disgusted by the fact that I would have to start the game over to play the 45% of the game that I missed that I didn't bother beating the last boss. I put the game down and haven't played it since, out of pure anger.

In general, I find that replay value in a game for me tends to be in 100% completion. Harvest Moon, Pokemon Snap, Burnout Revenge, and many other games keep me coming back over and over again so I can get one step closer to gaming perfection. You can write me off as crazy or OCD, but I know that 100% completion means that I've gotten 100% of my money's worth.



Attached photos:

Photo Photo Photo Photo

Is this post awesome? Vote it up!

0



Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

12 comments | showing # 1 to 12
prev next

norm9's Avatar - Comment posted on 08/20/2008 13:29
norm9
Great post.

I think that Microsoft got it right when they decided to add achievements (though personally, achievements do nothing for me). That almost overnight instantly boosted all games' replay value, even mediocre crap for people who want to fully get their money's worth.

For myself, I have very few games that are 100% completed, for the simple reason that most requirements for that involve some serious dedication, and I do not have that.
nintendoll's Avatar - Comment posted on 08/20/2008 13:31
nintendoll
@Norm9

Achievements literally made a game out of playing video games, high scores and all. I agree that it gives games more replay value, some people just take the whole idea entirely too seriously.
Sharpless's Avatar - Comment posted on 08/20/2008 14:25
Sharpless
I'm far too lazy for 100% completion, in most games. Lego Star Wars, on the other hand, I'm still trying to get 100%, because it's fun and clever. A game really has to grab me, in order to get me to aim for 100% in anything. I still long to grab that last "Play with 7 friends" achievement in Team Fortress 2 (360). Adversely, I doubt I'm going to go for all 12 achievements in Yaris.
Y0j1mb0's Avatar - Comment posted on 08/20/2008 15:11
Y0j1mb0
Nintendoll:

I AM going to write you off as crazy or OCD, and that 100% completion means that you've gotten 100% of your money's worth.


But I'm also going to say this is your best write up I read from you. Fantastic.
taterchimp's Avatar - Comment posted on 08/20/2008 15:41
taterchimp
Good read and I agree with it, even though I lack the follow through to do it all. Side note:

100% completion on Burnout Paradise = "GOT IT. Woot! Wait...what? Update? F#%(ing piece of @#$(% stupid dog$*Þing Critereon with their patches and new free content."
jesusofwales's Avatar - Comment posted on 08/20/2008 18:18
jesusofwales
I too have a tendancy to go for 100%, but for different reasons.

But enough of my shameless self plugging.

Your blog was well written, and as Norm9 pointed out achievments are just taking advantage of a sort of 'collective completionism' among gamers. I've started to think that achievements are begining to condition more gamers to have the same drive to complete games as you seem to; as you said, it makes a game out of playing a game. Acciental or not, it seems to be working for a lot of people.
SilverDragon1979's Avatar - Comment posted on 08/20/2008 20:17
SilverDragon1979
Front page .... enough said!
KyleGamgee's Avatar - Comment posted on 08/21/2008 12:33
KyleGamgee
Yeah, I am no completionist, and I loved loved loved FF X-2. I hear it's absolutelty terrible for trying to get 100%. Like, you need to talk to a certain person within a chapter, do a sidequest, talk to them again before moving on to the next chapter, that sort of shit.

You need to follow a 100% walkthrough step-by-step to get it. (ugh, no thanks)

For me the fun of that game is the freedom to do or not do things in whatever order. One of the last dressspheres I got was White Mage for example ('cause I hadn't visited that area yet).
nintendoll's Avatar - Comment posted on 08/21/2008 13:22
nintendoll
Well I'm not sure how many games I've gotten 100% on, but getting closer to that 100% is enough for a good replay :)
nilcam's Avatar - Comment posted on 08/21/2008 15:30
nilcam
I hate the whole trend towards achievements and trophies. Ugh. That said, I've completed exactly one game 100%, not counting fighting games. That game is Suikoden. I managed to get every character to join up. The game series I play most that has the collection aspect to it is Zelda. I have yet to complete a game with every heart. I get too wrapped up in the game and tend to prioritize saving Zelda, which means skipping tons of side quests and unnecessary fetch quests. One of the reasons I prefer fighters and shmups is that I like streamlined gameplay. Having me take a break from saving the world seems foolish.
Daxelman's Avatar - Comment posted on 08/21/2008 23:17
Daxelman
Burnout Revenge and Pokemon Blue where the only games that I 100%'d.

Pokemon Blue actually cost me cash to buy Pokemon Red, and Yellow, and another Gameboy Color.


Burnout Revenge made me cry one day.
nintendoll's Avatar - Comment posted on 08/22/2008 01:41
nintendoll
@Daxelman

Burnout Revenge is driving me nuts. I refused to move to the next area until I've gotten everything in the previous one. I end up getting in such an OCD tizzy that I have to put down the game for a bit.
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!