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About Me


Old-school gamer. I started gaming with the Atari 2600. I became an addict with the arcade release of Street Fighter II at my college. The SNES release pushed me into buying that system and a lame arcade stick. I haven't looked back since then. I still consider the 16-bit to be the Golden Age of gaming. The current generation is keeping me pretty happy, especially with the fighting game renaissance that's happening lately. And, yes, I'm old.

Proud owner of: Kiwi Gameboy Color, GBA SP, GBA Micro, PSP 3000, White DS Lite, Silver NeoGeo Pocket, purple SwanCrystal, SNES, Genesis, N64, purple Gamecube, slim PS2, Dreamcast, Wii and PS3.

Favorite Games: Last Blade 2, Street Fighter Alpha 2, Mark of the Wolves, Zelda: A Link to the Past, Zelda: Minish Cap, Dark Stalkers, King of Fighters, Mega Man ZX, Ikaruga, Macross: Do You Remember Love, Raiden Trad, Zelda: Phantom Hourglass, Valkyria Chronicles, Professor Layton, Killer7



Games on my mind:
Super Street Fighter II HD Remix (PS3)
King of Fighters XII (PS3)
King of Fighters XIII
King of Fighters 2k2: UM (PS2)
BlazBlue: Continuum Shift (PS3)

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Opoona
nilcam | 4:42 PM on 03.25.2008 9 comments


This game has me rather interested for several reasons:
I have always been intrigued by the one-handed SNES controller that all of the Japanese RPG gamers used. Opoona uses only the nunchuk.

I've read that the game has an "old-school difficulty." That made my ears perk up.

Graphics that remind me of that old-school RPG aesthetic.



Also, the developer worked on several of the Dragon Quest games. Consider me sold.



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8 comments | showing # 1 to 8
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king3vbo's Avatar - Comment posted on 03/25/2008 17:02
king3vbo
It supposed to be like "my first RPG" really easy and kiddy
nilcam's Avatar - Comment posted on 03/25/2008 17:33
nilcam
Not from what I've read.

According to famitsu:
Opoona 8887 (just incase you missed it last night)
PLAYTIME: 15-20 hours to clear, 75 to do everything

- Cute characters
- “old-school difficulty”
- Ball-based battles are difficult
- Plot progression based on talking to people in the right order; nostalgic gaming feeling
- very high praise for music
- a lot of subsystems. Sometimes confusing when it comes to jobs and licenses
- Battles keep with tempo of game
- battle encounter rate raises difficulty

The graphics may be simplistic and cute but that does not guarantee an easy game. Check out Dewy's Adventure for further proof of this.
mistic's Avatar - Comment posted on 03/25/2008 17:35
mistic
tell us more about this one-handed control-scheme!

I'm really lazy so I'm pretty stoked about only having to use 50% of what I normally use :p
Cowzilla3's Avatar - Comment posted on 03/25/2008 17:43
Cowzilla3
not to direct anyone away from destructoid but theres a great first impression piece on it

http://www.mywiinews.com/opoona-impression/

I've been interested in the game since I wrote a preview on it, but I think I'll be getting Okami instead.
nilcam's Avatar - Comment posted on 03/25/2008 18:10
nilcam
ACowzilla3: I'm getting both. I have lusted for Okami since it was released, but did not own a PS2 at that point. I bought the PS2 Okami a few days before the Wii version was announced, so I returned the PS2 version.
Knivy's Avatar - Comment posted on 03/25/2008 18:13
Knivy
Old school difficulty might get a sell from me, I also like the cutesy look. (I have this big theory with friends that the deadliest things in the universe have to be the cutest ones also).

@Cow
Thx for the link Mr. Zilla!
Count Grishnack's Avatar - Comment posted on 03/25/2008 18:41
Count Grishnack
I hate the "cutesy look = easy" judgment. Zack and Wiki was a pretty tough game. So are others that have a kiddy look to them.

Easy or not, this game doesn't deserve to be judged by it's look.
Excel-2011's Avatar - Comment posted on 03/25/2008 19:06
Excel-2011
I'll give this a try just for the novel control scheme.

@Count Grishnack:
Don't remind me. Eeesh.
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