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About Me


Old-school gamer. I started gaming with the Atari 2600. I became an addict with the arcade release of Street Fighter II at my college. The SNES release pushed me into buying that system and a lame arcade stick. I haven't looked back since then. I still consider the 16-bit to be the Golden Age of gaming. The current generation is keeping me pretty happy, especially with the fighting game renaissance that's happening lately. And, yes, I'm old.

Proud owner of: Kiwi Gameboy Color, GBA SP, GBA Micro, PSP 3000, White DS Lite, Silver NeoGeo Pocket, purple SwanCrystal, SNES, Genesis, N64, purple Gamecube, slim PS2, Dreamcast, Wii and PS3.

Favorite Games: Last Blade 2, Street Fighter Alpha 2, Mark of the Wolves, Zelda: A Link to the Past, Zelda: Minish Cap, Dark Stalkers, King of Fighters, Mega Man ZX, Ikaruga, Macross: Do You Remember Love, Raiden Trad, Zelda: Phantom Hourglass, Valkyria Chronicles, Professor Layton, Killer7



Games on my mind:
Super Street Fighter II HD Remix (PS3)
King of Fighters XII (PS3)
King of Fighters XIII
King of Fighters 2k2: UM (PS2)
BlazBlue: Continuum Shift (PS3)

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Chocobo Dungeon impressions
nilcam | 8:14 PM on 07.10.2008 9 comments


I like roguelike games, but I love roguelike-lites even more. Shiren is great but I cannot play for long periods because it's stressful; one bad decision and you're literally back to square one. You've lost everything, including your experience points and life will be hard for a while. Roguelike lites, on the other hand, offer some of the challenge but reduce the risk quite a bit. Izuna is probably the most well-known roguelike lite. I loved the humor and characters in Izuna and knowing that I'd not lose my experience allowed me to be a bit less calculating. I really like that.

When SquareEnix first announced Chocobo Dungeon, I was pretty excited. I knew it would be a lite type of game and I was looking forward to it. I pre-ordered it shortly thereafter and have put in a few hours with it since picking it up on Tuesday.

Presentation
The music in the game is soft and recognizable, which makes the Final Fantasy fan all warm and fuzzy. I especially love the version of the FF I theme used in this game. It's quiet and soft and overall magical. The human characters in the game are somewhat SD, sort of like the Crystal Chronicles characters. I've only encountered one character with a job and she seems to be the main human character. The graphics have a soft look, like LostWinds. It's all very inviting and classic FF. Once the chocobo enters a dungeon, the graphics take on a much darker appearance. The harshness of the dungeon graphics are softened by transparent puzzle pieces that fall in the foreground. It's a subtle yet nice touch.

The story is told through very short cut scenes. I'll avoid spoilers and give the basic gist of the story: there's a town with a bell that wipes out memories whenever it rings. The townspeople have decided that forgetting is a virtue and are okay with losing memories. Through the first few minutes of the game, it's revealed that chocobo can enter into a labyrinth in people's minds to restore lost memories. It's a simple story but this is Square we're talking about. I know it'll be epic before the game ends.



Gameplay
As is tradition in roguelike games, everything in the dungeons is turn based. The player can freeze everything by not moving, using or equipping items. There are tons of traps as well as tons of items so it balances out. Chocobo regenerates HP and MP while walking; this is crucial to survival. Enemies will attack as soon as they see chocobo and will pursue until they are either dead or successful. Each dungeon is randomly generated and features a final boss. I've encountered three bosses thus far and all have been large and menacing. When chocobo dies, he/she is sent out of the dungeon and stripped of everything except for items that were equipped. This is very forgiving for a roguelike.

Thus far the game has been pretty easy and entertaining. I do anticipate that the difficulty will ramp up to prevent a serious challenge at some point. Until then, this game is a very charming dungeon crawler that never fails to bring a smile to my face. This game could only be better if it were Moogle Mystery Dungeon.



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8 comments | showing # 1 to 8
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Colette Bennett's Avatar - Comment posted on 07/10/2008 21:24
Colette Bennett
Do I even need to express my excitement? I'm going to grab it tomorrow. :)
nilcam's Avatar - Comment posted on 07/10/2008 21:29
nilcam
I'm surprised you don't have it already.
tsunamikitsune's Avatar - Comment posted on 07/10/2008 22:43
tsunamikitsune
This looks a lot like Chocobo's Dungeon 2 for the PS1, which is easily enough to make me want to run out and buy it. Hopefully it'll be on it's way from Gamefly soon. :D
Chocobo Knight's Avatar - Comment posted on 07/10/2008 23:26
Chocobo Knight
I'm loving it so far from gameplay to familiar tunes. Since I played Chocobo's Dungeon 2 enough to be the last game I ever played on my Playstation, I'm happy this has been a good experience so far and doesn't stray too far from what made it fun in the first place.

I guess the only peeve I have with it so far is that I can't use the Gamecube controller at all. It's either wiimote (meh..) or classic controller (don't have), but the wiimote works well enough for the time being. I'm tempted to shell out for a classic controller though...
nilcam's Avatar - Comment posted on 07/11/2008 07:09
nilcam
The Classic Controller is really great. I am playing Chocobo with the Wiimote held NES style and I find it works perfectly.
Excel-2011's Avatar - Comment posted on 07/12/2008 14:25
Excel-2011
So are they actually called "rougelike-lites" or is that a term you made up? Because if so, then that's what I'm going to call them because now I'm the only person around who likes that kind of thing. I've never played one in 3D so this is probably going to be my first choice for this when I finish up Izuna.
nilcam's Avatar - Comment posted on 07/12/2008 16:22
nilcam
I added the lite part since it seems appropriate.
Excel-2011's Avatar - Comment posted on 07/12/2008 19:10
Excel-2011
Right then. They deserve distinction from traditional roguelikes anyway because until then I've just been calling them "roguelikes for beginners".
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